1、先看下官方提供的源码
源码中包含了四个方法main(),open_input_file(),init_filters(),print_frame
我们先从main开始分析代码
#include <unistd.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavfilter/buffersink.h>
#include <libavfilter/buffersrc.h>
#include <libavutil/opt.h>
static const char *filter_descr = "aresample=8000,aformat=sample_fmts=s16:channel_layouts=mono";
static const char *player = "ffplay -f s16le -ar 8000 -ac 1 -";
static AVFormatContext *fmt_ctx;
static AVCodecContext *dec_ctx;
AVFilterContext *buffersink_ctx;
AVFilterContext *buffersrc_ctx;
AVFilterGraph *filter_graph;
static int audio_stream_index = -1;
static FILE *output_file = NULL;
static int open_input_file(const char *filename)
{
int ret;
AVCodec *dec; //存储编解码器信息的结构体
if ((ret = avformat_open_input(&fmt_ctx, filename, NULL, NULL)) < 0) {
av_log(NULL, AV_LOG_ERROR, "Cannot open input file\n");
return ret;
}
if ((ret = avformat_find_stream_info(fmt_ctx, NULL)) < 0) {
av_log(NULL, AV_LOG_ERROR, "Cannot find stream information\n");
return ret;
}
/* select the audio stream */
ret = av_find_best_stream(fmt_ctx, AVMEDIA_TYPE_AUDIO, -1, -1, &dec, 0);
if (ret < 0) {
av_log(NULL, AV_LOG_ERROR, "Cannot find an audio stream in the input file\n");
return ret;
}
audio_stream_index = ret;
/* create decoding context */
dec_ctx = avcodec_alloc_context3(dec);
if (!dec_ctx)
return AVERROR(ENOMEM);
avcodec_parameters_to_context(dec_ctx, fmt_ctx->streams[audio_stream_index]->codecpar);
/* init the audio decoder */
if ((ret = avcodec_open2(dec_ctx, dec, NULL)) < 0) {
av_log(NULL, AV_LOG_ERROR, "Cannot open audio decoder\n");
return ret;
}
return 0;
}
static int init_filters(