转载:http://www.cocoachina.com/bbs/read.php?tid=209353
1. 环境配置
使用的操作系统是64位的Ubuntu Server 14.04,首先下载cocos2d-js开发包和android必须的NDK、SDK等开发库,有更新的版本请下载新版本,全部解压到/home/magic(本文测试用户目录)下的目录。
cocos2d-js-v3.0-beta.zip
android-ndk-r9d-linux-x86_64.tar.bz2
android-sdk_r22.6.2-linux.tgz
apache-ant-1.9.4-bin.tar.bz2
配置cocos2d-js:
magic@magic:~$ cd cocos2d-js-v3.0-beta
magic@magic:~/cocos2d-js-v3.0-beta$ ./setup.py
Setting up cocos2d-x...
->Check environment variable COCOS_CONSOLE_ROOT
->Find environment variable COCOS_CONSOLE_ROOT...
->COCOS_CONSOLE_ROOT is found : /home/magic/cocos2d-js-v3.0-beta/tools/cocos2d-console/bin
->Configuration for Android platform only, you can also skip and manually edit "/home/magic/.bashrc"
->Check environment variable NDK_ROOT
->Find environment variable NDK_ROOT...
->NDK_ROOT is found : /home/magic/android-ndk-r9d