头文件
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3
#define COL 3
void InitBoard(char board[ROW][COL]);
void DisplayBoard(char board[ROW][COL]);
void PlayerMove(char board[ROW][COL]);
void AiMove(char board[ROW][COL]);
char WinCheck(char board[ROW][COL]);
int pingju(char board[ROW][COL]);
函数实现
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void InitBoard(char board[ROW][COL]) {
for (int i = 0; i < ROW; i++) {
for (int j = 0; j < COL; j++) {
board[i][j] = ' ';
}
}
}
void DisplayBoard(char board[ROW][COL]) {
for (int i = 0; i < ROW; i++) {
for (int j = 0; j < COL; j++) {
printf(" %c %c",board[i][j], (j == COL - 1) ? '\n' : '|');
}
if (i < ROW - 1) {
for (int j = 0; j < COL; j++) {
printf("---%c", (j == ROW - 1) ? '\n' : '|');
}
}
}
}
void PlayerMove(char board[ROW][COL]) {
int x = 0;
int y = 0;
printf("玩家走: \n");
while (1) {
printf("请输入一个坐标: ");
scanf("%d %d", &x, &y);
if (x >= 1 && x <= ROW && y >= 1 && y <= COL) {
if (board[x - 1][y - 1] != ' ') {
printf("坐标被占用, 请重新输入!\n");
}
else {
board[x - 1][y - 1] = '*';
break;
}
}
else {
printf("非法坐标, 请重新输入: ");
}
}
}
void AiMove(char board[ROW][COL]) {
printf("Ai 走: \n");
while (1) {
int x = rand() % ROW;
int y = rand() % COL;
if (board[x][y] == ' ') {
board[x][y] = '#';
break;
}
}
}
int pingju(char board[ROW][COL]) {
for (int i = 0; i < ROW; i++) {
for (int j = 0; j < COL; j++) {
if (board[i][j] == ' ') {
return 0;
}
}
}
return 1;
}
char WinCheck(char board[ROW][COL]) {
int i = 0;
for (i = 0; i < ROW; i++) {
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ') {
return board[i][1];
}
}
for (i = 0; i < COL; i++) {
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' '){
return board[1][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' '){
return board[1][1];
}
if (board[2][0] == board[1][1] && board[1][1] == board[0][2] && board[1][1] != ' '){
return board[1][1];
}
if (pingju(board, ROW, COL) == 1){
return 'P';
}
return 'C';
}
Main
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void menu() {
printf("**************\n");
printf("***1. play ***\n");
printf("***0. exit ***\n");
}
void game() {
char status = 0;
char board[ROW][COL];
InitBoard(board);
DisplayBoard(board);
while (1) {
PlayerMove(board);
status = WinCheck(board);
if (status != 'C') {
break;
}
DisplayBoard(board);
AiMove(board);
status = WinCheck(board);
if (status != 'C') {
break;
}
DisplayBoard(board);
}
if (status == '#') {
printf("电脑赢!\n");
} else if (status == '*') {
printf("玩家赢!\n");
} else {
printf("平局");
}
}
int main() {
int input = 0;
srand((unsigned int)time(NULL));
do {
menu();
printf("请选择: ");
scanf("%d", &input);
switch (input) {
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("输入错误, 请重新输入\n");
break;
}
} while (input);
return 0;
}