main.c
#include"uart4.h"
#include"led.h"
//手动封装一个延时函数
void delay_ms(int ms)
{
int i,j;
for(i=0;i<ms;i++)
{
for(j=0;j<2000;j++)
{
}
}
}
int mystrcmp(char *s1,char *s2)
{
while(*s1&&(*s1==*s2))
{
*s1++;
*s2++;
}
return *s1-*s2;
}
int main()
{
led1_init();
uart4_config();
char a;
char buf[32];
while(1)
{
char buf1[]="led1_on";
char buf2[]="led1_off";
gets(buf);//读取字符串
if(!(mystrcmp(buf,buf1)))
{
led1_ctl(1);
}
else if(mystrcmp(buf,buf2))
{
led1_ctl(0);
}
puts(buf);
}
return 0;
}
led.c
#include "led.h"
void led1_init()
{
// 设置PE10为输出模式
GPIOE->MODER &= (~(0x3 << 20));
GPIOE->MODER |= (0x1 << 20);
// 设置PE10为推挽输出
GPIOE->OTYPER &= (~(0x1 << 10));
// 设置PE10为低速输出
GPIOE->OSPEEDR &= (~(0x3 << 20));
// 设置PE10无上拉下拉
GPIOE->PUPDR &= (~(0x3 << 20));
}
void led2_init()
{
// 设置Pf10为输出模式
GPIOF->MODER &= (~(0x3 << 20));
GPIOF->MODER |= (0x1 << 20);
// 设置PF10为推挽输出
GPIOF->OTYPER &= (~(0x1 << 10));
// 设置PF10为低速输出
GPIOF->OSPEEDR &= (~(0x3 << 20));
// 设置PF10无上拉下拉
GPIOF->PUPDR &= (~(0x3 << 20));
}
void led3_init()
{
// 设置PE8为输出模式
GPIOE->MODER &= (~(0x3 << 16));
GPIOE->MODER |= (0x1 << 16);
// 设置PE8为推挽输出
GPIOE->OTYPER &= (~(0x1 << 8));
// 设置PE8为低速输出
GPIOE->OSPEEDR &= (~(0x3 << 16));
// 设置PE8无上拉下拉
GPIOE->PUPDR &= (~(0x3 << 16));
}
//LED1控制
void led1_ctl(int flag)
{
//根据传递的参数不同决定是开灯还是关灯
if(flag==1)
{
GPIOE->ODR |= (0x1<<10);//开灯
}
else if(flag==0)
{
GPIOE->ODR &= (~(0x1<<10));//关灯
}
}
//LED2控制
void led2_ctl(int flag)
{
if(flag==1)
{
GPIOF->ODR |= (0x1<<10);
}
else if(flag==0)
{
GPIOF->ODR &= (~(0x1<<10));
}
}
//LED3控制
void led3_ctl(int flag)
{
if(flag==1)
{
GPIOE->ODR |= (0x1<<8);
}
else if(flag==0)
{
GPIOE->ODR &= (~(0x1<<8));
}
}
led.h
#ifndef __LED_H__
#define __LED_H__
typedef struct{
unsigned int MODER;
unsigned int OTYPER;
unsigned int OSPEEDR;
unsigned int PUPDR;
unsigned int IDR;
unsigned int ODR;
unsigned int BSRR;
}mygpio_t;
#define GPIOE ((mygpio_t *)0x50006000)
#define GPIOF ((mygpio_t *)0x50007000)
void led1_init();
void led2_init();
void led3_init();
void led1_ctl(int flag);
void led2_ctl(int flag);
void led3_ctl(int flag);
#endif