一. sender
#include <iostream>
#include <sys/socket.h>
#include <netinet/in.h>
#include <cstring>
#include <vector>
#include <Eigen/Dense>
#include <unistd.h>
#include <arpa/inet.h>
#include <limits>
constexpr int MAX_BUFFER_SIZE = 4096; // 设置每个数据包的最大缓冲区大小
void waitforenter() {
std::cout << "Press Enter to continue...";
std::cin.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
}
int main() {
// 创建UDP套接字
int sockfd = socket(AF_INET, SOCK_DGRAM, 0);
if (sockfd < 0) {
std::cerr << "Failed to create socket" << std::endl;
return 1;
}
// 设置接收方的地址和端口
sockaddr_in receiverAddr{};
receiverAddr.sin_family = AF_INET;
receiverAddr.sin_port = htons(2453); // 设置接收方的端口号
inet_pton(AF_INET, "127.0.0.1", &(receiverAddr.sin_addr)); // 设置接收方的IP地址
// 准备要发送的向量数组数据
std::vector<Eigen::Vector3d> data;
// data.push_back(Eigen::Vector3d(1.2, 3.4, 5.6));
// data.push_back(Eigen::Vector3d(7.8, 9.0, 2.3));
// data.push_back(Eigen::Vector3d(4.5, 6.7, 8.9));
// data.push_back(Eigen::Vector3d(5, 6.7, 8.9));
int iii=10;
while (1)
{
waitforenter();
data.clear();
for (size_t i = 0; i < iii; i++)
{
data.push_back(Eigen::Vector3d(i, i, i));
}
// 发送向量数组大小信息
size_t vectorSize = data.size();
ssize_t numBytesSent = sendto(sockfd, &vectorSize, sizeof(vectorSize), 0,
reinterpret_cast<sockaddr*>(&receiverAddr),
sizeof(receiverAddr));
if (numBytesSent < 0) {
std::cerr << "Failed to send vector size" << std::endl;
return 1;
}
// 分块发送数据
size_t dataSize = data.size() * sizeof(Eigen::Vector3d);
size_t numChunks = dataSize / MAX_BUFFER_SIZE + 1;
size_t lastChunkSize = dataSize % MAX_BUFFER_SIZE;
for (size_t i = 0; i < numChunks; ++i) {
size_t chunkSize = (i == numChunks - 1) ? lastChunkSize : MAX_BUFFER_SIZE;
ssize_t numBytesSent = sendto(sockfd, data.data() + i * MAX_BUFFER_SIZE, chunkSize, 0,
reinterpret_cast<sockaddr*>(&receiverAddr),
sizeof(receiverAddr));
if (numBytesSent < 0) {
std::cerr << "Failed to send data" << std::endl;
return 1;
}
}
std::cout << "Data sent successfully" << std::endl;
iii+=1;
}
// 关闭套接字
close(sockfd);
return 0;
}
二. receiver
#include <iostream>
#include <sys/socket.h>
#include <netinet/in.h>
#include <cstring>
#include <vector>
#include <Eigen/Dense>
#include <unistd.h>
#include <arpa/inet.h>
#include <limits>
constexpr int MAX_BUFFER_SIZE = 4096; // 设置每个数据包的最大缓冲区大小
void waitforenter() {
std::cout << "Press Enter to continue...";
std::cin.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
}
int main() {
// 创建UDP套接字
int sockfd = socket(AF_INET, SOCK_DGRAM, 0);
if (sockfd < 0) {
std::cerr << "Failed to create socket" << std::endl;
return 1;
}
// 绑定接收方的地址和端口
sockaddr_in receiverAddr{};
receiverAddr.sin_family = AF_INET;
receiverAddr.sin_port = htons(2453); // 设置接收方的端口号
receiverAddr.sin_addr.s_addr = htonl(INADDR_ANY);
if (bind(sockfd, reinterpret_cast<sockaddr*>(&receiverAddr), sizeof(receiverAddr)) < 0) {
std::cerr << "Failed to bind socket" << std::endl;
return 1;
}
// 接收向量数组大小信息
size_t vectorSize = 0;
while (1)
{
ssize_t numBytesReceived = recv(sockfd, &vectorSize, sizeof(vectorSize), 0);
if (numBytesReceived < 0) {
std::cerr << "Failed to receive vector size" << std::endl;
return 1;
}
// 计算接收的数据大小
size_t dataSize = vectorSize * sizeof(Eigen::Vector3d);
size_t numChunks = dataSize / MAX_BUFFER_SIZE + 1;
size_t lastChunkSize = dataSize % MAX_BUFFER_SIZE;
// 动态分配内存来存储接收的数据
std::vector<Eigen::Vector3d> receivedData(vectorSize);
// 分块接收数据
for (size_t i = 0; i < numChunks; ++i) {
size_t chunkSize = (i == numChunks - 1) ? lastChunkSize : MAX_BUFFER_SIZE;
ssize_t numBytesReceived = recv(sockfd, receivedData.data() + i * MAX_BUFFER_SIZE, chunkSize, 0);
if (numBytesReceived < 0) {
std::cerr << "Failed to receive data" << std::endl;
return 1;
}
}
// 输出接收到的向量数据
for (size_t i = 0; i < receivedData.size(); ++i) {
std::cout << "Vector at index " << i << ": " << receivedData[i].transpose() << std::endl;
}
}
// 关闭套接字
close(sockfd);
return 0;
}
三. CMakeList
cmake_minimum_required(VERSION 3.12)
project(SharedMemoryExample)
# 添加编译选项
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED True)
# 查找并包含Eigen库
find_package(Eigen3 REQUIRED)
# 添加sender可执行文件
add_executable(sender sender.cpp)
target_link_libraries(sender Eigen3::Eigen )
# 添加receiver可执行文件
add_executable(receiver receiver.cpp)
target_link_libraries(receiver Eigen3::Eigen )