/*编程环境VS2013+VTK7.1,By yyy 2017.11.14*/
#include "vtkAutoInit.h"
VTK_MODULE_INIT(vtkRenderingOpenGL2); // VTK was built with vtkRenderingOpenGL2
VTK_MODULE_INIT(vtkInteractionStyle);
#include <vtkSmartPointer.h>
#include <vtkPointData.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkScalarBarActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkPolyData.h>
#include <vtkCubeSource.h>
#include <vtkProperty.h>
#include <vtkTriangleFilter.h>
#include <vtkMassProperties.h>
int main(int argc, char *argv[])
{
vtkSmartPointer<vtkCubeSource> cubeSource =
vtkSmartPointer<vtkCubeSource>::New();
cubeSource->Update();
vtkSmartPointer<vtkTriangleFilter> triFilter =
vtkSmartPointer<vtkTriangleFilter>::New();
triFilter->SetInputData(cubeSource
VTK学习(十四)基本图形操作
最新推荐文章于 2024-06-10 19:24:16 发布