C#实现数据结构-线性表(一)

本文章纯属个人练习笔记,如有错误欢迎纠正。

顺序表和单链表实现

1、通用接口实现如下:

namespace 手撕数据结构之线性表
{
    /// <summary>
    /// 通用接口
    /// </summary>
    /// <typeparam name="T"></typeparam>
    interface IList<T>
    {
        void Add(T item); //添加
        void Insert(T item, int index); //插入
        T Remove(int index); //删除
        void Clear(); //清空
        int GetLength(); //获取表长
        bool IsEmpty(); //判空
        T FindEle(int index); //查找元素
        int Local(T item); //获取数据位置
    }
}

2、顺序表实现类如下:

namespace 手撕数据结构之线性表
{
    /// <summary>
    /// 顺序表
    /// </summary>
    class SeqList<T> : IList<T>
    {
        T[] datas; //数据存储
        int length; //记录表长

        public SeqList(int size) //构造函数初始化
        {
            this.datas = new T[size];
            length = 0;
        }

        public SeqList() : this(10) //默认初始化表容量为10
        {

        }

        /// <summary>
        /// 添加数据
        /// </summary>
        /// <param name="item"></param>
        public void Add(T item)
        {
            if (length == datas.Length)
            {
                Console.WriteLine("当前顺序表容量已满!");
                return;
            }
            datas[length] = item; //将数据存入表中
            length++; //表长加1
        }

        /// <summary>
        /// 插入数据
        /// </summary>
        /// <param name="item"></param>
        /// <param name="index"></param>
        public void Insert(T item, int index)
        {
            if (index < 0 || index > datas.Length - 1)
            {
                Console.WriteLine("当前插入索引溢出!");
                return;
            }
            for (int i = length - 1; i >= index; i--)
            {
                datas[i + 1] = datas[i]; //把当前索引值后的数据往后移
            }

            datas[index] = item;
            length++;
        }

        /// <summary>
        /// 删除数据
        /// </summary>
        /// <param name="index"></param>
        /// <returns></returns>
        public T Remove(int index)
        {
            if (IsEmpty())
            {
                Console.WriteLine("该顺序表为空!");
                return default(T);
            }
            else
            {
                T temp = datas[index];
                for (int i = index + 1; i < length; i++)
                {
                    datas[i - 1] = datas[i]; //数据前移
                }
                length--;
                return temp;
            }
        }

        /// <summary>
        /// 清空
        /// </summary>
        public void Clear()
        {
            length = 0;
        }

        /// <summary>
        /// 查找
        /// </summary>
        /// <param name="index"></param>
        /// <returns></returns>
        public T FindEle(int index)
        {
            if (IsEmpty())
            {
                Console.WriteLine("该顺序表为空!");
                return default(T);
            }
            else
            {
                if (index < 0 || index > datas.Length - 1)
                {
                    Console.WriteLine("当前查询索引溢出!");
                    return default(T);
                }

                return datas[index];
            }
        }

        /// <summary>
        /// 获取表长
        /// </summary>
        /// <returns></returns>
        public int GetLength()
        {
            return length;
        }

        /// <summary>
        /// 判空
        /// </summary>
        /// <returns></returns>
        public bool IsEmpty()
        {
            return length == 0;
        }

        /// <summary>
        /// 获取数据所在索引
        /// </summary>
        /// <param name="item"></param>
        /// <returns></returns>
        public int Local(T item)
        {
            if (IsEmpty())
            {
                Console.WriteLine("该顺序表为空!");
                return -1;
            }
            else
            {
                for (int i = 0; i < length; i++)
                {
                    if (item.Equals(datas[i]))
                        return i;
                }
                return -1;
            }
        }

        
    }
}

 测试代码:

namespace 手撕数据结构之线性表
{
    class Program
    {
        static void Main(string[] args)
        {
            SeqList<string> seqList = new SeqList<string>();
            seqList.Add("张三");
            seqList.Add("李四");
            seqList.Add("王五");
            Console.WriteLine(seqList.GetLength());
            seqList.Remove(0);
            for (int i = 0; i < seqList.GetLength(); i++)
            {
                Console.WriteLine(seqList.FindEle(i));
            }
            seqList.Insert("老六", 0);
            for (int i = 0; i < seqList.GetLength(); i++)
            {
                Console.WriteLine(seqList.FindEle(i));
            }
            seqList.Clear();
            Console.WriteLine(seqList.GetLength());
        }
    }
}

3、单链表实现如下:

单链表节点类:

namespace 手撕数据结构之线性表
{
    /// <summary>
    /// 链表的节点类
    /// </summary>
    /// <typeparam name="T"></typeparam>
    class Node<T>
    {
        private T data; //数据存储
        private Node<T> next; //指向下一个节点指针

        public Node()
        {
            data = default(T);
            next = null;
        }

        public Node(T data)
        {
            this.data = data;
            next = null;
        }

        public Node(Node<T> next)
        {
            this.next = next;
        }

        public Node(T data, Node<T> next)
        {
            this.data = data;
            this.next = next;
        }

        public T Data
        {
            get { return data; }
            set { data = value; }
        }

        public Node<T> Next
        {
            get { return next; }
            set { next = value; }
        }
    }
}

单链表实现类:

namespace 手撕数据结构之线性表
{
    /// <summary>
    /// 单链表
    /// </summary>
    class LinkList<T> : IList<T>
    {
        private Node<T> head; //头节点

        public LinkList()
        {
            head = null;
        }
        /// <summary>
        /// 添加节点
        /// </summary>
        /// <param name="item"></param>
        public void Add(T item)
        {
            Node<T> newNode = new Node<T>(item);
            if (head == null) //如果头节点为空,即新节点就为头节点
            {
                head = newNode;
            }
            else
            {
                Node<T> temp = head;
                while (temp.Next != null)
                {
                    temp = temp.Next;
                }
                temp.Next = newNode; //把新的节点放到链表的最后面
            }
        }

        public void Insert(T item, int index)
        {
            Node<T> newNode = new Node<T>(item);
            if (index == 0) //插入到头节点
            {
                newNode.Next = head;
                head = newNode;
            }
            else
            {
                Node<T> temp = head;
                for (int i = 1; i <= index - 1; i++)
                {
                    temp = temp.Next;
                }
                Node<T> preNode = temp;
                Node<T> nextNode = temp.Next;
                preNode.Next = newNode;
                newNode.Next = nextNode;
            }
        }

        /// <summary>
        /// 删除节点
        /// </summary>
        /// <param name="index"></param>
        /// <returns></returns>
        public T Remove(int index)
        {
            T data = default(T);
            if (IsEmpty())
            {
                Console.WriteLine("链表为空!");
                return data;
            }
            if (index == 0) //如果删除的是头节点
            {
                data = head.Data;
                head = head.Next;
                return data;
            }
            else
            {
                Node<T> temp = head;
                for (int i = 1; i <= index - 1; i++)
                {
                    temp = temp.Next;
                }

                Node<T> preNode = temp;
                Node<T> currentNode = temp.Next;
                data = currentNode.Data;
                preNode.Next = currentNode.Next;
                return data;
            }
        }

        /// <summary>
        /// 清空链表
        /// </summary>
        public void Clear()
        {
            head = null;
        }

        /// <summary>
        /// 获取表长
        /// </summary>
        /// <returns></returns>
        public int GetLength()
        {
            if (IsEmpty())
                return 0;
            int length = 1;
            Node<T> temp = head;
            while (temp.Next != null)
            {
                length++;
                temp = temp.Next;
            }
            return length;
        }

        /// <summary>
        /// 查询链表元素
        /// </summary>
        /// <param name="index"></param>
        /// <returns></returns>
        public T FindEle(int index)
        {
            T data = default(T);
            if (IsEmpty())
            {
                Console.WriteLine("链表为空!");
                return data;
            }
            Node<T> temp = head;
            for (int i = 0; i <= index - 1; i++)
            {
                temp = temp.Next;
            }
            return temp.Data;
        }

        /// <summary>
        /// 查找当前元素的索引位置
        /// </summary>
        /// <param name="item"></param>
        /// <returns></returns>
        public int Local(T item)
        {
            int index = 0;
            if (IsEmpty())
            {
                Console.WriteLine("链表为空!");
                return -1;
            }
            Node<T> temp = head;
            while (temp.Next != null)
            {
                if (!item.Equals(temp.Data))
                {
                    temp = temp.Next;
                    index++;
                }
                else
                {
                    return index;
                }
            }
            return -1;
        }

        public bool IsEmpty()
        {
            return head == null;
        }
    }
}

测试代码:

namespace 手撕数据结构之线性表
{
    class Program
    {
        static void Main(string[] args)
        {
            LinkList<string> seqList = new LinkList<string>();
            seqList.Add("张三");
            seqList.Add("李四");
            seqList.Add("王五");
            for (int i = 0; i < seqList.GetLength(); i++)
            {
                Console.WriteLine(seqList.FindEle(i));
            }
            Console.WriteLine(seqList.GetLength());
            seqList.Remove(0);
            for (int i = 0; i < seqList.GetLength(); i++)
            {
                Console.WriteLine(seqList.FindEle(i));
            }
            seqList.Insert("老六", 0);
            for (int i = 0; i < seqList.GetLength(); i++)
            {
                Console.WriteLine(seqList.FindEle(i));
            }
            Console.WriteLine(seqList.Local("老六"));
            seqList.Clear();
            Console.WriteLine(seqList.GetLength());
        }
    }
}

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