一、FIFO环形缓冲区初始化
static int MAX_BUFFER_LEN = 1024;//定义缓冲区大小
FIFO receiveBufferManager = new FIFO(MAX_BUFFER_LEN);
二、串口接收事件中添加写入环形缓冲
int num = serialPort1.BytesToRead; //获取接收缓冲区中的字节数
byte[] received_buf = new byte[num]; //声明一个大小为num的字节数据用于存放读出的byte型数据
serialPort1.Read(received_buf, 0, num); //读取接收缓冲区中num个字节到byte数组中
if (num > 0)
{
receiveBufferManager.WriteBuffer(received_buf, 0,num);
}
三、开一个线程解析数据,测试中串口以10ms的周期发送大量数据,然后在线程中以1s的速度去解析数据,数据依然不会丢失。
private void serialPort1_DataReceived1(object o)
{
try
{
byte[] freame_byte = new byte[1024];
byte[] freame_byte1 = new byte[1024];
while (true)
{
if (receiveBufferManager.GetDataCount() > 0)
{
receiveBufferManager.ReadBuffer(freame_byte, 0, 5);
receiveBufferManager.ReadBuffer(freame_byte1, 0,freame_byte[2]);
Console.Write("数据=");
for (int i = 0; i < freame_byte[2]; i++)
{
Console.Write("{0:X000} ", freame_byte1[i]);
}
Console.WriteLine("");
receiveBufferManager.Clear(freame_byte[2]);
}
else { Console.WriteLine("缓冲区没有数据"); }
Thread.Sleep(1000);
}
}
catch
{
}
}
四、环形缓冲区实现类
public class RingBufferManager
{
public byte[] Buffer { get; set; } // 存放内存的数组
public int DataCount { get; set; } // 写入数据大小
public int DataStart { get; set; } // 数据起始索引
public int DataEnd { get; set; } // 数据结束索引
public RingBufferManager(int bufferSize)
{
DataCount = 0; DataStart = 0; DataEnd = 0;
Buffer = new byte[bufferSize];
}
public byte this[int index]
{
get
{
if (index >= DataCount) throw new Exception("环形缓冲区异常,索引溢出");
if (DataStart + index < Buffer.Length)
{
return Buffer[DataStart + index];
}
else
{
return Buffer[(DataStart + index) - Buffer.Length];
}
}
}
public int GetDataCount() // 得到当前写入的字节数
{
return DataCount;
}
public int GetReserveCount() // 得到剩余的字节数
{
return Buffer.Length - DataCount;
}
public void Clear()
{
DataCount = 0;
}
public void Clear(int count) // 清空指定大小的数据
{
if (count >= DataCount) // 若是须要清理的数据大于现有数据大小,则所有清理
{
DataCount = 0;
DataStart = 0;
DataEnd = 0;
}
else
{
if (DataStart + count >= Buffer.Length)
{
DataStart = (DataStart + count) - Buffer.Length;
}
else
{
DataStart += count;
}
DataCount -= count;
}
}
public void WriteBuffer(byte[] buffer, int offset, int count)
{
Int32 reserveCount = Buffer.Length - DataCount;
if (reserveCount >= count) // 可用空间够使用
{
if (DataEnd + count < Buffer.Length) // 数据没到结尾
{
Array.Copy(buffer, offset, Buffer, DataEnd, count);
DataEnd += count;
DataCount += count;
}
else // 数据结束索引超出结尾 循环到开始
{
System.Diagnostics.Debug.WriteLine("缓存从新开始....");
Int32 overflowIndexLength = (DataEnd + count) - Buffer.Length; // 超出索引长度
Int32 endPushIndexLength = count - overflowIndexLength; // 填充在末尾的数据长度
Array.Copy(buffer, offset, Buffer, DataEnd, endPushIndexLength);
DataEnd = 0;
offset += endPushIndexLength;
DataCount += endPushIndexLength;
if (overflowIndexLength != 0)
{
Array.Copy(buffer, offset, Buffer, DataEnd, overflowIndexLength);
}
DataEnd += overflowIndexLength; // 结束索引
DataCount += overflowIndexLength; // 缓存大小
}
}
else
{
// 缓存溢出,不处理
}
}
public void ReadBuffer(byte[] targetBytes,Int32 offset, Int32 count)
{
if (count > DataCount) throw new Exception("环形缓冲区异常,读取长度大于数据长度");
Int32 tempDataStart = DataStart;
if (DataStart + count < Buffer.Length)
{
Array.Copy(Buffer, DataStart, targetBytes, offset, count);
}
else
{
Int32 overflowIndexLength = (DataStart + count) - Buffer.Length; // 超出索引长度
Int32 endPushIndexLength = count - overflowIndexLength; // 填充在末尾的数据长度
Array.Copy(Buffer, DataStart, targetBytes, offset, endPushIndexLength);
offset += endPushIndexLength;
if (overflowIndexLength != 0)
{
Array.Copy(Buffer, 0, targetBytes, offset, overflowIndexLength);
}
}
}
public void WriteBuffer(byte[] buffer)
{
WriteBuffer(buffer, 0, buffer.Length);
}
}