《深入浅出MFC》_第3章 MFC 六大关键技术之仿真_Frame2 范例程序_输出分析

//********************************MFC.H***************************

#define BOOL int
#define TRUE 1
#define FALSE 0

#include <iostream.h>

class CObject
{
public:
  CObject::CObject()  {
                      }
  CObject::~CObject() {
                      }
};

class CCmdTarget : public CObject
{
public:
  CCmdTarget::CCmdTarget()  {
                            }
  CCmdTarget::~CCmdTarget() {
                            }
};

class CWinThread : public CCmdTarget
{
public:
  CWinThread::CWinThread()  {
                            }
  CWinThread::~CWinThread() {
                            }

  virtual BOOL InitInstance() {
                                cout << "CWinThread::InitInstance \n";
                                return TRUE;
                              }
  virtual int Run() {
                      cout << "CWinThread::Run \n";
                      return 1;
                    }
};

class CWnd;

class CWinApp : public CWinThread
{
public:
  CWinApp* m_pCurrentWinApp;
  CWnd* m_pMainWnd;

public:
  CWinApp::CWinApp()  {
                        m_pCurrentWinApp = this;
                      }
  CWinApp::~CWinApp() {
                      }

  virtual BOOL InitApplication() {
                                   cout << "CWinApp::InitApplication \n";
                                   return TRUE;
                                 }
  virtual BOOL InitInstance()    {
                                   cout << "CWinApp::InitInstance \n";
                                   return TRUE;
                                 }
  virtual int Run() {
                      cout << "CWinApp::Run \n";
                      return CWinThread::Run();
                    }
};


class CDocument : public CCmdTarget
{
public:
  CDocument::CDocument()   {
                           }
  CDocument::~CDocument()  {
                           }
};


class CWnd : public CCmdTarget
{
public:
  CWnd::CWnd()   {
                 }
  CWnd::~CWnd()  {
                 }

  virtual BOOL Create();
  BOOL CreateEx();
  virtual BOOL PreCreateWindow();
};

class CFrameWnd : public CWnd
{
public:
  CFrameWnd::CFrameWnd()   {
                           }
  CFrameWnd::~CFrameWnd()  {
                           }
  BOOL Create();
  virtual BOOL PreCreateWindow();
};

class CView : public CWnd
{
public:
  CView::CView()   {
                   }
  CView::~CView()  {
                   }
};


// global function

CWinApp* AfxGetApp();


 

//*****************************MFC.CPP*************************************

#include "my.h"  // it should be mfc.h, but for CMyWinApp definition, so...

extern CMyWinApp theApp;

BOOL CWnd::Create()
{
  cout << "CWnd::Create \n";
  return TRUE;
}

BOOL CWnd::CreateEx()
{
  cout << "CWnd::CreateEx \n";
  PreCreateWindow();
  return TRUE;
}

BOOL CWnd::PreCreateWindow()
{
  cout << "CWnd::PreCreateWindow \n";
  return TRUE;
}

BOOL CFrameWnd::Create()
{
  cout << "CFrameWnd::Create \n";
  CreateEx();
  return TRUE;
}

BOOL CFrameWnd::PreCreateWindow()
{
  cout << "CFrameWnd::PreCreateWindow \n";
  return TRUE;
}


CWinApp* AfxGetApp()
{
  return theApp.m_pCurrentWinApp;
}


 

 

//************************MY.H*********************

#include <iostream.h>
#include "mfc.h"

class CMyWinApp : public CWinApp
{
public:
  CMyWinApp::CMyWinApp()   {
                           }
  CMyWinApp::~CMyWinApp()  {
                           }

  virtual BOOL InitInstance();
};

class CMyFrameWnd : public CFrameWnd
{
public:
  CMyFrameWnd();
  ~CMyFrameWnd()  {
                  }
};


 

//*************************MY.CPP************************

#include "my.h"

CMyWinApp theApp;

BOOL CMyWinApp::InitInstance()
{
    cout << "CMyWinApp::InitInstance \n";
    m_pMainWnd = new CMyFrameWnd;
    return TRUE;
}

CMyFrameWnd::CMyFrameWnd()
{
    cout << "CMyFrameWnd::CMyFrameWnd \n";
    Create();
}

//------------------------------------------------------------------
// main
//------------------------------------------------------------------
void main()
{

CWinApp* pApp = AfxGetApp();

pApp->InitApplication();
pApp->InitInstance();
pApp->Run();
}
//------------------------------------------------------------------


CObject

      /CCmdTarget

           //CWinThread

                  ///CWinApp

                        CMyWinApp

           //CWnd

                  ///CFrameWnd

                        CMyFrameWnd 

 


1)   CMyWinApp theApp;
      1)CObject(){}     //调用CObject构造函数         为空
      2)CCmdTarget(){}       //调用CCmdTarget()构造函数        为空
      3)CWinThread(){}       //调用CWinThread()构造函数         为空
      4)CWinApp(){m_pCurrentWinApp=this}          //调用CWinApp()构造函数      this指向CMyWinApp类对象theApp
      5)CMyWinApp(){}        //调用CMyWinApp()的构造函数         为空
2)   CWinApp* pApp=AfxGetApp();          //=theApp.m_pCurrentWinApp      指向CMyWinApp类对象theApp
3)   pApp->InitApplication();
       1)CMyWinApp没有重定义虚函数InitApplication()
       2)调用CWinApp中的InitApplication()
               1)输出          CWinApp::InitApplication
               2)返回   CWinApp中的InitApplication()完成
4)  pApp->InitInstance();          //调用CMyWinApp::InitInstance()
      1)输出           CMyWinApp::InitInstance
      2)m_pMainWnd = new CMyFrameWnd;
                1)CObject(){}     //调用CObject()构造函数      为空
                2)CCmdTarget(){}      //调用CCmdTarget()构造函数      为空
                3)CWnd(){}        //调用CWnd()构造函数          为空
                4)CFrameWnd(){}       //调用CFrameWnd构造函数         为空
                5)CMyFrameWnd();         //调用CMyFrameWnd构造函数
                          1)输出       CMyFrameWnd::CMyFrameWnd
                          2)Create();
                                     1)从类CMyFrameWnd中寻找        无
                                     2)从类CFrameWnd中寻找        BOOL Create();
                                                      1)输出           CFrameWnd::Create
                                                      2)调用CreateEx();
                                                                 1)类CFrameWnd中没有定义
                                                                  2)从CWnd中寻找BOOL  CreateEx();
                                                                              1)输出             CWnd::CreateEx
                                                                               2)调用PreCreateWindow()是虚函数
                                                                                             1)类CMyFrameWnd中无定义这个虚函数
                                                                                             2)类CFrameWnd定义了这个虚函数
                                                                                                           1)输出           CFrameWnd::PreCreateWindow
                                                                                                            2)返回  PreCreateWindow()完成
                                                                     3)返回    CWnd中的CreateEx()完成
                                                          3)返回      CFrameWnd中Create()完成
                                3)CMyFrameWnd构造函数结束
       3)CMyWinApp::InitInstance()完成
5)pApp->Run();
       1)CMyWinApp 没有重定义虚函数Run()
       2)调用CWinApp中的Run()
                  1)输出        CWinApp::Run
                  2)调用CWinThread::Run()做为返回
                           1)输出                CWinThread::Run
                           2)返回 CWinApp中的Run()完成

***************************整理输出为*********************
CWinApp::InitApplication
CMyWinApp::InitInstance
CMyFrameWnd::CMyFrameWnd
CFrameWnd::Create
CWnd::CreateEx
CFrameWnd::PreCreateWindow
CWinApp::Run
CWinThread::Run

微笑和书上一样

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