三子棋小游戏的实现

三子棋实现过程图:
具体实现如下
头文件chess.h

#ifndef _CHESS_H_
#define _CHESS_H_

#include<stdio.h>
#include<Windows.h>
#define ROW 3
#define COL 3
#define PLAYER_COLOR 'X'
#define COMPUTER_COLOR '0'
#pragma warning (disable:4996)
void Game();
void InitBoard(char board[][COL], int row, int col);
void ShowBoard(char board[][COL], int row, int col);
char Judge(char board[][COL], int row, int col);
void ComputerMove(char board[][COL], int row, int col);
void PlayerMove(char board[][COL], int row, int col);
#endif

源文件chess.c

#include"chess.h"
              //char (*board)[COL]
void InitBoard(char board[][COL], int row, int col)
{
	int i = 0;
	for (; i < row; i++)
	{
		int j = 0;
		for (; j < col; j++)
		{
			board[i][j] = ' ';
		}
	}
}
void ShowBoard(char board[][COL], int row, int col)
{
	printf("   | 1 | 2 | 3 \n");
	printf("---------------\n");
	int i = 1;
	for (; i <= row; i++)
	{
		printf(" %d | %c | %c | %c \n", i, board[i-1][0], board[i-1][1], board[i-1][2] );
		if (i != 3)
		{
			printf("---------------\n");
		}
	}
}

char Judge(char board[][COL], int row, int col)//return 'N'->next,'X'->player,'O'->computer,'E'->equal
{
	int i = 0;
	for (; i < row; i++)//判断行
	{
		if (board[i][0] != ' '&&board[i][0] == board[i][1] && \
			board[i][1] == board[i][2])
		{
			return board[i][0];
		}
	}
	for (i = 0; i < col; i++)//判断列
	{
		if (board[0][i] != ' '&&board[0][i] == board[1][i] && \
			board[1][i] == board[2][i])
		{
			return board[0][i];
		}
	}
	if (board[0][0] != ' '&&board[0][0] == board[1][1] &&   board[1][1] == board[2][2])
	{
		return board[1][1];
	}
	if (board[0][2] != ' '&&board[0][2] == board[1][1] && \
		board[1][1] == board[2][0])
	{
		return board[1][1];
	}
	for (i = 0; i < row; i++)
	{
		int j = 0;
		for (; j < col; j++)
		{
			if (board[i][j] == ' ')
			{
				return 'N';
			}
		}
	}
	return 'E';
}

int GetRandom(int start, int end)
{
	return rand() % (end - start + 1) + start;
}
void ComputerMove(char board[][COL], int row, int col)
{
	while (1)
	{
		int x = GetRandom(1, 3);//x=rand()%row  (0,2)
		int y = GetRandom(1, 3);//y=rand()%col  (0,2)
		if (board[x-1][y-1] == ' ')
		{
			board[x-1][y-1] = COMPUTER_COLOR;
			break;
		}
	}
}
void PlayerMove(char board[][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	while (1)
	{
		printf("Please Enter Pos<x,y>:");
		scanf("%d %d", &x, &y);
		if (x >= 1 && x <= 3 && y >= 1 && y <= 3)
		{
			if (board[x - 1][y - 1] == ' ')
			{
				board[x - 1][y - 1] = PLAYER_COLOR;
				break;
			}
			else
			{
				printf("你输入的位置已经被占用,请重新选择:\n");
			}
		}
		else
		{
			printf("你的输入不合法,请选择合法区间:\n");
		}
	}
}

void Game()
{
	char result = '\0';
	int select = 0;
	char board[ROW][COL];
	InitBoard(board, ROW, COL);
	ShowBoard(board, ROW, COL);
	srand((unsigned int)time(NULL));
	printf("####请选择游戏顺序:####\n");
	printf("#1.玩家先走  2.电脑先走#\n");
	scanf("%d", &select);
	switch (select)
	{
	case 1:
		while (1){
			PlayerMove(board, ROW, COL);//用户走
			ShowBoard(board, ROW, COL);//显示用户走完后的当前棋盘
			result = Judge(board, ROW, COL);//用户每下一次棋就判定一次输赢
			if (result != 'N'){//判断是否继续下棋,如果result=N,则电脑继续走,否则就输出结果result
				break;
			}
			system("CLS");
			ComputerMove(board, ROW, COL);//电脑走
			ShowBoard(board, ROW, COL);//显示电脑走完后的当前棋盘
			result = Judge(board, ROW, COL);//电脑每下一次棋就判定一次输赢
			if (result != 'N'){
				break;
			}
		}
		break;
	case 2:
		while (1){
			system("CLS");
			ComputerMove(board, ROW, COL);//电脑走
			ShowBoard(board, ROW, COL);//显示电脑走完后的当前棋盘
			result = Judge(board, ROW, COL);//电脑每下一次棋就判定一次输赢
			if (result != 'N'){//判断是否继续下棋,如果result=N,则用户继续走,否则就输出结果result
				break;
			}
			PlayerMove(board, ROW, COL);//用户走
			ShowBoard(board, ROW, COL);//显示用户走完后的当前棋盘
			result = Judge(board, ROW, COL);//用户每下一次棋就判定一次输赢
			if (result != 'N'){
				break;
			}
		}
		break;
	default:
		printf("input error,please select again!");
		break;
	}
	switch (result){
	case 'X':
		printf("恭喜你赢了!!再来一局?");//you win
		break;
	case 'O':
		printf("你差一点就赢了!!再来一局?");//computer win
		break;
	case 'E': 
		printf("你和电脑一样厉害哦!!再来一局?");//Equal
		break;
	default:
		printf("bug?!\n");
		break;
	}
}

主函数main.c

#include"chess.h"

void ShowMenu()
{
	printf("#####################\n");
	printf("##1.Play     2.Exit##\n");
	printf("#####################\n");
	printf("Please Select:");
}
int main()
{
	int select = 0;
	int quit = 1;
	while (quit!=0)
	{
		ShowMenu();
		scanf("%d", &select);
		switch (select){
		case 1:
			Game();
			break;
		case 2:
			printf("Bye bye!\n");
			quit = 0;
			break;
		default:
			printf("select error, try again!\n");
			break;
		}
	}
	system("pause");
	return 0;
}
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值