登陆界面
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;//导包
using UnityEngine.SceneManagement;//导包
/// <summary>
/// 登陆
/// </summary>
public class Login : MonoBehaviour
{
//按钮
Button btn;
// Use this for initialization
void Start ()
{
//找到“微信登陆”按钮,并获得Button的组件
btn = this.transform.Find("Panel/LoginBtn").GetComponent<Button>();
//为按钮添加监听(当按下按钮时,跳转到游戏大厅(这是一个委托))
btn.onClick.AddListener(JumpToGameHall);
}
void JumpToGameHall()
{
//跳转到加载进度条
SceneManager.LoadScene("LoadSlider");
//跳转到游戏大厅
LoadScene.SceneName = "GameHall";
}
// Update is called once per frame
void Update ()