dev_clear_window()
gen_rectangle2 (Rectangle1, 300, 200, 0.1745, 100, 20)
rectangularity(Rectangle1,Rectangularity)
gen_circle(Circle,100,100,30)
gen_ellipse(Ellipse,200,200,0,50,30)
rectangularity(Circle,Rectangularity2)
rectangularity(Ellipse,Rectangularity3)
*通光这个例子我们发现:标准矩形它的系数为1,而圆和椭圆都维持在0.8左右