Builder 构建器

本文介绍了一种使用Java实现的复杂地形构建过程,通过`TerrainBuilder`接口和`ComplexTerrainBuilder`类,创建了包括墙、堡垒和矿场在内的对象,并展示了如何逐步组合这些元素。
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构建复杂对象

public class Terrain {
    Wall w;
    Fort f;
    Mine m;
}

class Wall {
    int x, y, w, h;

    public Wall(int x, int y, int w, int h) {
        this.x = x;
        this.y = y;
        this.w = w;
        this.h = h;
    }
}

class Fort {
    int x, y, w, h;

    public Fort(int x, int y, int w, int h) {
        this.x = x;
        this.y = y;
        this.w = w;
        this.h = h;
    }

}

class Mine {
    int x, y, w, h;

    public Mine(int x, int y, int w, int h) {
        this.x = x;
        this.y = y;
        this.w = w;
        this.h = h;
    }
}
public interface TerrainBuilder {
    TerrainBuilder buildWall();
    TerrainBuilder buildFort();
    TerrainBuilder buildMine();
    Terrain build();
}
public class ComplexTerrainBuilder implements TerrainBuilder {
    Terrain terrain = new Terrain();

    @Override
    public TerrainBuilder buildWall() {
        terrain.w = new Wall(10, 10, 60, 60);
        return this;
    }

    @Override
    public TerrainBuilder buildFort() {
        terrain.f = new Fort(10, 10, 60, 60);
        return this;
    }

    @Override
    public TerrainBuilder buildMine() {
        terrain.m = new Mine(10, 10, 60, 60);
        return this;
    }

    @Override
    public Terrain build() {
        return terrain;
    }
}
public class Main {
    public static void main(String[] args) {
        TerrainBuilder builder = new ComplexTerrainBuilder();
        Terrain t = builder.buildFort().buildMine().buildWall().build();
}
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