对话面板
gossip_menu.TextId :链接 npc_text.ID
gossip_menu.MenuId :链接设有对话面板的 creature_template.gossip_menu_id
npc_text.BroadcastTextID[0-7] :链接 (hotfix)broadcast_text.ID
gossip_menu_option.OptionText 对话面板选项文字
NPC说的话(在聊天框显示)
creature_text
SAI运用
smart_script
- event_type = 62(SMART_EVENT_GOSSIP_SELECT)
- param1 = gossip_menu_option.MenuId
- param2 = gossip_menu_option.OptionIndex
- event_type = 64(SMART_EVENT_GOSSIP_HELLO)
- param1 (for gameobject only)
- 0: on gossip hello and on report use This might result in the action being executed twice when clicking the GameObject
- 1: on gossip hello only
- 2: on report use only
- action_type = 72(SMART_ACTION_CLOSE_GOSSIP)
- action_type = 98(SMART_ACTION_SEND_GOSSIP_MENU)
- param1 = gossip_menu_option.MenuId
- param2 = gossip_menu.TextId