- 博客(2)
- 收藏
- 关注
原创 Shader-Normal Map In World Space
// Upgrade NOTE: replaced '_Object2World' with 'unity_ObjectToWorld' // Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' Shader "Unity Shaders Book/Chapter 7/Normal Map...
2018-08-21 08:27:57 348
原创 Shader-Normal Map In Tangent Space
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' Shader "Unity Shaders Book/Chapter 7/Normal Map In Tangent Space" { Properties { _Color ("Color Tint", C...
2018-08-20 23:52:22 254
空空如也
空空如也
TA创建的收藏夹 TA关注的收藏夹
TA关注的人