NX二次开发工具:NX Open及其应用
1. NX Open概述
NX Open 是 Siemens PLM Software 提供的二次开发工具,用于扩展和定制 NX 软件的功能。通过 NX Open,开发人员可以使用多种编程语言(如 C#、C++、Java 和 VB.NET)来编写自定义脚本和应用程序,从而实现自动化任务、数据处理、用户界面定制等功能。NX Open 提供了丰富的 API,可以与 NX 的几何建模、装配、制图、CAE 等模块进行交互,极大地提高了工作效率和灵活性。
1.1 NX Open的特点
-
多语言支持:NX Open 支持 C#、C++、Java 和 VB.NET 等多种编程语言,开发人员可以根据自己的熟练程度选择合适的语言进行开发。
-
丰富的API:提供了大量的函数和类,可以访问和操作 NX 中的几乎所有数据和功能。
-
集成开发环境:可以使用 Visual Studio、Eclipse 等主流开发工具进行开发,支持调试和代码管理。
-
可扩展性强:通过 NX Open,可以轻松地将自定义功能集成到 NX 中,提高软件的灵活性和适应性。
-
社区支持:拥有活跃的开发者社区,可以获取丰富的资源和支持。
1.2 NX Open的应用场景
-
自动化任务:例如批量创建零件、生成工程图、执行几何操作等。
-
数据处理:读取和修改 NX 中的几何数据、装配数据、工程图数据等。
-
用户界面定制:创建自定义的工具条、菜单、对话框等,提高用户操作的便利性。
-
集成第三方工具:与外部应用程序(如数据库、仿真软件等)进行数据交换和功能集成。
2. 安装和配置NX Open
2.1 安装NX Open
NX Open 通常与 NX 软件一起安装。安装步骤如下:
-
安装NX软件:首先确保已经安装了 NX 软件。NX Open 的安装文件包含在 NX 的安装包中。
-
配置开发环境:选择合适的开发工具(如 Visual Studio、Eclipse),并配置相应的开发环境。
2.2 配置开发环境
2.2.1 Visual Studio配置
-
安装Visual Studio:确保已经安装了 Visual Studio。推荐使用 Visual Studio Community 或 Professional 版本。
-
添加NX Open引用:
-
打开 Visual Studio,创建一个新的项目(例如 C# 控制台应用程序)。
-
右键点击解决方案资源管理器中的“引用”,选择“添加引用”。
-
在“浏览”选项卡中,导航到 NX 安装目录下的
ugii\ugopen\NET
文件夹,选择NXOpen.dll
和NXOpenUI.dll
文件。 -
点击“确定”添加引用。
-
2.2.2 Eclipse配置
-
安装Eclipse:确保已经安装了 Eclipse。推荐使用 Eclipse IDE for Java Developers。
-
添加NX Open引用:
-
打开 Eclipse,创建一个新的 Java 项目。
-
右键点击项目,选择“属性”。
-
在“Java Build Path”中,选择“Libraries”选项卡,点击“Add External JARs”。
-
导航到 NX 安装目录下的
ugii\ugopen\Java
文件夹,选择nxopen.jar
文件。 -
点击“确定”添加引用。
-
3. NX Open基本用法
3.1 创建NX Open项目
3.1.1 C#项目
-
创建项目:
-
打开 Visual Studio,选择“文件” -> “新建” -> “项目”。
-
选择“控制台应用程序”,命名项目,点击“创建”。
-
-
编写代码:
- 在
Program.cs
文件中,编写以下代码:
- 在
using System;
using NXOpen;
using NXOpen.UF;
namespace NXOpenExample
{
class Program
{
static void Main(string[] args)
{
// 获取NX会话
Session theSession = Session.GetSession();
UFSession theUfSession = UFSession.GetUFSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Example");
// 示例:创建一个圆柱体
Part workPart = theSession.Parts.Work;
NXOpen.Point3d center = new NXOpen.Point3d(0, 0, 0);
double radius = 10.0;
double height = 20.0;
NXOpen.Direction axis = workPart.Directions.CreateDirection(NXOpen.Point3d.Null, new NXOpen.Vector3d(0, 0, 1), NXOpen.SmartObject.UpdateOption.WithinModeling);
NXOpen features = workPart.Features;
NXOpen.Feature cylinderFeature = features.CreateCylinder(center, axis, radius, height);
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
}
3.1.2 Java项目
-
创建项目:
-
打开 Eclipse,选择“文件” -> “新建” -> “Java项目”。
-
命名项目,点击“完成”。
-
-
编写代码:
- 在
src
文件夹中,创建一个 Java 类NXOpenExample.java
,编写以下代码:
- 在
import java.util.Vector;
import NXOpen.*;
import NXOpen.UF.*;
public class NXOpenExample {
public static void main(String[] args) {
// 获取NX会话
Session theSession = Session.GetSession();
UFSession theUfSession = UFSession.GetUFSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Example");
// 示例:创建一个圆柱体
Part workPart = theSession.Parts.Work;
Point3d center = new Point3d(0, 0, 0);
double radius = 10.0;
double height = 20.0;
Vector3d axis = new Vector3d(0, 0, 1);
Direction axisDirection = workPart.Directions.CreateDirection(Point3d.Null, axis, SmartObject.UpdateOption.WITHIN_MODELING);
Features features = workPart.Features;
Feature cylinderFeature = features.CreateCylinder(center, axisDirection, radius, height);
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
3.2 运行NX Open程序
-
编译程序:
-
在 Visual Studio 中,点击“生成” -> “生成解决方案”。
-
在 Eclipse 中,点击“项目” -> “构建项目”。
-
-
加载到NX:
-
打开 NX 软件,选择“文件” -> “新” -> “装配”。
-
在 NX 的命令行中输入
load <路径>\<项目名称>.dll
或load <路径>\<项目名称>.jar
。
-
4. NX Open几何建模
4.1 创建基本几何体
在上一节中,我们已经通过 C# 和 Java 创建了一个圆柱体。这里我们将详细介绍如何创建其他基本几何体,如长方体和球体。
4.1.1.1 C#示例
using System;
using NXOpen;
namespace NXOpenGeometry
{
class Program
{
static void Main(string[] args)
{
// 获取NX会话
Session theSession = Session.GetSession();
UFSession theUfSession = UFSession.GetUFSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Geometry Example");
// 创建圆柱体
Part workPart = theSession.Parts.Work;
NXOpen.Point3d center = new NXOpen.Point3d(0, 0, 0);
double radius = 10.0;
double height = 20.0;
NXOpen.Direction axis = workPart.Directions.CreateDirection(NXOpen.Point3d.Null, new NXOpen.Vector3d(0, 0, 1), NXOpen.SmartObject.UpdateOption.WithinModeling);
NXOpen.Feature cylinderFeature = workPart.Features.CreateCylinder(center, axis, radius, height);
// 创建长方体
NXOpen.Point3d corner = new NXOpen.Point3d(0, 0, 0);
double width = 10.0;
double length = 15.0;
double depth = 20.0;
NXOpen.Direction xDirection = workPart.Directions.CreateDirection(NXOpen.Point3d.Null, new NXOpen.Vector3d(1, 0, 0), NXOpen.SmartObject.UpdateOption.WithinModeling);
NXOpen.Direction yDirection = workPart.Directions.CreateDirection(NXOpen.Point3d.Null, new NXOpen.Vector3d(0, 1, 0), NXOpen.SmartObject.UpdateOption.WithinModeling);
NXOpen.Direction zDirection = workPart.Directions.CreateDirection(NXOpen.Point3d.Null, new NXOpen.Vector3d(0, 0, 1), NXOpen.SmartObject.UpdateOption.WithinModeling);
NXOpen.Feature boxFeature = workPart.Features.CreateBox(corner, xDirection, yDirection, zDirection, width, length, depth);
// 创建球体
double sphereRadius = 10.0;
NXOpen.Point3d sphereCenter = new NXOpen.Point3d(0, 0, 0);
NXOpen.Feature sphereFeature = workPart.Features.CreateSphere(sphereCenter, sphereRadius);
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
}
4.1.1.2 Java示例
import java.util.Vector;
import NXOpen.*;
import NXOpen.UF.*;
public class NXOpenGeometryExample {
public static void main(String[] args) {
// 获取NX会话
Session theSession = Session.GetSession();
UFSession theUfSession = UFSession.GetUFSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Geometry Example");
// 创建圆柱体
Part workPart = theSession.Parts.Work;
Point3d center = new Point3d(0, 0, 0);
double radius = 10.0;
double height = 20.0;
Vector3d axis = new Vector3d(0, 0, 1);
Direction axisDirection = workPart.Directions.CreateDirection(Point3d.Null, axis, SmartObject.UpdateOption.WITHIN_MODELING);
Features features = workPart.Features;
Feature cylinderFeature = features.CreateCylinder(center, axisDirection, radius, height);
// 创建长方体
Point3d corner = new Point3d(0, 0, 0);
double width = 10.0;
double length = 15.0;
double depth = 20.0;
Vector3d xDir = new Vector3d(1, 0, 0);
Vector3d yDir = new Vector3d(0, 1, 0);
Vector3d zDir = new Vector3d(0, 0, 1);
Direction xDirection = workPart.Directions.CreateDirection(Point3d.Null, xDir, SmartObject.UpdateOption.WITHIN_MODELING);
Direction yDirection = workPart.Directions.CreateDirection(Point3d.Null, yDir, SmartObject.UpdateOption.WITHIN_MODELING);
Direction zDirection = workPart.Directions.CreateDirection(Point3d.Null, zDir, SmartObject.UpdateOption.WITHIN_MODELING);
Feature boxFeature = features.CreateBox(corner, xDirection, yDirection, zDirection, width, length, depth);
// 创建球体
double sphereRadius = 10.0;
Point3d sphereCenter = new Point3d(0, 0, 0);
Feature sphereFeature = features.CreateSphere(sphereCenter, sphereRadius);
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
4.2 几何体操作
4.2.1 移动几何体
移动几何体是一个常见的操作,可以通过 Transformations
模块实现。以下是移动几何体的示例代码。
4.2.1.1 C#示例
using System;
using NXOpen;
namespace NXOpenTransformations
{
class Program
{
static void Main(string[] args)
{
// 获取NX会话
Session theSession = Session.GetSession();
UFSession theUfSession = UFSession.GetUFSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Transformations Example");
// 创建一个圆柱体
Part workPart = theSession.Parts.Work;
NXOpen.Point3d center = new NXOpen.Point3d(0, 0, 0);
double radius = 10.0;
double height = 20.0;
NXOpen.Direction axis = workPart.Directions.CreateDirection(NXOpen.Point3d.Null, new NXOpen.Vector3d(0, 0, 1), NXOpen.SmartObject.UpdateOption.WithinModeling);
NXOpen.Feature cylinderFeature = workPart.Features.CreateCylinder(center, axis, radius, height);
// 移动圆柱体
NXOpen.Point3d translationVector = new NXOpen.Point3d(10, 10, 10);
NXOpen.Transformations.Transform transform = workPart.Transformations.CreateTransform(translationVector);
NXOpen.Transformations.TransformObject[] objectsToTransform = new NXOpen.Transformations.TransformObject[] { cylinderFeature };
workPart.Transformations.Transform(objectsToTransform, transform);
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
}
4.2.1.2 Java示例
import java.util.Vector;
import NXOpen.*;
import NXOpen.UF.*;
public class NXOpenTransformationsExample {
public static void main(String[] args) {
// 获取NX会话
Session theSession = Session.GetSession();
UFSession theUfSession = UFSession.GetUFSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Transformations Example");
// 创建一个圆柱体
Part workPart = theSession.Parts.Work;
Point3d center = new Point3d(0, 0, 0);
double radius = 10.0;
double height = 20.0;
Vector3d axis = new Vector3d(0, 0, 1);
Direction axisDirection = workPart.Directions.CreateDirection(Point3d.Null, axis, SmartObject.UpdateOption.WITHIN_MODELING);
Features features = workPart.Features;
Feature cylinderFeature = features.CreateCylinder(center, axisDirection, radius, height);
// 移动圆柱体
Point3d translationVector = new Point3d(10, 10, 10);
Transform transform = workPart.Transformations.CreateTransform(translationVector);
TransformObject[] objectsToTransform = new TransformObject[] { cylinderFeature };
workPart.Transformations.Transform(objectsToTransform, transform);
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
4.2.2 旋转几何体
旋转几何体也是常见的操作,可以通过 Transformations
模块实现。以下是旋转几何体的示例代码。
4.2.2.1 C#示例
using System;
using NXOpen;
namespace NXOpenTransformations
{
class Program
{
static void Main(string[] args)
{
// 获取NX会话
Session theSession = Session.GetSession();
UFSession theUfSession = UFSession.GetUFSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Transformations Example");
// 创建一个圆柱体
Part workPart = theSession.Parts.Work;
NXOpen.Point3d center = new NXOpen.Point3d(0, 0, 0);
double radius = 10.0;
double height = 20.0;
NXOpen.Direction axis = workPart.Directions.CreateDirection(NXOpen.Point3d.Null, new NXOpen.Vector3d(0, 0, 1), NXOpen.SmartObject.UpdateOption.WithinModeling);
NXOpen.Feature cylinderFeature = workPart.Features.CreateCylinder(center, axis, radius, height);
// 旋转圆柱体
double angle = 45.0; // 旋转角度,单位为度
NXOpen.Point3d rotationCenter = new NXOpen.Point3d(0, 0, 0);
NXOpen.Vector3d rotationAxis = new NXOpen.Vector3d(0, 0, 1);
NXOpen.Transformations.Transform transform = workPart.Transformations.CreateTransform(rotationCenter, rotationAxis, angle);
NXOpen.Transformations.TransformObject[] objectsToTransform = new NXOpen.Transformations.TransformObject[] { cylinderFeature };
workPart.Transformations.Transform(objectsToTransform, transform);
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
}
4.2.2.2 Java示例
import java.util.Vector;
import NXOpen.*;
import NXOpen.UF.*;
public class NXOpenTransformationsExample {
public static void main(String[] args) {
// 获取NX会话
Session theSession = Session.GetSession();
UFSession theUfSession = UFSession.GetUFSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Transformations Example");
// 创建一个圆柱体
Part workPart = theSession.Parts.Work;
Point3d center = new Point3d(0, 0, 0);
double radius = 10.0;
double height = 20.0;
Vector3d axis = new Vector3d(0, 0, 1);
Direction axisDirection = workPart.Directions.CreateDirection(Point3d.Null, axis, SmartObject.UpdateOption.WITHIN_MODELING);
Features features = workPart.Features;
Feature cylinderFeature = features.CreateCylinder(center, axisDirection, radius, height);
// 旋转圆柱体
double angle = 45.0; // 旋转角度,单位为度
Point3d rotationCenter = new Point3d(0, 0, 0);
Vector3d rotationAxis = new Vector3d(0, 0, 1);
Transform transform = workPart.Transformations.CreateTransform(rotationCenter, rotationAxis, angle);
TransformObject[] objectsToTransform = new TransformObject[] { cylinderFeature };
workPart.Transformations.Transform(objectsToTransform, transform);
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
4.3 几何体的布尔操作
布尔操作是几何建模中非常重要的部分,包括并集、差集和交集等操作。以下是如何使用 NX Open 进行布尔操作的示例。
4.3.1 并集操作
并集操作将两个几何体合并成一个。
4.3.1.1 C#示例
using System;
using NXOpen;
namespace NXOpenBoolean
{
class Program
{
static void Main(string[] args)
{
// 获取NX会话
Session theSession = Session.GetSession();
UFSession theUfSession = UFSession.GetUFSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Boolean Example");
// 创建一个圆柱体
Part workPart = theSession.Parts.Work;
NXOpen.Point3d center1 = new NXOpen.Point3d(0, 0, 0);
double radius1 = 10.0;
double height1 = 20.0;
NXOpen.Direction axis1 = workPart.Directions.CreateDirection(NXOpen.Point3d.Null, new NXOpen.Vector3d(0, 0, 1), NXOpen.SmartObject.UpdateOption.WithinModeling);
NXOpen.Feature cylinderFeature1 = workPart.Features.CreateCylinder(center1, axis1, radius1, height1);
// 创建另一个圆柱体
NXOpen.Point3d center2 = new NXOpen.Point3d(15, 0, 0);
double radius2 = 5.0;
double height2 = 20.0;
NXOpen.Direction axis2 = workPart.Directions.CreateDirection(NXOpen.Point3d.Null, new NXOpen.Vector3d(0, 0, 1), NXOpen.SmartObject.UpdateOption.WithinModeling);
NXOpen.Feature cylinderFeature2 = workPart.Features.CreateCylinder(center2, axis2, radius2, height2);
// 并集操作
NXOpen.Boolean.BooleanOperation booleanOperation = new NXOpen.Boolean.BooleanOperation();
NXOpen.Boolean.BooleanResult booleanResult = booleanOperation.Unite(new NXOpen.Boolean.BooleanBody[] { cylinderFeature1.Body, cylinderFeature2.Body });
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
}
4.3.1.2 Java示例
import java.util.Vector;
import NXOpen.*;
import NXOpen.UF.*;
public class NXOpenBooleanExample {
public static void main(String[] args) {
// 获取NX会话
Session theSession = Session.GetSession();
UFSession theUfSession = UFSession.GetUFSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Boolean Example");
// 创建一个圆柱体
Part workPart = theSession.Parts.Work;
Point3d center1 = new Point3d(0, 0, 0);
double radius1 = 10.0;
double height1 = 20.0;
Vector3d axis1 = new Vector3d(0, 0, 1);
Direction axisDirection1 = workPart.Directions.CreateDirection(Point3d.Null, axis1, SmartObject.UpdateOption.WITHIN_MODELING);
Features features = workPart.Features;
Feature cylinderFeature1 = features.CreateCylinder(center1, axisDirection1, radius1, height1);
// 创建另一个圆柱体
Point3d center2 = new Point3d(15, 0, 0);
double radius2 = 5.0;
double height2 = 20.0;
Vector3d axis2 = new Vector3d(0, 0, 1);
Direction axisDirection2 = workPart.Directions.CreateDirection(Point3d.Null, axis2, SmartObject.UpdateOption.WITHIN_MODELING);
Feature cylinderFeature2 = features.CreateCylinder(center2, axisDirection2, radius2, height2);
// 并集操作
Boolean.BooleanOperation booleanOperation = new Boolean.BooleanOperation();
Boolean.BooleanResult booleanResult = booleanOperation.Unite(new Boolean.BooleanBody[] { cylinderFeature1.Body, cylinderFeature2.Body });
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
4.3.2 差集操作
差集操作从一个几何体中减去另一个几何体。
4.3.2.1 C#示例
using System;
using NXOpen;
namespace NXOpenBoolean
{
class Program
{
static void Main(string[] args)
{
// 获取NX会话
Session theSession = Session.GetSession();
UFSession theUfSession = UFSession.GetUFSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Boolean Example");
// 创建一个圆柱体
Part workPart = theSession.Parts.Work;
NXOpen.Point3d center1 = new NXOpen.Point3d(0, 0, 0);
double radius1 = 10.0;
double height1 = 20.0;
NXOpen.Direction axis1 = workPart.Directions.CreateDirection(NXOpen.Point3d.Null, new NXOpen.Vector3d(0, 0, 1), NXOpen.SmartObject.UpdateOption.WithinModeling);
NXOpen.Feature cylinderFeature1 = workPart.Features.CreateCylinder(center1, axis1, radius1, height1);
// 创建另一个圆柱体
NXOpen.Point3d center2 = new NXOpen.Point3d(5, 0, 0);
double radius2 = 5.0;
double height2 = 20.0;
NXOpen.Direction axis2 = workPart.Directions.CreateDirection(NXOpen.Point3d.Null, new NXOpen.Vector3d(0, 0, 1), NXOpen.SmartObject.UpdateOption.WithinModeling);
NXOpen.Feature cylinderFeature2 = workPart.Features.CreateCylinder(center2, axis2, radius2, height2);
// 差集操作
NXOpen.Boolean.BooleanOperation booleanOperation = new NXOpen.Boolean.BooleanOperation();
NXOpen.Boolean.BooleanResult booleanResult = booleanOperation.Subtract(cylinderFeature1.Body, new NXOpen.Boolean.BooleanBody[] { cylinderFeature2.Body });
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
}
4.3.2.2 Java示例
import java.util.Vector;
import NXOpen.*;
import NXOpen.UF.*;
public class NXOpenBooleanExample {
public static void main(String[] args) {
// 获取NX会话
Session theSession = Session.GetSession();
UFSession theUfSession = UFSession.GetUFSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Boolean Example");
// 创建一个圆柱体
Part workPart = theSession.Parts.Work;
Point3d center1 = new Point3d(0, 0, 0);
double radius1 = 10.0;
double height1 = 20.0;
Vector3d axis1 = new Vector3d(0, 0, 1);
Direction axisDirection1 = workPart.Directions.CreateDirection(Point3d.Null, axis1, SmartObject.UpdateOption.WITHIN_MODELING);
Features features = workPart.Features;
Feature cylinderFeature1 = features.CreateCylinder(center1, axisDirection1, radius1, height1);
// 创建另一个圆柱体
Point3d center2 = new Point3d(5, 0, 0);
double radius2 = 5.0;
double height2 = 20.0;
Vector3d axis2 = new Vector3d(0, 0, 1);
Direction axisDirection2 = workPart.Directions.CreateDirection(Point3d.Null, axis2, SmartObject.UpdateOption.WITHIN_MODELING);
Feature cylinderFeature2 = features.CreateCylinder(center2, axisDirection2, radius2, height2);
// 差集操作
Boolean.BooleanOperation booleanOperation = new Boolean.BooleanOperation();
Boolean.BooleanResult booleanResult = booleanOperation.Subtract(cylinderFeature1.Body, new Boolean.BooleanBody[] { cylinderFeature2.Body });
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
4.3.3 交集操作
交集操作创建两个几何体的公共部分。
4.3.3.1 C#示例
using System;
using NXOpen;
namespace NXOpenBoolean
{
class Program
{
static void Main(string[] args)
{
// 获取NX会话
Session theSession = Session.GetSession();
UFSession theUfSession = UFSession.GetUFSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Boolean Example");
// 创建一个圆柱体
Part workPart = theSession.Parts.Work;
NXOpen.Point3d center1 = new NXOpen.Point3d(0, 0, 0);
double radius1 = 10.0;
double height1 = 20.0;
NXOpen.Direction axis1 = workPart.Directions.CreateDirection(NXOpen.Point3d.Null, new NXOpen.Vector3d(0, 0, 1), NXOpen.SmartObject.UpdateOption.WithinModeling);
NXOpen.Feature cylinderFeature1 = workPart.Features.CreateCylinder(center1, axis1, radius1, height1);
// 创建另一个圆柱体
NXOpen.Point3d center2 = new NXOpen.Point3d(5, 0, 0);
double radius2 = 5.0;
double height2 = 20.0;
NXOpen.Direction axis2 = workPart.Directions.CreateDirection(NXOpen.Point3d.Null, new NXOpen.Vector3d(0, 0, 1), NXOpen.SmartObject.UpdateOption.WithinModeling);
NXOpen.Feature cylinderFeature2 = workPart.Features.CreateCylinder(center2, axis2, radius2, height2);
// 交集操作
NXOpen.Boolean.BooleanOperation booleanOperation = new NXOpen.Boolean.BooleanOperation();
NXOpen.Boolean.BooleanResult booleanResult = booleanOperation.Intersect(cylinderFeature1.Body, new NXOpen.Boolean.BooleanBody[] { cylinderFeature2.Body });
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
}
4.3.3.2 Java示例
import java.util.Vector;
import NXOpen.*;
import NXOpen.UF.*;
public class NXOpenBooleanExample {
public static void main(String[] args) {
// 获取NX会话
Session theSession = Session.GetSession();
UFSession theUfSession = UFSession.GetUFSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Boolean Example");
// 创建一个圆柱体
Part workPart = theSession.Parts.Work;
Point3d center1 = new Point3d(0, 0, 0);
double radius1 = 10.0;
double height1 = 20.0;
Vector3d axis1 = new Vector3d(0, 0, 1);
Direction axisDirection1 = workPart.Directions.CreateDirection(Point3d.Null, axis1, SmartObject.UpdateOption.WITHIN_MODELING);
Features features = workPart.Features;
Feature cylinderFeature1 = features.CreateCylinder(center1, axisDirection1, radius1, height1);
// 创建另一个圆柱体
Point3d center2 = new Point3d(5, 0, 0);
double radius2 = 5.0;
double height2 = 20.0;
Vector3d axis2 = new Vector3d(0, 0, 1);
Direction axisDirection2 = workPart.Directions.CreateDirection(Point3d.Null, axis2, SmartObject.UpdateOption.WITHIN_MODELING);
Feature cylinderFeature2 = features.CreateCylinder(center2, axisDirection2, radius2, height2);
// 交集操作
Boolean.BooleanOperation booleanOperation = new Boolean.BooleanOperation();
Boolean.BooleanResult booleanResult = booleanOperation.Intersect(cylinderFeature1.Body, new Boolean.BooleanBody[] { cylinderFeature2.Body });
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
5. 用户界面定制
5.1 创建自定义菜单
通过 NX Open,可以创建自定义菜单,使用户能够更方便地访问自定义功能。
5.1.1 C#示例
using System;
using NXOpen;
namespace NXOpenCustomMenu
{
class Program
{
static void Main(string[] args)
{
// 获取NX会话
Session theSession = Session.GetSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Custom Menu Example");
// 创建自定义菜单
MenuBar menuBar = theSession.MenuBar;
Menu customMenu = menuBar.CreateMenu("Custom Menu");
// 添加菜单项
MenuItem menuItem1 = customMenu.CreateMenuItem("Create Cylinder", "cylinder");
MenuItem menuItem2 = customMenu.CreateMenuItem("Create Box", "box");
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
}
5.1.2 Java示例
import java.util.Vector;
import NXOpen.*;
import NXOpen.UF.*;
public class NXOpenCustomMenuExample {
public static void main(String[] args) {
// 获取NX会话
Session theSession = Session.GetSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Custom Menu Example");
// 创建自定义菜单
MenuBar menuBar = theSession.MenuBar;
Menu customMenu = menuBar.CreateMenu("Custom Menu");
// 添加菜单项
MenuItem menuItem1 = customMenu.CreateMenuItem("Create Cylinder", "cylinder");
MenuItem menuItem2 = customMenu.CreateMenuItem("Create Box", "box");
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
5.2 创建自定义对话框
通过 NX Open,可以创建自定义对话框,让用户输入参数并执行相应的操作。
5.2.1 C#示例
using System;
using System.Windows.Forms;
using NXOpen;
namespace NXOpenCustomDialog
{
class Program
{
static void Main(string[] args)
{
// 获取NX会话
Session theSession = Session.GetSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Custom Dialog Example");
// 创建自定义对话框
Form customDialog = new Form();
customDialog.Text = "Custom Dialog";
// 添加输入框
Label radiusLabel = new Label();
radiusLabel.Text = "Radius:";
radiusLabel.Location = new System.Drawing.Point(10, 10);
customDialog.Controls.Add(radiusLabel);
TextBox radiusTextBox = new TextBox();
radiusTextBox.Location = new System.Drawing.Point(100, 10);
customDialog.Controls.Add(radiusTextBox);
// 添加按钮
Button createButton = new Button();
createButton.Text = "Create Cylinder";
createButton.Location = new System.Drawing.Point(100, 50);
createButton.Click += (sender, e) => {
double radius = double.Parse(radiusTextBox.Text);
NXOpen.Point3d center = new NXOpen.Point3d(0, 0, 0);
double height = 20.0;
NXOpen.Direction axis = theSession.Parts.Work.Directions.CreateDirection(NXOpen.Point3d.Null, new NXOpen.Vector3d(0, 0, 1), NXOpen.SmartObject.UpdateOption.WithinModeling);
NXOpen.Feature cylinderFeature = theSession.Parts.Work.Features.CreateCylinder(center, axis, radius, height);
};
customDialog.Controls.Add(createButton);
// 显示对话框
Application.Run(customDialog);
// 关闭日志文件
theSession.ListingWindow.Close();
}
}
}
5.2.2 Java示例
import java.awt.*;
import java.awt.event.*;
import java.util.Vector;
import javax.swing.*;
import NXOpen.*;
import NXOpen.UF.*;
public class NXOpenCustomDialogExample {
public static void main(String[] args) {
// 获取NX会话
Session theSession = Session.GetSession();
// 创建日志文件
theSession.ListingWindow.Open();
theSession.ListingWindow.WriteLine("NX Open Custom Dialog Example");
// 创建自定义对话框
JFrame customDialog = new JFrame("Custom Dialog");
customDialog.setSize(300, 150);
customDialog.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
customDialog.setLayout(new FlowLayout());
// 添加输入框
JLabel radiusLabel = new JLabel("Radius:");
JTextField radiusTextField = new JTextField(10);
customDialog.add(radiusLabel);
customDialog.add(radiusTextField);
// 添加按钮
JButton createButton = new JButton("Create Cylinder");
createButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
double radius = Double.parseDouble(radiusTextField.getText());
Point3d center = new Point3d(0, 0, 0);
double height = 20.0;
Vector3d axis = new Vector3d(0, 0, 1);
Direction axisDirection = theSession.Parts.Work.Directions.CreateDirection(Point3d.Null, axis, SmartObject.UpdateOption.WITHIN_MODELING);
Features features = theSession.Parts.Work.Features;
Feature cylinderFeature = features.CreateCylinder(center, axisDirection, radius, height);
}
});
customDialog.add(createButton);
// 显示对话框
customDialog.setVisible(true);
// 关闭日志文件
theSession.ListingWindow.Close();
}
}