4.4.1全局函数做友元
#include <iostream>
#include<string>
#include<ctime>
using namespace std;
class Building
{
friend void goodfriend(Building* b);
public:
string m_sittingroom;
Building()
{
m_sittingroom = "客厅";
m_bedromm = "卧室";
}
private:
string m_bedromm ;
};
//全局函数访问类中的私有成员
void goodfriend(Building*b)
{
cout << "正在访问客厅" << b->m_sittingroom << endl;
cout << "正在访问卧室" << b->m_bedromm << endl;
}
void test01()
{
Building b;
goodfriend(&b);
}
int main()
{
test01();
system("pause");
return 0;
}
4.4.2类做友元
#include <iostream>
#include<string>
#include<ctime>
using namespace std;
class Building;
class goodfriend
{public:
goodfriend();
void visit();
Building* b;
};
class Building
{
friend class goodfriend;
public:
string m_sittingroom;
Building();
private:
string m_bedromm ;
};
//注意类外初始化构造函数的方式
Building::Building()
{
m_bedromm = "卧室";
m_sittingroom = "客厅";
}
goodfriend::goodfriend()
{
b = new Building;//在堆区创建一个对象,初始化成员变量Building *b
}
//类外初始化成员函数的方式
void goodfriend::visit()
{
cout << "building 对象正在访问:" << b->m_sittingroom << endl;
cout << "building 对象正在访问:" << b->m_bedromm << endl;
}
void test()
{
goodfriend g;
g.visit();
}
int main()
{
test();
system("pause");
return 0;
}
4.4.3成员函数做友元
#include <iostream>
#include<string>
#include<ctime>
using namespace std;
class Building;
class goodfriend
{public:
goodfriend();
void visit();
void visit02();
Building* b;
};
class Building
{
//成员函数作为友员的方式;
friend void goodfriend::visit();
public:
string m_sittingroom;
Building();
private:
string m_bedromm ;
};
//注意类外初始化
Building::Building()
{
m_bedromm = "卧室";
m_sittingroom = "客厅";
}
goodfriend::goodfriend()
{
b = new Building;//在堆区创建一个对象,初始化成员变量Building *b
}
void goodfriend::visit()
{
cout << "building 对象正在访问:" << b->m_sittingroom << endl;
cout << "building 对象正在访问:" << b->m_bedromm << endl;
}
void goodfriend::visit02()
{
cout << "building 对象正在访问:" << b->m_sittingroom << endl;
//cout << "building 对象正在访问:" << b->m_bedromm << endl;
}
void test()
{
goodfriend g;
g.visit();
g.visit02();
}
int main()
{
test();
system("pause");
return 0;
}