private int pagesize = 5;
private int pageCount;
private int pageIndex = 1;
private int allCount = 36;
public void ManagePager()
{
pageCount = allCount % pagesize > 0 ? allCount / pagesize + 1 : allCount / pagesize;
totalPageNumber.text = pageCount.ToString();
pageNumber.text = pageIndex.ToString();
int dataIndxe=0;
for (int i = (pageIndex - 1) * pagesize; i < (pageIndex * pagesize <= allCount ? pageIndex * pagesize : allCount); i++)
{
dataIndxe++;
}
}
unity 翻页
最新推荐文章于 2024-08-09 07:25:12 发布