1.时间事件
cudaEvent_t start,stop;
float elapsedTime;
cudaEventCreate(&start);
cudaEventCreate(&stop);
cudaEventRecord(start,0);
program ...
cudaEventRecord(stop,0);
cudaEventSynchronize(stop);
cudaEventElapsedTime(&elapsedTime,start,stop);
cudaEventDestroy(start);
cudaEventDestroy(stop);