六、C++ 构造函数(上)

1.为什么要构造函数?

#include <stdio.h>

class Person {
private:
	char *name;
	int age;
	char *work;

public:
	void setName(char *name)
	{
		this->name = name;
	}
	int setAge(int age)
	{
		if (age < 0 || age > 150)
		{
			this->age = 0;
			return -1;
		}
		this->age = age;
		return 0;
	}
	void printInfo(void)
	{
		printf("name = %s, age = %d, work = %s\n", name, age, work); 
	}
};

int main(int argc, char **argv)
{
	Person per;

	//per.name = "zhangsan";
	per.setName("zhangsan");
	per.setAge(200);
	per.printInfo();
	
	return 0;
}

定义Person per后,要去设置Name、Age,调用两次函数效率低,因此有了构造函数

2.简介

构造函数就是和类名相同的函数,可以带参,也可以不带参

#include <iostream>
using namespace std;

class Person {
private:
	char *name;
	int age;
	char *work;

public:

	Person() {cout <<"Pserson()"<<endl;}
	Person(char *name) 
	{
		cout <<"Pserson(char *)"<<endl;
		this->name = name;
	}

	Person(char *name, int age) 
	{
		cout <<"Pserson(char*, int)"<<endl;
		this->name = name;
		this->age = age;
	}
	
	void setName(char *n)
	{
		name = n;
	}
	int setAge(int a)
	{
		if (a < 0 || a > 150)
		{
			age = 0;
			return -1;
		}
		age = a;
		return 0;
	}
	void printInfo(void)
	{
		//printf("name = %s, age = %d, work = %s\n", name, age, work); 
		cout<<"name = "<<name<<", age = "<<age<<", work = "<<work<<endl;
	}
};

int main(int argc, char **argv)
{
	Person per("zhangsan", 16);
	Person per2;

	per.printInfo();
	
	return 0;
}

C语言中 ( ) 一般对应函数的调用,定义了一个Person 类的对象,它会导致呢个函数被调用呢?

导致类里面相应构造函数被调用,

int main(int argc, char **argv)
{
	Person per("zhangsan", 16);   /* 调用两个参数的构造函数 */
	Person per2;   /* 调用无参的构造函数 */
	Person per3(); /* int fun(); 只是一个函数声明,不会调用构造函数
                      相当于Person fun()  */

	per.printInfo();
	return 0;
}

Person per2;   /* 调用无参的构造函数 */

Person per3(); /* int fun(); 只是一个函数声明,不会调用构造函数Person fun()  */

3.默认参数

上面的代码没有work,

a.可以实现带3个参数的构造函数, Person per("zhangsan", 16, "teacher"); 时调用

b.可以实现带2个参数的构造函数,把work指定为默认参数,Person per("zhangsan", 16); 时会调用,Person per("zhangsan", 16, "teacher"); 时也会调用

#include <iostream>
using namespace std;

class Person {
private:
	char *name;
	int age;
	char *work;

public:

	Person() {cout <<"Pserson()"<<endl;}
	Person(char *name) 
	{
		cout <<"Pserson(char *)"<<endl;
		this->name = name;
	}

	Person(char *name, int age, char *work = "none")   //默认参数char *work = "none"
	{
		cout <<"Pserson(char*, int)"<<endl;
		this->name = name;
		this->age = age;
		this->work = work;
	}

	
	void setName(char *n)
	{
		name = n;
	}
	int setAge(int a)
	{
		if (a < 0 || a > 150)
		{
			age = 0;
			return -1;
		}
		age = a;
		return 0;
	}
	void printInfo(void)
	{
		//printf("name = %s, age = %d, work = %s\n", name, age, work); 
		cout<<"name = "<<name<<", age = "<<age<<", work = "<<work<<endl;
	}
};

int main(int argc, char **argv)
{
	Person per("zhangsan", 16);  //没有传入work,默认为none
	Person per2;   
	Person per3(); 

	Person *per4 = new Person;
	Person *per5 = new Person();

	Person *per6 = new Person[2];

	Person *per7 = new Person("lisi", 18, "student");
	Person *per8 = new Person("wangwu", 18);

	per.printInfo();
	per7->printInfo();
	per8->printInfo();

	delete per4;
	delete per5;
	delete []per6;
	delete per7;
	delete per8;

	return 0;
}

4.实例化对象——用指针操作

	Person *per4 = new Person;
	Person *per5 = new Person();
    //这两种方式的作用完全一样,都会调用Person类的无参构造函数来实例化对象

	Person *per6 = new Person[2];  //数组  应该会调用两次无参构造函数?????

	Person *per7 = new Person("lisi", 18, "student");//调用带2个参数的构造函数
	Person *per8 = new Person("wangwu", 18);    //work就是none,调用带2个参数的构造函数

    //动态创建的对象怎么释放掉?
    //程序执行完会自动释放
    //手工释放,用delete 

	delete per4;
	delete per5;
	delete []per6;  //对于数组
	delete per7;
	delete per8;

5.改进

前面的程序中,name和work都直接指向一个字符串,

修改一下构造函数,分配空间,保存这些变量

#include <iostream>
#include <string.h>

using namespace std;

class Person {
private:
	char *name;
	int age;
	char *work;

public:

	Person() {cout <<"Pserson()"<<endl;}
	Person(char *name) 
	{
		cout <<"Pserson(char *)"<<endl;
		this->name = new char[strlen(name) + 1];
		strcpy(this->name, name);
	}

	Person(char *name, int age, char *work = "none") 
	{
		cout <<"Pserson(char*, int)"<<endl;
		this->age = age;

		this->name = new char[strlen(name) + 1];
		strcpy(this->name, name);

		this->work = new char[strlen(work) + 1];
		strcpy(this->work, work);
	}

	
	void setName(char *n)
	{
		name = n;
	}
	int setAge(int a)
	{
		if (a < 0 || a > 150)
		{
			age = 0;
			return -1;
		}
		age = a;
		return 0;
	}
	void printInfo(void)
	{
		//printf("name = %s, age = %d, work = %s\n", name, age, work); 
		cout<<"name = "<<name<<", age = "<<age<<", work = "<<work<<endl;
	}
};

int main(int argc, char **argv)
{
	Person per("zhangsan", 16);
	Person per2;   
	Person per3(); 

	Person *per4 = new Person;
	Person *per5 = new Person();

	Person *per6 = new Person[2];

	Person *per7 = new Person("lisi", 18, "student");
	Person *per8 = new Person("wangwu", 18);

	per.printInfo();
	per7->printInfo();
	per8->printInfo();

	delete per4;
	delete per5;
	delete []per6;
	delete per7;
	delete per8;

	return 0;
}

6.缺陷,引入析构函数

构造函数中用new函数分配了堆空间,但是并没有释放

在main函数里面实例化对象,程序退出后,系统会帮助释放那些空间

但是如果是在子函数实例化对象呢?

把上面main函数代码放到一个测试函数里面

void test_fun()
{
	Person per("zhangsan", 16);
	Person per2;
	Person per3();

	Person *per4 = new Person;
	Person *per5 = new Person();

	Person *per6 = new Person[2];

	Person *per7 = new Person("lisi", 18, "student");
	Person *per8 = new Person("wangwu", 18);

	//per.printInfo();
	//per7->printInfo();
	//per8->printInfo();

	delete per4;
	delete per5;
	delete []per6;
	delete per7;
	delete per8;

}

int main(int argc, char **argv)
{
	for (int i = 0; i < 1000000; i++)
		test_fun();                         //执行1000000次,会消耗200M左右内存
	cout << "run test_fun end"<<endl;
	sleep(10);
	return 0;
}

free  -m 查看内存

a.执行前查看内存剩余2538M

b.执行完,打印"run test_fun end",内存剩余2356M

c.sleep(10); 内存自动恢复为2538M

说明:程序退出后,系统会帮助释放那些new函数分配的空间

        但是在不断执行test_fun过程中,不断new分配的空间并没有释放

a.在test_fun中调用per7.freebuff();      per8.freebuff();  不是一种好办法

void freebuff()
{
    delete this->name;
    delete this->work;
}

b.析构函数,做一些清除工作

	~Person()
	{
		cout << "~Person()"<<endl;
		if (this->name)
			cout << "name = "<<name<<endl;
			delete this->name;
		if (this->work)
			cout << "work = "<<work<<endl;
			delete this->work;
	}

这样,在休眠过程中也没有消耗过多的内存,不用等程序退出才释放内存

什么时候起作用?在实例化对象被销毁之前瞬间,系统帮助调用析构函数

有很多构造函数,只有一个析构函数,无参

7.实验a

void test_fun()
{
	Person per("zhangsan", 16);

	Person *per7 = new Person("lisi", 18, "student");
	delete per7;

}

int main(int argc, char **argv)
{
	test_fun();
	cout << "run test_fun end"<<endl;
	sleep(10);
	return 0;
}

输出结果:
​
~Person()
name = lisi
work = student
​~Person()
name = zhangsan
work = none
run test_fun end

 先delete了

7.实验b

void test_fun()
{
	Person per("zhangsan", 16);

	Person *per7 = new Person("lisi", 18, "student");
	//delete per7;

}

int main(int argc, char **argv)
{
	test_fun();
	cout << "run test_fun end"<<endl;
	sleep(10);
	return 0;
}

输出结果:
​
​~Person()
name = zhangsan
work = none
run test_fun end

只执行了Zhangsan的析构函数,整个程序退出以后,lisi的析构函数也没有调用

表明:new函数分配的空间要用delete函数手动释放

如果没有手动释放,系统会帮助释放,但是不会调用析构函数

建议:new函数实例化对象要用delete函数手动释放

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