这个程序 在create的时候 settimer每一秒向程序窗口发送一个信息,程序响应计时器,发出响声并更改屏幕客户区颜色。当程序退出的时候 killtimer
#include <windows.h>
#define ID_TIMER 1
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT ("Beeper1") ;
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = NULL ;
wndclass.lpszClassName = szAppName ;
if (!RegisterClass (&wndclass))
{
MessageBox ( NULL, TEXT ("Program requires Windows NT!"),
szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow ( szAppName, TEXT ("Beeper1 Timer Demo"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInstance, NULL) ;
ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam,LPARAM lParam)
{
static BOOL fFileFlop=FALSE;
HBRUSH hBrush;
HDC hdc;
PAINTSTRUCT ps;
RECT rc;
switch(message)
{
case WM_CREATE:
SetTimer(hwnd,ID_TIMER,1000,NULL);
//SetTimer (hwnd, 1, uiMsecInterval, NULL) ;
return 0;
case WM_TIMER:
MessageBeep(-1);
fFileFlop = !fFileFlop;
InvalidateRect(hwnd,NULL,FALSE);
return 0;
case WM_PAINT:
hdc=BeginPaint(hwnd,&ps);
GetClientRect(hwnd,&rc);
hBrush=CreateSolidBrush(fFileFlop ? RGB(255,0,0):RGB(0,0,255));
FillRect(hdc,&rc,hBrush);
return 0;
case WM_DESTROY:
KillTimer(hwnd,ID_TIMER);
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd,message,wParam,lParam);
}