C# socket基本连接通信(一)

第一章:服务端

using System.Net.Sockets;
using System.Net;
using System.Threading;
using System.IO;
using System.Diagnostics;
using System.Drawing.Imaging;
using System.Reflection;
using System.Resources;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.InteropServices;

 

Thread mythread;
Socket socket;     

private void BeginListen()
        {
            IPAddress ServerIp = IPAddress.Parse(WorkClass.get_IP2());
            IPEndPoint iep = new IPEndPoint(ServerIp, 11000);
            socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            Byte[] byteMessage = new Byte[256];
            socket.Bind(iep);         
            while (true)
            {
                try
                {
                    socket.Listen(5);
                    Socket newSocket = socket.Accept();
                    string sTime = DateTime.Now.ToShortTimeString();
                    IPEndPoint newip = (IPEndPoint)newSocket.RemoteEndPoint;
                    TreeNode it1 = new TreeNode(newip.Address.ToString(), 3, 3);
                    it1.Tag = newSocket;
                    treeView1.Invoke(new RunSub(AddSubNode),treeView1.Nodes[1],it1);
                }
                catch (SocketException ex)
                {

                }
            }
        }

 

private void Form1_Load(object sender, EventArgs e)
        {           

            try
            {
                mythread = new Thread(new ThreadStart(BeginListen));
                mythread.Start();
                mythread.IsBackground = true;
            }
            catch (System.Exception er)
            {
                MessageBox.Show(er.Message);
            }
        }

 

public static bool SendString(Socket s, string SendMessage)//发送string
        {
            string sendMsg = SendMessage + "<EOF>";
            byte[] ToSend = System.Text.Encoding.UTF32.GetBytes(sendMsg.ToCharArray());
            try
            {
                s.Send(ToSend);
                return true;              
            }
            catch(Exception exp)
            {
                return false;
            }
        }

 

public static string ReadString(Socket s)//接收string
        {
            string str = "";
            byte[] byteMessage = new byte[1024];
            try
            {
                int n = s.Receive(byteMessage);
                while (n > 0)
                {
                    string ss = System.Text.Encoding.UTF32.GetString(byteMessage, 0, n);
                    int x = ss.IndexOf("<EOF>");
                    if (x != -1)
                    {
                        str += ss.Substring(0, x);
                        break;
                    }
                    else
                    {
                        str += ss;
                    }
                    byteMessage = new byte[1024];
                    n = s.Receive(byteMessage);
                }
            }
            catch
            {
               
            }
            return str;
        }

 

                string recvAll = "";
                recvAll = WorkClass.ReadString(newSocket);
                if (recvAll == "")//接收数据失败
                {
                    treeView1.SelectedNode.Remove();
                    listView1.Items.Clear();
                }
                else
                {

                       //发送成功

                }

 

           string msg = "GetDirectoryFile?" + mypath;
            if (WorkClass.SendString(newSocket, msg))
            {

                    //发送成功

            }

             else

            {

                  //发送失败

             }

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