如果您想实现泊松融合,您可以使用CUDA代码,这是一种并行计算技术,可以加速您的代码。
以下是一个示例代码,它实现了泊松融合:
``` #include <cuda.h> #include <cuda_runtime.h>
global void poissonBlend(float *d_result, float *d_img, float *d_mask, int width, int height) { int i = blockIdx.x * blockDim.x + threadIdx.x; int j = blockIdx.y * blockDim.y + threadIdx.y;
if (i >= width || j >= height)
return;
float alpha = d_mask[j * width + i];
d_result[j * width + i] = alpha * d_img[j * width + i] + (1.0f - alpha) * d_result[j * width + i];
}
int main() { int width = 512, height = 512;
float *h_result, *h_img, *h_mask;
float *d_result, *d_img, *d_mask;
// Allocate memory on host
h_result = (float*)malloc(width * height * sizeof(float));
h_img = (float*)malloc(width * height * sizeof(float));
h_mask = (float*)malloc(width * height * sizeof(float));
// Allocate memory on device
cudaMalloc((void**)&d_result, width * height * sizeof(float));
cudaMalloc((void**)&d_img, width * height * sizeof(float));
cudaMalloc((void**)&d_mask, width * height * sizeof(float));
// Copy data from host to device
cudaMemcpy(d_result, h_result, width * height * sizeof(float), cudaMemcpyHostToDevice);
cudaMemcpy(d_img, h_img, width * height * sizeof(float), cudaMemcpyHostToDevice);
cudaMemcpy(d_mask, h_mask, width * height * sizeof(float), cudaMemcpyHostToDevice);
// Launch CUDA kernel
dim3 blockSize(16, 16);
dim3 gridSize((width + blockSize.x - 1) / blockSize.x, (height + blockSize.y - 1) / blockSize.y);
poissonBlend<<<gridSize, blockSize>>>(d_result, d_img, d_mask, width, height);
// Copy data from device to host
cudaMemcpy(h_result, d_result, width * height * sizeof(float), cudaMemcpyDeviceToHost);
// Free memory on device
cudaFree(d_result