Microtransactions (hard version) cf560(div3)F1&&F2二分+贪心

本文介绍了如何使用二分搜索和贪心策略解决一个关于游戏内购的问题。玩家每天获得一定金额,需要在有限时间内购买不同类型的物品,物品有时会有优惠。目标是最短时间内购买所有物品。通过优化算法,可以确定购买所有物品的最短时间。
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题目: The only difference between easy and hard versions is constraints.
Ivan plays a computer game that contains some microtransactions to make characters look cooler. Since Ivan wants his character to be really cool, he wants to use some of these microtransactions — and he won’t start playing until he gets all of them.
Each day (during the morning) Ivan earns exactly one burle.
There are nn types of microtransactions in the game. Each microtransaction costs 22 burles usually and 11 burle if it is on sale. Ivan has to order exactly kiki microtransactions of the ii -th type (he orders microtransactions during the evening).
Ivan can order any (possibly zero) number of microtransactions of any types during any day (of course, if he has enough money to do it). If the microtransaction he wants to order is on sale then he can buy it for 11 burle and otherwise he can buy it for 22 burles.
There are also mm special offers in the game shop. The j

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