最近在开发一个Unity3D的项目,遇到一个问题,弄了老半天才解决,过程中发现中文的资料并不多(也可能是我的搜索能力问题),于是写一篇博客,可能能帮助到以后碰到这个问题的开发者们。
问题描述一:
我遇到的情况是,将自制的prefab拖入场景,拖入多个相同prefab后,除了第一个prefab,别的都无法用renderer.material访问到材质,错误提示为“There is no 'Renderer' attached to the "XXXobj" game object, but a script is trying to access it.You probably need to add a Renderer to the game object "XXXobj". Or your script needs to check if the component is attached befor