方法一:调用线程执行方法,在方法中实现死循环,每个循环Sleep设定时间;
方法二:使用System.Timers.Timer类;
方法三:使用System.Threading.Timer;
using System;
using System.Collections;
using System.Threading;
public class Test
{
public static void Main()
{
Test obj = new Test();
Console.WriteLine(Thread.CurrentThread.ManagedThreadId.ToString());
//方法一:调用线程执行方法,在方法中实现死循环,每个循环Sleep设定时间
Thread thread = new Thread(new ThreadStart(obj.Method1));
thread.Start();
//方法二:使用System.Timers.Timer类
System.Timers.Timer t = new System.Timers.Timer(100);//实例化Timer类,设置时间间隔
t.Elapsed += new System.Timers.ElapsedEventHandler(obj.Method2);//到达时间的时候执行事件
t.AutoReset = true;//设置是执行一次(false)还是一直执行(true)
t.Enabled = true;//是否执行System.Timers.Timer.Elapsed事件
while (true)
{
Console.WriteLine("test_" + Thread.CurrentThread.ManagedThreadId.ToString());
Thread.Sleep(100);
}
//方法三:使用System.Threading.Timer
//Timer构造函数参数说明:
//Callback:一个 TimerCallback 委托,表示要执行的方法。
//State:一个包含回调方法要使用的信息的对象,或者为空引用(Visual Basic 中为 Nothing)。
//dueTime:调用 callback 之前延迟的时间量(以毫秒为单位)。指定 Timeout.Infinite 以防止计时器开始计时。指定零 (0) 以立即启动计时器。
//Period:调用 callback 的时间间隔(以毫秒为单位)。指定 Timeout.Infinite 可以禁用定期终止。
System.Threading.Timer threadTimer = new System.Threading.Timer(new System.Threading.TimerCallback(obj.Method3), null, 0, 100);
while (true)
{
Console.WriteLine("test_" + Thread.CurrentThread.ManagedThreadId.ToString());
Thread.Sleep(100);
}
Console.ReadLine();
}
void Method1()
{
while (true)
{
Console.WriteLine(DateTime.Now.ToString() + "_" + Thread.CurrentThread.ManagedThreadId.ToString());
Thread.CurrentThread.Join(100);//阻止设定时间
}
}
void Method2(object source, System.Timers.ElapsedEventArgs e)
{
Console.WriteLine(DateTime.Now.ToString() + "_" + Thread.CurrentThread.ManagedThreadId.ToString());
}
void Method3(Object state)
{
Console.WriteLine(DateTime.Now.ToString() + "_" + Thread.CurrentThread.ManagedThreadId.ToString());
}
}
原文地址:http://www.cnblogs.com/tianzhiliang/archive/2010/08/31/1813928.html
个人测试实例:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Test001
{
public class Test
{
public static void Main(string[] args)
{
Test obj = new Test();
#region 方法一:调用线程执行方法,在方法中实现死循环,每个循环Sleep设定时间
方法一:调用线程执行方法,在方法中实现死循环,每个循环Sleep设定时间
Console.WriteLine(Thread.CurrentThread.ManagedThreadId.ToString()); //打印当前线程ID
//Thread thread = new Thread(new ThreadStart(obj.Method1));
//thread.Start();
#endregion
#region 方法二:使用System.Timers.Timer类
方法二:使用System.Timers.Timer类
//System.Timers.Timer t = new System.Timers.Timer(1000 * 10);//实例化Timer类,设置时间间隔
//t.Elapsed += new System.Timers.ElapsedEventHandler(obj.Method2);//到达时间的时候执行事件
//t.AutoReset = true;//设置是执行一次(false)还是一直执行(true)
//t.Enabled = true;//是否执行System.Timers.Timer.Elapsed事件
//while (true)
//{
// // Console.WriteLine("test_" + Thread.CurrentThread.ManagedThreadId.ToString());
// Thread.Sleep(1000);
//}
#endregion
#region 方法三:使用System.Threading.Timer
//方法三:使用System.Threading.Timer
//Timer构造函数参数说明:
//Callback:一个 TimerCallback 委托,表示要执行的方法。
//State:一个包含回调方法要使用的信息的对象,或者为空引用(Visual Basic 中为 Nothing)。
//dueTime:调用 callback 之前延迟的时间量(以毫秒为单位)。指定 Timeout.Infinite 以防止计时器开始计时。指定零 (0) 以立即启动计时器。
//Period:调用 callback 的时间间隔(以毫秒为单位)。指定 Timeout.Infinite 可以禁用定期终止。
System.Threading.Timer threadTimer1 = new System.Threading.Timer(new System.Threading.TimerCallback(obj.Method3), null, 0, 1000 * 10);
//while (true)
//{
// //Console.WriteLine("test_" + Thread.CurrentThread.ManagedThreadId.ToString());
// Thread.Sleep(1000);
//}
System.Threading.Timer threadTimer2 = new System.Threading.Timer(new System.Threading.TimerCallback(obj.Method4), null, 0, 1000);
while (true)
{
//Console.WriteLine("test_" + Thread.CurrentThread.ManagedThreadId.ToString());
Thread.Sleep(1000);
}
#endregion
#region c#(asp.net) 多线程示例,用于同时处理多个任务
//Thread Thread1 = new Thread(new ThreadStart(CalcSum));
//Thread Thread2 = new Thread(new ThreadStart(CalcGap));
//Thread1.Start();
//Thread2.Start();
//Thread1.Join();
//Thread2.Join();
//Console.ReadLine();
#endregion
}
#region
/// <summary>
/// Method1
/// </summary>
void Method1()
{
while (true)
{
#region 写log日志
string filename = "F:\\ThreadTest1.txt"; //txt文件路径
bool flag = false; //标记是否是新建文件的标量
if (!System.IO.File.Exists(filename)) //如果文件不存在,就新建该文件
{
flag = true;
System.IO.StreamWriter sr = System.IO.File.CreateText(filename);
sr.Close();
}
//向文件写入内容
System.IO.StreamWriter x = new System.IO.StreamWriter(filename, true, System.Text.Encoding.Default);
if (flag) x.Write("测试开始:" + "\r\n");
x.WriteLine(DateTime.Now.ToString() + "\r\n");
x.Close();
#endregion
Console.WriteLine(DateTime.Now.ToString() + "_" + Thread.CurrentThread.ManagedThreadId.ToString());
Thread.CurrentThread.Join(1000);//阻止设定时间
}
}
/// <summary>
/// Method2
/// </summary>
/// <param name="source"></param>
/// <param name="e"></param>
void Method2(object source, System.Timers.ElapsedEventArgs e)
{
#region 写log日志
string filename = "F:\\ThreadTest2.txt"; //txt文件路径
bool flag = false; //标记是否是新建文件的标量
if (!System.IO.File.Exists(filename)) //如果文件不存在,就新建该文件
{
flag = true;
System.IO.StreamWriter sr = System.IO.File.CreateText(filename);
sr.Close();
}
//向文件写入内容
System.IO.StreamWriter x = new System.IO.StreamWriter(filename, true, System.Text.Encoding.Default);
if (flag) x.Write("测试开始:" + "\r\n");
x.WriteLine(DateTime.Now.ToString() + "\r\n");
x.Close();
#endregion
Console.WriteLine(DateTime.Now.ToString() + "_" + Thread.CurrentThread.ManagedThreadId.ToString());
}
/// <summary>
/// Method3
/// </summary>
/// <param name="state"></param>
void Method3(Object state)
{
#region 写log日志
string filename = "F:\\ThreadTest3.txt"; //txt文件路径
bool flag = false; //标记是否是新建文件的标量
if (!System.IO.File.Exists(filename)) //如果文件不存在,就新建该文件
{
flag = true;
System.IO.StreamWriter sr = System.IO.File.CreateText(filename);
sr.Close();
}
//向文件写入内容
System.IO.StreamWriter x = new System.IO.StreamWriter(filename, true, System.Text.Encoding.Default);
if (flag) x.Write("测试开始:" + "\r\n");
x.WriteLine(DateTime.Now.ToString() + "\r\n");
x.Close();
#endregion
Console.WriteLine("Method3___" + DateTime.Now.ToString() + "_" + Thread.CurrentThread.ManagedThreadId.ToString());
}
/// <summary>
/// Method4
/// </summary>
/// <param name="state"></param>
void Method4(Object state)
{
#region 写log日志
string filename = "F:\\ThreadTest4.txt"; //txt文件路径
bool flag = false; //标记是否是新建文件的标量
if (!System.IO.File.Exists(filename)) //如果文件不存在,就新建该文件
{
flag = true;
System.IO.StreamWriter sr = System.IO.File.CreateText(filename);
sr.Close();
}
//向文件写入内容
System.IO.StreamWriter x = new System.IO.StreamWriter(filename, true, System.Text.Encoding.Default);
if (flag) x.Write("测试开始:" + "\r\n");
x.WriteLine(DateTime.Now.ToString() + "\r\n");
x.Close();
#endregion
Console.WriteLine("Method4_" + DateTime.Now.ToString() + "_" + Thread.CurrentThread.ManagedThreadId.ToString());
}
//求和方法
protected static void CalcSum()
{
#region 写log日志
string filename = "F:\\CalcSum.txt"; //txt文件路径
bool flag = false; //标记是否是新建文件的标量
if (!System.IO.File.Exists(filename)) //如果文件不存在,就新建该文件
{
flag = true;
System.IO.StreamWriter sr = System.IO.File.CreateText(filename);
sr.Close();
}
//向文件写入内容
System.IO.StreamWriter x = new System.IO.StreamWriter(filename, true, System.Text.Encoding.Default);
if (flag) x.Write("测试开始:" + "\r\n");
x.WriteLine(DateTime.Now.ToString() + "\r\n");
x.Close();
Console.WriteLine(DateTime.Now.ToString() + "_" + Thread.CurrentThread.ManagedThreadId.ToString());
System.Threading.Thread.Sleep(5000);
#endregion
#region
//long sum = 0;
//for (long i = 0; i < 100; i++)
//{
// sum += i;
// Response.Write(string.Format("Thread1-->i={0}:sum={1}<br/>", i, sum));
// Response.Flush();
// System.Threading.Thread.Sleep(5000);
//}
#endregion
}
//求差方法
protected static void CalcGap()
{
#region 写log日志
string filename = "F:\\CalcGap.txt"; //txt文件路径
bool flag = false; //标记是否是新建文件的标量
if (!System.IO.File.Exists(filename)) //如果文件不存在,就新建该文件
{
flag = true;
System.IO.StreamWriter sr = System.IO.File.CreateText(filename);
sr.Close();
}
//向文件写入内容
System.IO.StreamWriter x = new System.IO.StreamWriter(filename, true, System.Text.Encoding.Default);
if (flag) x.Write("测试开始:" + "\r\n");
x.WriteLine(DateTime.Now.ToString() + "\r\n");
x.Close();
Console.WriteLine(DateTime.Now.ToString() + "_" + Thread.CurrentThread.ManagedThreadId.ToString());
System.Threading.Thread.Sleep(1000);
#endregion
#region
//long gap = 0;
//for (long i = 100; i >= 0; i--)
//{
// gap = i - 1;
// Response.Write(string.Format("Thread2-->i={0}:gap={1}<br/>", i, gap));
// Response.Flush();
// System.Threading.Thread.Sleep(1000);
//}
#endregion
}
#endregion
}
}