using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
[AddComponentMenu("UI/Effects/TextSpacing")]
public class TextSpacing : BaseMeshEffect
{
#region Struct
public enum HorizontalAligmentType
{
Left,
Center,
Right
}
public class Line
{
// 起点索引
public int StartVertexIndex { get { return _startVertexIndex; } }
private int _startVertexIndex = 0;
// 终点索引
public int EndVertexIndex { get { return _endVertexIndex; } }
private int _endVertexIndex = 0;
// 该行占的点数目
public int VertexCount { get { return _vertexCount; } }
private int _vertexCount = 0;
public Line(int startVertexIndex, int length)