HDU 2892 area(凸多边形与圆的并)

area

Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)
Total Submission(s): 884    Accepted Submission(s): 355

Problem Description

小白最近被空军特招为飞行员,参与一项实战演习。演习的内容是轰炸某个岛屿。。。
作为一名优秀的飞行员,任务是必须要完成的,当然,凭借小白出色的操作,顺利地将炸弹投到了岛上某个位置,可是长官更关心的是,小白投掷的炸弹到底摧毁了岛上多大的区域?
岛是一个不规则的多边形,而炸弹的爆炸半径为R。
小白只知道自己在(x,y,h)的空间坐标处以(x1,y1,0)的速度水平飞行时投下的炸弹,请你计算出小白所摧毁的岛屿的面积有多大. 重力加速度G = 10.

Input

首先输入三个数代表小白投弹的坐标(x,y,h);
然后输入两个数代表飞机当前的速度(x1, y1);
接着输入炸弹的爆炸半径R;
再输入一个数n,代表岛屿由n个点组成;
最后输入n行,每行输入一个(x',y')坐标,代表岛屿的顶点(按顺势针或者逆时针给出)。(3<= n < 100000)

Output

输出一个两位小数,表示实际轰炸到的岛屿的面积

Sample Input

0 0 2000

100 0

100


4

1900 100

2000 100

2000 -100

1900 -100

Sample Output

15707.96


题目分析

这一题就是求一个圆与一个凸多边形的并。

我们可以知道每一个凸多边形都可以变成多个三角形组合而成,那么这题肯定可以用到三角形与圆的并的模版(其中一个三角形顶点是圆心)

其中o为圆的圆心,r为圆的半径。

double Direct_Triangle_Circle_Area(point a, point b, point o, double r)  
{  
    double sign = 1.0;  
    a = a-o;  
    b = b-o;  
    o = point(0.0, 0.0);  
    if (fabs(xmult(a, b, o)) < eps)  
        return 0.0;  
    if (distp(a, o) > distp(b, o))  
    {  
        swap(a, b);  
        sign = -1.0;  
    }  
    if (distp(a, o) < r*r+eps)  
    {  
        if (distp(b, o) < r*r+eps)  
            return xmult(a, b, o)/2.0*sign;  
        point p1, p2;  
        intersection_line_circle(o, r, a, b, p1, p2);  
        if (distancex(p1, b) > distancex(p2, b))  
            swap(p1, p2);  
        double ret1 = fabs(xmult(a, p1, o));  
        double ret2 = acos((p1.x*b.x+p1.y*b.y)/p1.sqrx()/b.sqrx())*r*r;  
        double ret = (ret1+ret2)/2.0;  
        if (xmult(a, b, o)<eps && sign>0.0 || xmult(a, b, o)>eps && sign<0.0)  
            ret = -ret;  
        return ret;  
    }  
    point ins = ptoseg(o, a, b);  
    if (distp(o, ins)>r*r-eps)  
    {  
        double ret = acos((a.x*b.x+a.y*b.y)/a.sqrx()/b.sqrx())*r*r/2.0;  
        if (xmult(a, b, o)<eps && sign>0.0 || xmult(a, b, o)>eps && sign<0.0)  
            ret = -ret;  
        return ret;  
    }  
    point p1, p2;  
    intersection_line_circle(o, r, a, b, p1, p2);  
    double cm = r/(distancex(o, a)-r);  
    point m = point((o.x+cm*a.x)/(1+cm), (o.y+cm*a.y)/(1+cm));  
    double cn = r/(distancex(o, b)-r);  
    point n = point((o.x+cn*b.x)/(1+cn), (o.y+cn*b.y)/(1+cn));  
    double ret1 = acos((m.x*n.x+m.y*n.y)/m.sqrx()/n.sqrx())*r*r;  
    double ret2 = acos((p1.x*p2.x+p1.y*p2.y)/p1.sqrx()/p2.sqrx())*r*r-fabs(xmult(p1, p2, o));  
    double ret = (ret1-ret2)/2.0;  
    if (xmult(a, b, o)<eps && sign>0.0 || xmult(a, b, o)>eps && sign<0.0)  
        ret = -ret;  
    return ret;  
}  
把凸多边形的每一条边的两个端点和圆心组成的三角形套用模版,求出组成凸多边形的每一个三角形与圆的并的面积相加,即为这题的解。

AC代码参考参考博客

#include <iostream>  
#include <cstdio>  
#include <string>  
#include <cmath>  
#include <iomanip>  
#include <ctime>  
#include <climits>  
#include <cstdlib>  
#include <cstring>  
#include <algorithm>  
#include <queue>  
#include <vector>  
#include <set>  
#include <map>  
using namespace std;  
typedef unsigned int UI;  
typedef long long LL;  
typedef unsigned long long ULL;  
typedef long double LD;  
const double pi = acos(-1.0);  
const double e = exp(1.0);  
const double eps = 1e-8;  
const int maxn = 100005;  
double x, y, h;  
double vx, vy;  
double R;  
int n;  
struct point  
{  
    double x, y;  
    point(double _x=0.0, double _y=0.0)  
        : x(_x), y(_y) {}  
    point operator - (const point & p)  
    {  
        return point(x-p.x, y-p.y);  
    }  
    double sqrx()  
    {  
        return sqrt(x*x+y*y);  
    }  
} area[maxn];  
  
double xmult(point & p1, point & p2, point & p0);  
double distancex(point & p1, point & p2);  
point intersection(point u1, point u2, point v1, point v2);  
void intersection_line_circle(point c, double r, point l1, point l2, point & p1, point & p2);  
point ptoseg(point p, point l1, point l2);  
double distp(point & a, point & b);  
double Direct_Triangle_Circle_Area(point a, point b, point o, double r);  
  

double xmult(point & p1, point & p2, point & p0)  
{  
    return (p1.x-p0.x)*(p2.y-p0.y)-(p1.y-p0.y)*(p2.x-p0.x);  
}  
  
double distancex(point & p1, point & p2)  
{  
    return sqrt((p1.x-p2.x)*(p1.x-p2.x)+(p1.y-p2.y)*(p1.y-p2.y));  
}  
  
point intersection(point u1, point u2, point v1, point v2)  
{  
    point ret = u1;  
    double t = ((u1.x-v1.x)*(v1.y-v2.y)-(u1.y-v1.y)*(v1.x-v2.x))  
             / ((u1.x-u2.x)*(v1.y-v2.y)-(u1.y-u2.y)*(v1.x-v2.x));  
    ret.x += (u2.x-u1.x)*t;  
    ret.y += (u2.y-u1.y)*t;  
    return ret;  
}  
  
void intersection_line_circle(point c, double r, point l1, point l2, point & p1, point & p2)  
{  
    point p = c;  
    double t;  
    p.x += l1.y-l2.y;  
    p.y += l2.x-l1.x;  
    p = intersection(p, c, l1, l2);  
    t = sqrt(r*r-distancex(p, c)*distancex(p, c))/distancex(l1, l2);  
    p1.x = p.x+(l2.x-l1.x)*t;  
    p1.y = p.y+(l2.y-l1.y)*t;  
    p2.x = p.x-(l2.x-l1.x)*t;  
    p2.y = p.y-(l2.y-l1.y)*t;  
}  
  
point ptoseg(point p, point l1, point l2)  
{  
    point t = p;  
    t.x += l1.y-l2.y;  
    t.y += l2.x-l1.x;  
    if (xmult(l1, t, p)*xmult(l2, t, p)>eps)  
        return distancex(p, l1)<distancex(p, l2) ? l1 : l2;  
    return intersection(p, t, l1, l2);  
}  
  
double distp(point & a, point & b)  
{  
    return (a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y);  
}  
  
double Direct_Triangle_Circle_Area(point a, point b, point o, double r)  
{  
    double sign = 1.0;  
    a = a-o;  
    b = b-o;  
    o = point(0.0, 0.0);  
    if (fabs(xmult(a, b, o)) < eps)  
        return 0.0;  
    if (distp(a, o) > distp(b, o))  
    {  
        swap(a, b);  
        sign = -1.0;  
    }  
    if (distp(a, o) < r*r+eps)  
    {  
        if (distp(b, o) < r*r+eps)  
            return xmult(a, b, o)/2.0*sign;  
        point p1, p2;  
        intersection_line_circle(o, r, a, b, p1, p2);  
        if (distancex(p1, b) > distancex(p2, b))  
            swap(p1, p2);  
        double ret1 = fabs(xmult(a, p1, o));  
        double ret2 = acos((p1.x*b.x+p1.y*b.y)/p1.sqrx()/b.sqrx())*r*r;  
        double ret = (ret1+ret2)/2.0;  
        if (xmult(a, b, o)<eps && sign>0.0 || xmult(a, b, o)>eps && sign<0.0)  
            ret = -ret;  
        return ret;  
    }  
    point ins = ptoseg(o, a, b);  
    if (distp(o, ins)>r*r-eps)  
    {  
        double ret = acos((a.x*b.x+a.y*b.y)/a.sqrx()/b.sqrx())*r*r/2.0;  
        if (xmult(a, b, o)<eps && sign>0.0 || xmult(a, b, o)>eps && sign<0.0)  
            ret = -ret;  
        return ret;  
    }  
    point p1, p2;  
    intersection_line_circle(o, r, a, b, p1, p2);  
    double cm = r/(distancex(o, a)-r);  
    point m = point((o.x+cm*a.x)/(1+cm), (o.y+cm*a.y)/(1+cm));  
    double cn = r/(distancex(o, b)-r);  
    point n = point((o.x+cn*b.x)/(1+cn), (o.y+cn*b.y)/(1+cn));  
    double ret1 = acos((m.x*n.x+m.y*n.y)/m.sqrx()/n.sqrx())*r*r;  
    double ret2 = acos((p1.x*p2.x+p1.y*p2.y)/p1.sqrx()/p2.sqrx())*r*r-fabs(xmult(p1, p2, o));  
    double ret = (ret1-ret2)/2.0;  
    if (xmult(a, b, o)<eps && sign>0.0 || xmult(a, b, o)>eps && sign<0.0)  
        ret = -ret;  
    return ret;  
}  
int main()  
{  
    ios::sync_with_stdio(false);  
    while (scanf("%lf%lf%lf", &x, &y, &h) != EOF)  
    {  
        scanf("%lf%lf", &vx, &vy);  
        scanf("%lf", &R);  
        scanf("%d", &n);  
        x += vx*sqrt(h/5.0);  
        y += vy*sqrt(h/5.0);  
        point temp = point(x, y);  
        double sum = 0;  
        for (int i=0; i<n; i++)  
            scanf("%lf%lf", &area[i].x, &area[i].y);  
        for (int i=0; i<n-1; i++)  
            sum += Direct_Triangle_Circle_Area(area[i], area[i+1], temp, R);  
        sum += Direct_Triangle_Circle_Area(area[n-1], area[0], temp, R);  
        printf("%.2f\n", fabs(sum));  
    }  
    return 0;  
} 

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