using System;
using System.Collections.Generic;
public interface IMessageSystem
{
void AddListener(int key, Action<object[]> callback);
void RemoveListener(int key, Action<object[]> callback);
void DispatchMsg(int key, params object[] args);
void AddListener(string key, Action<object[]> callback);
void RemoveListener(string key, Action<object[]> callback);
void DispatchMsg(string key, params object[] args);
}
public class MsgSvc :NormalSingleton<MsgSvc>, IMessageSystem
{
private readonly Dictionary<int, ActionMgr<object[]>> _intReceivers = new Dictionary<int, ActionMgr<object[]>>();
private readonly Dictionary<string, ActionMgr<object[]>> _stringReceivers = new Dictionary<string, ActionMgr<object[]>>();
public void AddListener(int key, Action<object[]> callback)
{
if (!_intReceivers.ContainsKey(key))
_intReceivers[key] = new ActionMgr<object[]>();
_intReceivers[key].Add(callback);
}
public void RemoveListener(int key, Action<object[]> callback)
{
if (_intReceivers.ContainsKey(key))
_intReceivers[key].Remove(callback);
}
public void DispatchMsg(int key, params object[] args)
{
if (_intReceivers.ContainsKey(key))
_intReceivers[key].Execute(args);
}
public void AddListener(string key, Action<object[]> callback)
{
if (!_stringReceivers.ContainsKey(key))
_stringReceivers[key] = new ActionMgr<object[]>();
_stringReceivers[key].Add(callback);
}
public void RemoveListener(string key, Action<object[]> callback)
{
if (_stringReceivers.ContainsKey(key))
_stringReceivers[key].Remove(callback);
}
public void DispatchMsg(string key, params object[] args)
{
if (_stringReceivers.ContainsKey(key))
_stringReceivers[key].Execute(args);
}
}