通用软件定时器

一个mcu通用的软件定时器,理论不限个数。

multi_timer.c

#include "multi_timer.h"

//timer handle list head.
static struct Timer* head_handle = NULL;

//Timer ticks
static uint32_t _timer_ticks = 0;

/**
  * @brief  Initializes the timer struct handle.
  * @param  handle: the timer handle strcut.
  * @param  timeout_cb: timeout callback.
  * @param  repeat: repeat interval time.
  * @retval None
  */
void timer_init(struct Timer* handle, void(*timeout_cb)(), uint32_t timeout, uint32_t repeat)
{
    // memset(handle, sizeof(struct Timer), 0);
    handle->timeout_cb = timeout_cb;
    handle->timeout = _timer_ticks + timeout;
    handle->repeat = repeat;
}

/**
  * @brief  Start the timer work, add the handle into work list.
  * @param  btn: target handle strcut.
  * @retval 0: succeed. -1: already exist.
  */
int timer_start(struct Timer* handle)
{
    struct Timer* target = head_handle;

    while(target)
    {
        if(target == handle) return -1;    //already exist.

        target = target->next;
    }

    handle->next = head_handle;
    head_handle = handle;
    return 0;
}

/**
  * @brief  Stop the timer work, remove the handle off work list.
  * @param  handle: target handle strcut.
  * @retval None
  */
void timer_stop(struct Timer* handle)
{
    struct Timer** curr;

    for(curr = &head_handle; *curr; )
    {
        struct Timer* entry = *curr;

        if (entry == handle)
        {
            *curr = entry->next;
//            free(entry);
        }
        else
            curr = &entry->next;
    }
}

/**
  * @brief  main loop.
  * @param  None.
  * @retval None
  */
void timer_loop()
{
    struct Timer* target;

    for(target = head_handle; target; target = target->next)
    {
        if(_timer_ticks >= target->timeout)
        {
            if(target->repeat == 0)
            {
                timer_stop(target);
            }
            else
            {
                target->timeout = _timer_ticks + target->repeat;
            }

            target->timeout_cb();
        }
    }
}

/**
  * @brief  background ticks, timer repeat invoking interval 1ms.
  * @param  None.
  * @retval None.
  */
void timer_ticks()
{
    _timer_ticks++;
}

multi_timer.h

#ifndef _MULTI_TIMER_H_
#define _MULTI_TIMER_H_

#include "main.h"

typedef struct Timer
{
    uint32_t timeout;
    uint32_t repeat;
    void (*timeout_cb)(void);
    struct Timer* next;
} Timer;

#ifdef __cplusplus
extern "C" {
#endif

void timer_init(struct Timer* handle, void(*timeout_cb)(), uint32_t timeout, uint32_t repeat);
int  timer_start(struct Timer* handle);
void timer_stop(struct Timer* handle);
void timer_ticks(void);
void timer_loop(void);

// void timer_again(struct Timer* handle);
// void timer_set_repeat(struct Timer* handle, uint32_t repeat);

#ifdef __cplusplus
}
#endif

#endif
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