// 全屏
void FullScreenEvent()
{
#if UNITY_STANDALONE_WIN || UNITY_EDITOR
Screen.fullScreen = true;
Screen.SetResolution(1920, 1080, true);
#else
WebGLFullScreen.WebFullScreen();
#endif
}
// 退出全屏
void ExitFullScreenEvent()
{
#if UNITY_STANDALONE_WIN || UNITY_EDITOR
Screen.fullScreen = false;
Screen.SetResolution(960, 540, false);
#else
WebGLFullScreen.WebSmallScreen();
#endif
}
记录 Untiy 打包Web 端—— 全屏 -- 退出全屏
最新推荐文章于 2024-02-17 15:14:32 发布