```game.h文件
#define _CRT_SECURE_NO_WARNINGS 1
#ifndef __GAME_H__
#define __GAME_H__
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define MINE_NUM 10
#include<stdlib.h>
#include<time.h>
void Initerboard(char board[][ROWS], int row, int col, char set);
void Show(char board[][ROWS], int row, int col);
void SetMine(char board[][ROWS], int row, int col);
void FindMine(char mine[][ROWS], char mineInfo[][ROWS], int row, int col);
#endif
text.c文件
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include"game.h"
void menu()
{
printf("********0.exit********\n");
printf("********1.play********\n");
printf("**********************\n");
}
void game()
{
char mine[ROWS][COLS] = { 0 };
char mineInfo[ROWS][COLS] = { 0 };
InitBoard(mine, ROWS, COLS, '0');
InitBoard(mineInfo, ROWS, COLS, '*');
Show(mine, ROW, COL);
Show(mineInfo, ROW, COL);
SetMine(mine, ROW, COL);
FindMine(mine, mineInfo, ROW, COL);
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请输入你的选择 :");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("请输入正确的数字\n");
break;
}
}
while (input);
return 0;
}
game.c文件
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void InitBoard(char board[ROW + 2][COL + 2], int rows, int cols, char set)
{
int i, j;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
board[i][j] = set;
}
}
}
void ShowBoard(char board[][COLS], int rows, int cols)
{
int i, j;
printf("===================\n");
for (i = 0; i <rows - 1; i++)
{
printf("%d ", i);
}
printf("\n");
for (i = 1; i < rows - 1; i++)
{
printf("%d ", i);
for (j = 1; j < cols - 1; j++)
{
printf("%c ", board[i][j]);
}
printf("\n");
}
printf("===================\n");
}
void SetMine(char mine[][COLS], int row, int col)
{
int count = MINENUM;
int x = 0; int y = 0;
while (count != 0)
{
x = rand() % row + 1;
y = rand() % col + 1;
if (mine[x][y] == '0')
{
mine[x][y] = '1';
count--;
}
}
}
static int GetMine(char mine[][COLS], int x, int y)
{
return mine[x - 1][y - 1] - '0' +
mine[x - 1][y] - '0' +
mine[x - 1][y - 1] - '0' +
mine[x][y + 1] - '0' +
mine[x + 1][y + 1] - '0' +
mine[x][y - 1] - '0' +
mine[x + 1][y] - '0' +
mine[x + 1][y - 1] - '0';
}
void FindMine(char minelnfo[][COLS], char mine[][COLS], int row, int col)
{
int count = 0;
int x = 0;
int y = 0;
while (count != row*col - MINENUM)
{
printf("请输入你的坐标:");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= 9 && y >= 1 && y <= 9)
{
if (mine[x][y] == '1')
{
printf("你被炸死了\n");
}
else
{
int mineNUM = GetMine(mine, x, y);
minelnfo[x][y] = mineNUM + '0';
count++;
ShowBoard(minelnfo, ROWS, COLS);
}
}
else
{
printf("坐标不合法");
}
}
if (count == row*col - MINENUM)
{
printf("扫雷成功\n");
}
}