夜光序言:
陌生的人只知我安静或开朗,了解的人知道我的中二和犯傻,冷漠和疯狂,懂我的人才知我的温柔与沉默,孤独与忧伤。
正文:
# 夜光
import math
import pygame,sys
from pygame.locals import *
pygame.init()
screen = pygame.display.set_mode((600, 500))
pygame.display.set_caption("Genius:The Pie Game - Press 1,2,3,4")
myfont = pygame.font.Font(None, 60)
color = 200, 200, 0
color1 = 0, 200, 255
width = 4
x = 300
y = 250
radius = 200
position = x - radius, y - radius, radius * 2, radius * 2
piece1 = False
piece2 = False
piece3 = False
piece4 = False
while True:
for event in pygame.event.get():
if event.type == QUIT:
exit()
elif event.type == KEYUP:
if event.key == pygame.K_ESCAPE:
sys.exit()
elif event.key == pygame.K_1:
piece1 = True
elif event.key == pygame.K_2:
piece2 = True
elif event.key == pygame.K_3:
piece3 = True
elif event.key == pygame.K_4:
piece4 = True
# 清屏
screen.fill((0, 0, 200))
# 绘制4个数字
textImg1 = myfont.render("1", True, color)
screen.blit(textImg1, (x + radius / 2 - 20, y - radius / 2))
textImg2 = myfont.render("2", True, color)
screen.blit(textImg2, (x - radius / 2, y - radius / 2))
textImg3 = myfont.render("3", True, color)
screen.blit(textImg3, (x - radius / 2, y + radius / 2 - 20))
textImg4 = myfont.render("4", True, color)
screen.blit(textImg4, (x + radius / 2 - 20, y + radius / 2 - 20))
# 判断是否绘制饼
if piece1:
start_angle = math.radians(0)
end_angle = math.radians(90)
pygame.draw.arc(screen, color1, position, start_angle, end_angle, width)
pygame.draw.line(screen, color1, (x, y), (x, y - radius), width)
pygame.draw.line(screen, color1, (x, y), (x + radius, y), width)
if piece2:
start_angle = math.radians(90)
end_angle = math.radians(180)
pygame.draw.arc(screen, color1, position, start_angle, end_angle, width)
pygame.draw.line(screen, color1, (x, y), (x, y - radius), width)
pygame.draw.line(screen, color1, (x, y), (x - radius, y), width)
if piece3:
start_angle = math.radians(180)
end_angle = math.radians(270)
pygame.draw.arc(screen, color1, position, start_angle, end_angle, width)
pygame.draw.line(screen, color1, (x, y), (x - radius, y), width)
pygame.draw.line(screen, color1, (x, y), (x, y + radius), width)
if piece4:
start_angle = math.radians(270)
end_angle = math.radians(360)
pygame.draw.arc(screen, color1, position, start_angle, end_angle, width)
pygame.draw.line(screen, color1, (x, y), (x, y + radius), width)
pygame.draw.line(screen, color1, (x, y), (x + radius, y), width)
# 是否4个饼都被绘制完成
if piece1 and piece2 and piece3 and piece4:
color = 0, 255, 0
pygame.display.update()