超级费眼睛的c++赛车游戏

wasd控制,去吃X

上代码:

#include <iostream>
#include <conio.h>
#include <windows.h>

using namespace std;
int obstacleY,  obstacleX;

bool gameover;
const int width = 20;
const int height = 10;
int x, y, score;
enum direction { STOP = 0, LEFT, RIGHT, UP, DOWN };
direction dir;

void Setup() {
    gameover = false;
    dir = STOP;
    x = width / 2;
    y = height - 2;
    score = 0;
}

void Draw() {
    system("cls");
    for (int i = 0; i < width + 2; i++)
        cout << "#";
    cout << endl;

    for (int i = 0; i < height; i++) {
        for (int j = 0; j < width; j++) {
        	
            if (j == 0)
                cout << "#";
            if (i == y && j == x)
                cout << "O";
            else if (i == obstacleY && j == obstacleX)
                cout << "X";
            else {
                bool print = false;
                for (int k = 0; k < 4; k++) {
                    if (k == dir)
                        continue;
                    if (j == x + k * 2 && i == y + k * 2) {
                        cout << "#";
                        print = true;
                    }
                }
                if (!print)
                    cout << " ";
            }

            if (j == width - 1)
                cout << "#";
        }
        cout << endl;
    }

    for (int i = 0; i < width + 2; i++)
        cout << "#";
    cout << endl;
    cout << "Score:" << score << endl;
}

void Input() {
    if (_kbhit()) {
        switch (_getch()) {
        case 'a':
            dir = LEFT;
            break;
        case 'd':
            dir = RIGHT;
            break;
        case 'w':
            dir = UP;
            break;
        case 's':
            dir = DOWN;
            break;
        case 'x':
            gameover = true;
            break;
        }
    }
}

void algorithm() {
    switch (dir) {
    case LEFT:
        x--;
        break;
    case RIGHT:
        x++;
        break;
    case UP:
        y--;
        break;
    case DOWN:
        y++;
        break;
    default:
        break;
    }

    if (x >= width)
        x = 0;
    else if (x < 0)
        x = width - 1;
    if (y >= height)
        y = 0;
    else if (y < 0)
        y = height - 1;

    if (x == obstacleX && y == obstacleY) {
        score += 10;
        obstacleX = rand() % width;
        obstacleY = rand() % height;
    }
}

int main() {
    Setup();
    while (!gameover) {
        Draw();
        Input();
        algorithm();
        Sleep(10);
    }
    return 0;
}

我就不信谁能玩到1000分!!

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