using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
///
/// Introduction: GUIAlignOthers
/// Author: Cheng
/// Time:
///
public class GUIAlignOthers :Editor
{
[MenuItem("GameObject/UI/Align/Top")]
static void AlignTop()
{
Align(1);
}
[MenuItem("GameObject/UI/Align/Left")]
static void AlignLeft()
{
Align(2);
}
[MenuItem("GameObject/UI/Align/Right")]
static void AlignRight()
{
Align(3);
}
[MenuItem("GameObject/UI/Align/Bottom")]
static void AlignBottom()
{
Align(4);
}
[MenuItem("GameObject/UI/Align/Horizontal")]
static voi