1、LoadingBar的实现示例:
先导入需要的库文件:
#include "ui/UILoadingBar.h"
using namespace ui;
bool LoadingBarTest::init()
{
Sprite* bg_sprite=Sprite::create("HpBar/sliderBg.png");
bg_sprite->cocos2d::Node::setPosition(Point(200,200));
this->addChild(bg_sprite);
LoadingBar* loadingBar=LoadingBar::create("HpBar/sliderValue.png");
loadingBar->setPosition(Point(200,200));
loadingBar->setTag(0);
this->addChild(loadingBar);
scheduleUpdate();
return true;
}