10分钟快速集成tinker

1.下载此链接地址代码。放到自己工程下。 http://download.csdn.net/download/yuanhao186/9986742


2. 在project  gradle中添加

dependencies {
     // 编译插件tinker-patch-gradle-plugin
    classpath 'com.tencent.tinker:tinker-patch-gradle-plugin:1.8.1'
}

3.在app gradle 中添加 

//可选,用于生成application类
compile('com.tencent.tinker:tinker-android-anno:1.8.1')
//tinker的核心库
compile('com.tencent.tinker:tinker-android-lib:1.8.1')
(此处和官网有个区别, 官网提供的如下)

 provided('com.tencent.tinker:tinker-android-anno:1.8.1') 
 compile('com.tencent.tinker:tinker-android-lib:1.8.1')
(此处是本人在集成时遇到的第一个问题。complie,provided 等 介绍  blog.csdn.net/u010090644/article/details/50955141


4.在app gradle中添加

 
 
    compileSdkVersion 23
    buildToolsVersion "23.0.3"

    compileOptions {
        sourceCompatibility getJavaVersion()
        targetCompatibility getJavaVersion()
    }
    // Tinker推荐模式
    dexOptions {
        jumboMode = true
    }

defaultConfig {
//        signingConfig signingConfigs.debug
        buildConfigField "String", "MESSAGE", "\"I am the base apk\""
        buildConfigField "String", "PLATFORM", "\"all\""
    }

dependencies {
    compile fileTree(dir: 'libs', include: ['*.jar'])
    androidTestCompile('com.android.support.test.espresso:espresso-core:2.2.2', {
        exclude group: 'com.android.support', module: 'support-annotations'
    })

    compile 'xxxxx'

}

// 指定JDK版本
def getJavaVersion() {
    return JavaVersion.VERSION_1_7
}
def bakPath = file("${buildDir}/bakApk/")

/**
 * you can use assembleRelease to build you base apk
 * use tinkerPatchRelease -POLD_APK=  -PAPPLY_MAPPING=  -PAPPLY_RESOURCE= to build patch
 * add apk from the build/bakApk
 */
ext {
    //for some reason, you may want to ignore tinkerBuild, such as instant run debug build?
    tinkerEnabled = true

    //for normal build
    //old apk file to build patch apk 基础版本APK
    tinkerOldApkPath = "${bakPath}/app_v1.0.0_2017-09-19-old.apk"
    //proguard mapping file to build patch apk 未开启混淆的画mapping可以忽略,开启混淆mapping要一致
    tinkerApplyMappingPath = "${bakPath}/app-debug-0919-17-48-36-mapping.txt"
    //resource R.txt to build patch apk, must input if there is resource changed 与基础包一起生成的R.text文件
    tinkerApplyResourcePath = "${bakPath}/app-debug-0919-17-48-36-R.txt"
    //only use for build all flavor, if not, just ignore this fielda用于勾线所有的build,如果不是,此处忽略
//    tinkerBuildFlavorDirectory = "${bakPath}/daka_main-debug-1228-16-44-10"
}



def getOldApkPath() {
    return hasProperty("OLD_APK") ? OLD_APK : ext.tinkerOldApkPath
}

def getApplyMappingPath() {
    return hasProperty("APPLY_MAPPING") ? APPLY_MAPPING : ext.tinkerApplyMappingPath
}

def getApplyResourceMappingPath() {
    return hasProperty("APPLY_RESOURCE") ? APPLY_RESOURCE : ext.tinkerApplyResourcePath
}

def buildWithTinker() {
    return hasProperty("TINKER_ENABLE") ? TINKER_ENABLE : ext.tinkerEnabled
}

def getTinkerBuildFlavorDirectory() {
    return ext.tinkerBuildFlavorDirectory
}


if (buildWithTinker()) {
    apply plugin: 'com.tencent.tinker.patch'

    tinkerPatch {
        /**
         * necessary,default 'null'
         * the old apk path, use to diff with the new apk to build
         * add apk from the build/bakApk
         */
        oldApk = getOldApkPath()
        /**
         * optional,default 'false'
         * there are some cases we may get some warnings
         * if ignoreWarning is true, we would just assert the patch process
         * case 1: minSdkVersion is below 14, but you are using dexMode with raw.
         *         it must be crash when load.
         * case 2: newly added Android Component in AndroidManifest.xml,
         *         it must be crash when load.
         * case 3: loader classes in dex.loader{} are not keep in the main dex,
         *         it must be let tinker not work.
         * case 4: loader classes in dex.loader{} changes,
         *         loader classes is ues to load patch dex. it is useless to change them.
         *         it won't crash, but these changes can't effect. you may ignore it
         * case 5: resources.arsc has changed, but we don't use applyResourceMapping to build
         */
        ignoreWarning = true

        /**
         * optional,default 'true'
         * whether sign the patch file
         * if not, you must do yourself. otherwise it can't check success during the patch loading
         * we will use the sign config with your build type
         */
        useSign = true

        /**
         * optional,default 'true'
         * whether use tinker to build
         */
        tinkerEnable = buildWithTinker()

        /**
         * Warning, applyMapping will affect the normal android build!
         */
        buildConfig {
            /**
             * optional,default 'null'
             * if we use tinkerPatch to build the patch apk, you'd better to apply the old
             * apk mapping file if minifyEnabled is enable!
             * Warning:
             * you must be careful that it will affect the normal assemble build!
             */
            applyMapping = getApplyMappingPath()
            /**
             * optional,default 'null'
             * It is nice to keep the resource id from R.txt file to reduce java changes
             */
            applyResourceMapping = getApplyResourceMappingPath()

            /**
             * necessary,default 'null'
             * because we don't want to check the base apk with md5 in the runtime(it is slow)
             * tinkerId is use to identify the unique base apk when the patch is tried to apply.
             * we can use git rev, svn rev or simply versionCode.
             * we will gen the tinkerId in your manifest automatic
             */
            tinkerId =  "b03b0c4"

            /**
             * if keepDexApply is true, class in which dex refer to the old apk.
             * open this can reduce the dex diff file size.
             */
            keepDexApply = false
        }

        dex {
            /**
             * optional,default 'jar'
             * only can be 'raw' or 'jar'. for raw, we would keep its original format
             * for jar, we would repack dexes with zip format.
             * if you want to support below 14, you must use jar
             * or you want to save rom or check quicker, you can use raw mode also
             */
            dexMode = "jar"

            /**
             * necessary,default '[]'
             * what dexes in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             */
            pattern = ["classes*.dex",
                       "assets/secondary-dex-?.jar"]
            /**
             * necessary,default '[]'
             * Warning, it is very very important, loader classes can't change with patch.
             * thus, they will be removed from patch dexes.
             * you must put the following class into main dex.
             * Simply, you should add your own application {@code tinker.sample.android.SampleApplication}
             * own tinkerLoader, and the classes you use in them
             *
             */
            loader = ["com.tencent.tinker.loader.*",
                      //warning, you must change it with your application
                      "com.xxx.xxx.xxx.OwnerApplication",
                      //use sample, let BaseBuildInfo unchangeable with tinker
//                      "com.sinoiov.core.utils.BaseBuildInfo"
            ]
        }

        lib {
            /**
             * optional,default '[]'
             * what library in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             * for library in assets, we would just recover them in the patch directory
             * you can get them in TinkerLoadResult with Tinker
             */
            pattern = ["lib/armeabi/*.so"]
        }

        res {
            /**
             * optional,default '[]'
             * what resource in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             * you must include all your resources in apk here,
             * otherwise, they won't repack in the new apk resources.
             */
            pattern = ["res/*", "assets/*", "resources.arsc", "AndroidManifest.xml"]

            /**
             * optional,default '[]'
             * the resource file exclude patterns, ignore add, delete or modify resource change
             * it support * or ? pattern.
             * Warning, we can only use for files no relative with resources.arsc
             */
            ignoreChange = ["assets/sample_meta.txt"]

            /**
             * default 100kb
             * for modify resource, if it is larger than 'largeModSize'
             * we would like to use bsdiff algorithm to reduce patch file size
             */
            largeModSize = 100
        }

        packageConfig {
            /**
             * optional,default 'TINKER_ID, TINKER_ID_VALUE' 'NEW_TINKER_ID, NEW_TINKER_ID_VALUE'
             * package meta file gen. path is assets/package_meta.txt in patch file
             * you can use securityCheck.getPackageProperties() in your ownPackageCheck method
             * or TinkerLoadResult.getPackageConfigByName
             * we will get the TINKER_ID from the old apk manifest for you automatic,
             * other config files (such as patchMessage below)is not necessary
             */
            configField("patchMessage", "tinker is sample to use")
            /**
             * just a sample case, you can use such as sdkVersion, brand, channel...
             * you can parse it in the SamplePatchListener.
             * Then you can use patch conditional!
             */
            configField("platform", "all")
            /**
             * patch version via packageConfig
             */
            configField("patchVersion", "1.0")
        }
        //or you can add config filed outside, or get meta value from old apk
        //project.tinkerPatch.packageConfig.configField("test1", project.tinkerPatch.packageConfig.getMetaDataFromOldApk("Test"))
        //project.tinkerPatch.packageConfig.configField("test2", "sample")

        /**
         * if you don't use zipArtifact or path, we just use 7za to try
         */
        sevenZip {
            /**
             * optional,default '7za'
             * the 7zip artifact path, it will use the right 7za with your platform
             */
            zipArtifact = "com.tencent.mm:SevenZip:1.1.10"
            /**
             * optional,default '7za'
             * you can specify the 7za path yourself, it will overwrite the zipArtifact value
             */
//        path = "/usr/local/bin/7za"
        }
    }

    List<String> flavors = new ArrayList<>();
    project.android.productFlavors.each {flavor ->
        flavors.add(flavor.name)
    }
    boolean hasFlavors = flavors.size() > 0
    /**
     * bak apk and mapping
     */
    android.applicationVariants.all { variant ->
        /**
         * task type, you want to bak
         */
        def taskName = variant.name
        def date = new Date().format("MMdd-HH-mm-ss")

        tasks.all {
            if ("assemble${taskName.capitalize()}".equalsIgnoreCase(it.name)) {

                it.doLast {
                    copy {
                        def fileNamePrefix = "${project.name}-${variant.baseName}"
                        def newFileNamePrefix = hasFlavors ? "${fileNamePrefix}" : "${fileNamePrefix}-${date}"

                        def destPath = hasFlavors ? file("${bakPath}/${project.name}-${date}/${variant.flavorName}") : bakPath
                        from variant.outputs.outputFile
                        into destPath
                        rename { String fileName ->
                            fileName.replace("${fileNamePrefix}.apk", "${newFileNamePrefix}.apk")
                        }

                        from "${buildDir}/outputs/mapping/${variant.dirName}/mapping.txt"
                        into destPath
                        rename { String fileName ->
                            fileName.replace("mapping.txt", "${newFileNamePrefix}-mapping.txt")
                        }

                        from "${buildDir}/intermediates/symbols/${variant.dirName}/R.txt"
                        into destPath
                        rename { String fileName ->
                            fileName.replace("R.txt", "${newFileNamePrefix}-R.txt")
                        }
                    }
                }
            }
        }
    }
    project.afterEvaluate {
        //sample use for build all flavor for one time
        if (hasFlavors) {
            task(tinkerPatchAllFlavorRelease) {
                group = 'tinker'
                def originOldPath = getTinkerBuildFlavorDirectory()
                for (String flavor : flavors) {
                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Release")
                    dependsOn tinkerTask
                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}ReleaseManifest")
                    preAssembleTask.doFirst {
                        String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 15)
                        project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release.apk"
                        project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-mapping.txt"
                        project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-R.txt"

                    }

                }
            }

            task(tinkerPatchAllFlavorDebug) {
                group = 'tinker'
                def originOldPath = getTinkerBuildFlavorDirectory()
                for (String flavor : flavors) {
                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Debug")
                    dependsOn tinkerTask
                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}DebugManifest")
                    preAssembleTask.doFirst {
                        String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 13)
                        project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug.apk"
                        project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-mapping.txt"
                        project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-R.txt"
                    }

                }
            }
        }
    }
}



5.在自己的application 修改如下

@SuppressWarnings("unused")
@DefaultLifeCycle(application = "com.xxx.xxx.xxxx.OwnerApplication",             //application 
        flags = ShareConstants.TINKER_ENABLE_ALL)
public class SinoiovApplication extends DefaultApplicationLike {


    public SinoiovApplication(Application application, int tinkerFlags, boolean tinkerLoadVerifyFlag, long applicationStartElapsedTime, long applicationStartMillisTime, Intent tinkerResultIntent) {
        super(application, tinkerFlags, tinkerLoadVerifyFlag, applicationStartElapsedTime, applicationStartMillisTime, tinkerResultIntent);
    }

    @TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
    @Override
    public void onBaseContextAttached(Context base) {
        super.onBaseContextAttached(base);
        //you must install multiDex whatever tinker is installed!
        MultiDex.install(base);
        TinkerApplicationContext.application=getApplication();
        TinkerApplicationContext.mContext=getApplication();
        TinkerManager.setTinkerApplicationLike(this);
        TinkerManager.initFastCrashProtect();
        //should set before tinker is installed
        TinkerManager.setUpgradeRetryEnable(true);
        //installTinker after load multiDex
        //or you can put com.tencent.tinker.** to main dex
        TinkerManager.installTinker(this);
    }

    @TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
    public void registerActivityLifecycleCallbacks(Application.ActivityLifecycleCallbacks callback) {
        TinkerApplicationContext.application.registerActivityLifecycleCallbacks(callback);
    }


    @Override
    public void onCreate() {
        super.onCreate();
    }
}

6.在manifest 中 添加 (此service为 步骤1 中下载的 tinker中的service。 后期如果做热更新的时候,热更细成功后会在此回调)

<service android:name="com.xxx.xxx.tinker.TinkerResultService"/>  
<application
    android:name="com.xxx.xxx.OwnerApplication"


7.在步骤4中  loader = [ "com.tencent.tinker.loader.*"  此处  和 步骤 5 的application 注解上,以及步骤6 中manifest中 application name。 这三处要保持一致


8.在 mainActivity中添加如下代码 (实际开发中,应该是从服务费下载一个patch并安装)

//            String path = Environment.getExternalStorageDirectory()+ "/patch_signed_7zip.apk";
//            File file = new File(path);
//            if (file.exists()) {
//                Log.e("patch", "文件存在");
//                TinkerInstaller.onReceiveUpgradePatch(TinkerApplicationContext.mContext, path);
//            } else {
//                Log.e("patch", "文件不存在");
//            }


怎么生成patch 并更新。

1.正常 run  代码 到手机上(debug版)。 会生成如下文件。(本人是打的release的。 所以是 app-release 。如果是debug会是app-release)


假如:直接run时demo中 工程目录有如下代码

            case R.id.iv_me://我的
//                ToastUtils.show(this, "this is patch");
                startActivity(new Intent(this, MeActivity.class));

2.跑到手机上后 修改 如下地方(此处一定要保持一致

ext {
    //for some reason, you may want to ignore tinkerBuild, such as instant run debug build?
    tinkerEnabled = true

    //for normal build
    //old apk file to build patch apk 基础版本APK
    tinkerOldApkPath = "${bakPath}/app_v1.0.0_2017-09-19-old.apk"
    //proguard mapping file to build patch apk 未开启混淆的画mapping可以忽略,开启混淆mapping要一致
    tinkerApplyMappingPath = "${bakPath}/app-release-0919-20-19-34-mapping.txt"
    //resource R.txt to build patch apk, must input if there is resource changed 与基础包一起生成的R.text文件
    tinkerApplyResourcePath = "${bakPath}/app-release-0919-20-19-34-R.txt"
    //only use for build all flavor, if not, just ignore this fielda用于勾线所有的build,如果不是,此处忽略
//    tinkerBuildFlavorDirectory = "${bakPath}/daka_main-debug-1228-16-44-10"
}

修改 demo中代码为如下

            case R.id.iv_me://我的
                ToastUtils.show(this, "this is patch");
//                startActivity(new Intent(this, MeActivity.class));

3.点击如下图地方


因为是debug 。所以点击第一个  。编译完成后 会生成如下目录


在 debug文件下会生成一个 patch_signed_7zip.apk  这就是最后生成的patch文件。(如果要看是否真实生成成功可以在debug文件夹下有个log.text)。如出现以下说明生成成功。MD5值已改变,且大小改变

Analyze old and new apk files:
old apk: app_v1.0.0_2017-09-19-old.apk, size=9194574, md5=301e26ebcd7dd468bbb09b0d19355ea2
new apk: app_v1.0.0_2017-09-19.apk, size=9384435, md5=585da63cb09027f508fb381e7877850a



4.把这个patch文件放到 步骤8 的目录下。然后点击app。程序就会去加载这个patch了 如果成功,会在tinkerResultService中有回调

如果失败了,可以看log。搜log时,可以过滤 出tinker



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