c# LOCK

线程不安全

lock进行线程锁定

public abstract class CounterBase {
        public abstract void Increase();
        public abstract void Decrease();
    }

    public class Counter : CounterBase
    {
        public int Count { get; private set; }
        public override void Decrease()
        {
            Count--;
        }

        public override void Increase()
        {
            Count++;
        }
    }

    public class CounterWithLock : CounterBase
    {
        private readonly object _syncRoot = new Object();

        public int Count { get; private set; }
        public override void Decrease()
        {
            lock (_syncRoot)
            {
                Count--;
            }
        }

        public override void Increase()
        {
            lock (_syncRoot)
            {
                Count++;
            }
        }
    }

测试

 const int printNum = 1000000;
        static void Main(string[] args)
        {
            var c = new Counter();

            var t1 = new Thread(() => TestCounter(c));
            var t2 = new Thread(() => TestCounter(c));
            var t3 = new Thread(() => TestCounter(c));
            t1.Start();
            t2.Start();
            t3.Start();
            t1.Join();
            t2.Join();
            t3.Join();
            Console.WriteLine("total count:{0}", c.Count);

            var c1 = new CounterWithLock();
            t1 = new Thread(() => TestCounter(c1));
            t2 = new Thread(() => TestCounter(c1));
            t3 = new Thread(() => TestCounter(c1));
            t1.Start();
            t2.Start();
            t3.Start();
            t3.Join();
            Console.WriteLine("total count:{0}", c1.Count);
            Console.ReadLine();
        }

        static void TestCounter(CounterBase c)
        {
            for(int i = 0; i < printNum; i++)
            {
                c.Increase();
                c.Decrease();
            }
        }

输出
total count:36312
total count:0
分析:
不使用Lock的方法中,不同线程调用时会造成类似数据库的脏读,大家都会读取这个count值
使用Lock时,可以保证只有当前线程读取,其他线程等待,不会出现值不一样的情况。

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