对应示例程序:
measure_grid.hdev
目标:检测键盘按键的网格的交叉点
思路为:
1.读取图像
2.利用均值滤波 阈值分割 形态学处理 常用的Blob分析方法等,提取出网格区域
3.计算网格区域的骨架,并筛选出目标轮廓
4.根据轮廓拟合出所有的网格线,并根据角度将他们分成水平和垂直两个数组。再计算每条水平线和垂直线的交点,作为最终的结果。在例程中,还根据先验知识,对交点做了判断,如果交点到直线的距离小于某个值,才是正确的交点。目的是去掉拟合不正确导致的错误交点。
5.最后例程中提供了另一种思路,即根据提取出的骨架,直接取骨架线间的交点,作为最终的检测结果。
图像:
代码:
dev_update_off ()
*
* step: acquire image
*
read_image (Image, 'keypad')
get_image_pointer1 (Image, Pointer, Type, Width, Height)
dev_close_window ()
dev_open_window (0, 0, Width, Height, 'white', WindowHandle)
set_display_font (WindowHandle, 16, 'mono', 'true', 'false')
dev_display (Image)
*
* step: initialize visualization
*
dev_set_colored (3)
dev_set_draw ('fill')
*
* step:extract the region of the grid
*提取网格区域 阈值分割 形态学处理 常用的Blob分析方法
mean_image (Image, ImageMean, 7, 7) //均值滤波
dyn_threshold (Image, ImageMean, RegionDynThresh, 4, 'dark') //局部阈值分割
connection (RegionDynThresh, ConnectedRegions) //连通域分割
//筛选
select_shape (ConnectedRegions, SelectedRegions, ['max_diameter','contlength'], 'and', [200,800], [99999,99999])
closing_circle (SelectedRegions, RegionClosing, 1.5) //闭操作
dev_display (Image)
dev_display (RegionClosing)
disp_continue_message (WindowHandle, 'black', 'true')
stop ()
*
* step:extract the contours of the grid
* 提取出网格轮廓
skeleton (RegionClosing, Skeleton) //取区域的骨架
gen_contours_skeleton_xld (Skeleton, ContoursSkeleton, 1, 'filter') //将骨架转换为XLD轮廓
segment_contours_xld (ContoursSkeleton, ContoursSplitSkeleton, 'lines', 5, 2, 1) //将XLD轮廓分成线段
select_contours_xld (ContoursSplitSkeleton, SelectedContours, 'contour_length', 30, 1000, -0.5, 0.5) //筛选
union_collinear_contours_xld (SelectedContours, UnionCollinearContours, 100, 10, 20, rad(10), 'attr_keep') //合并相近的XLD轮廓
dev_display (Image)
dev_display (UnionCollinearContours)
disp_continue_message (WindowHandle, 'black', 'true')
stop ()
*
* step:fit lines to the contours
* 拟合网格线
count_obj (UnionCollinearContours, NumberContours)
gen_empty_obj (LinesHorizontal) //水平线的数组
gen_empty_obj (LinesVertical) //垂直线的数组
for i := 1 to NumberContours by 1
select_obj (UnionCollinearContours, ObjectSelected, i) //对每条线进行处理
//拟合直线
fit_line_contour_xld (ObjectSelected, 'tukey', -1, 0, 5, 2, RowBegin, ColBegin, RowEnd, ColEnd, Nr, Nc, Dist)
//画线段
gen_contour_polygon_xld (Contour, [RowBegin,RowEnd], [ColBegin,ColEnd])
Phi := atan2(-Nr,Nc)
if (abs(Phi) < rad(5)) //如果角度小于5度 就划分到垂直数组
concat_obj (LinesVertical, Contour, LinesVertical)
endif
if (rad(85) < abs(Phi) and abs(Phi) < rad(95)) //如果角度大于85度,小于95个 就划分到水平数组
concat_obj (LinesHorizontal, Contour, LinesHorizontal)
endif
endfor
*结果显示
dev_display (Image)
dev_set_color ('red')
dev_display (LinesVertical)
dev_set_color ('yellow')
dev_display (LinesHorizontal)
disp_continue_message (WindowHandle, 'black', 'true')
stop ()
*
* step:extract junction points of the grid
* 取网格线之间的交点 要计算水平线和垂直线的全部交点 用双层循环
RowJunction := []
ColJunction := []
RowRealJunction := []
ColRealJunction := []
count_obj (LinesHorizontal, NumberLH) //统计水平线的数量
count_obj (LinesVertical, NumberLV) //统计垂直线的数量
for i := 1 to NumberLH by 1
select_obj (LinesHorizontal, HorizontalLine, i)
get_contour_xld (HorizontalLine, RowHorizontal, ColHorizontal) //取水平线的坐标
for j := 1 to NumberLV by 1
select_obj (LinesVertical, VerticalLine, j)
get_contour_xld (VerticalLine, RowVertical, ColVertical) //取垂直线的坐标
//计算水平线和垂直线的交点
intersection_lines (RowHorizontal[0], ColHorizontal[0], RowHorizontal[1], ColHorizontal[1], RowVertical[0], ColVertical[0], RowVertical[1], ColVertical[1], Row, Column, IsOverlapping)
//计算交点到直线的距离
distance_ps (Row, Column, RowHorizontal[0], ColHorizontal[0], RowHorizontal[1], ColHorizontal[1], DistanceH, DistanceHMax)
distance_ps (Row, Column, RowVertical[0], ColVertical[0], RowVertical[1], ColVertical[1], DistanceV, DistanceVMax)
RowJunction := [RowJunction,Row] //把交点放进一个统一的数组中,用于后面的显示
ColJunction := [ColJunction,Column]
if ((DistanceH <= 30) and (DistanceV <= 30)) //只有距离小于30的点才是合理的 ,用于去掉错误结果
RowRealJunction := [RowRealJunction,Row]
ColRealJunction := [ColRealJunction,Column]
endif
endfor
endfor
dev_set_color ('white')
gen_cross_contour_xld (Cross, RowJunction, ColJunction, 12, 0.785398) //画十字交点
dev_display (Cross)
disp_continue_message (WindowHandle, 'black', 'true')
stop ()
dev_display (Image)
dev_set_color ('gray')
dev_display (LinesHorizontal)
dev_display (LinesVertical)
dev_set_color ('white')
gen_cross_contour_xld (Cross, RowRealJunction, ColRealJunction, 12, 0.785398)
dev_display (Cross)
disp_continue_message (WindowHandle, 'black', 'true')
stop ()
*
* or via region processing, starting with the
* skeleton obtained above
* 或者通过区域处理,从上面获得的骨架开始
set_display_font (WindowHandle, 14, 'mono', 'true', 'false')
dev_display (Image)
junctions_skeleton (Skeleton, EndPoints, JuncPoints) //在骨架中查找连接点和端点
//骨架间的连接点就是所求的交叉点
get_region_points (JuncPoints, RowJunctionRegionProcessing, ColumnJunctionRegionProcessing)
//画十字交点
gen_cross_contour_xld (CrossCenter, RowJunctionRegionProcessing, ColumnJunctionRegionProcessing, 12, 0.785398)
dev_set_color ('gray')
dev_display (Skeleton)
dev_set_color ('white')
dev_display (CrossCenter)
disp_message (WindowHandle, 'Result of corresponding', 'window', 40, 10, 'white', 'false')
disp_message (WindowHandle, 'region processing', 'window', 90, 10, 'white', 'false')
用到的几个算子:
skeleton --取区域的骨架
union_collinear_contours_xld --合并相近的XLD轮廓
junctions_skeleton --在骨架中查找连接点和端点