CM3 下C到C++上转换

 

#define volatile const _I

typedef struct
{
  __I  uint32_t CPUID;                        /*!< CPU ID Base Register                                     */
  __IO uint32_t ICSR;                         /*!< Interrupt Control State Register                         */
  __IO uint32_t VTOR;                         /*!< Vector Table Offset Register                             */
  __IO uint32_t AIRCR;                        /*!< Application Interrupt / Reset Control Register           */
  __IO uint32_t SCR;                          /*!< System Control Register                                  */
  __IO uint32_t CCR;                          /*!< Configuration Control Register                           */
  __IO uint8_t  SHP[12];                      /*!< System Handlers Priority Registers (4-7, 8-11, 12-15)    */
  __IO uint32_t SHCSR;                        /*!< System Handler Control and State Register                */
  __IO uint32_t CFSR;                         /*!< Configurable Fault Status Register                       */
  __IO uint32_t HFSR;                         /*!< Hard Fault Status Register                               */
  __IO uint32_t DFSR;                         /*!< Debug Fault Status Register                              */
  __IO uint32_t MMFAR;                        /*!< Mem Manage Address Register                              */
  __IO uint32_t BFAR;                         /*!< Bus Fault Address Register                               */
  __IO uint32_t AFSR;                         /*!< Auxiliary Fault Status Register                          */
  __I  uint32_t PFR[2];                       /*!< Processor Feature Register                               */
  __I  uint32_t DFR;                          /*!< Debug Feature Register                                   */
  __I  uint32_t ADR;                          /*!< Auxiliary Feature Register                               */
  __I  uint32_t MMFR[4];                      /*!< Memory Model Feature Register                            */
  __I  uint32_t ISAR[5];                      /*!< ISA Feature Register                                     */
} SCB_Type;

在MDK中,上面的代码作为C语言使用时,可以顺利通过,但作为C++代码编译时,会有“CONstructors not initialized"之类的提示,而在BOLAND C++ buidler 编译直接通不过,原因在于C与C++中关于CONST的用法是不一样的,在C语中CONST可作为变量声名为只读使用,C++中变量使用CONST时,必须初始化。

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