8a 计时器初次体验

这个程序 在create的时候 settimer每一秒向程序窗口发送一个信息,程序响应计时器,发出响声并更改屏幕客户区颜色。当程序退出的时候 killtimer

#include <windows.h>
#define ID_TIMER 1
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,PSTR szCmdLine, int iCmdShow)
{
	static TCHAR szAppName[] = TEXT ("Beeper1") ;
	HWND  hwnd ;
	MSG  msg ;
	WNDCLASS  wndclass ;
	wndclass.style  = CS_HREDRAW | CS_VREDRAW ;
	wndclass.lpfnWndProc  = WndProc ;
	wndclass.cbClsExtra  = 0 ;
	wndclass.cbWndExtra  = 0 ;
	wndclass.hInstance  = hInstance ;
	wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
	wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
	wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
	wndclass.lpszMenuName = NULL ;
	wndclass.lpszClassName = szAppName ;
	if (!RegisterClass (&wndclass))
	{
		MessageBox ( NULL, TEXT ("Program requires Windows NT!"), 
			szAppName, MB_ICONERROR) ;
		return 0 ;
	}
	hwnd = CreateWindow ( szAppName, TEXT ("Beeper1 Timer Demo"),
		WS_OVERLAPPEDWINDOW,
		CW_USEDEFAULT, CW_USEDEFAULT,
		CW_USEDEFAULT, CW_USEDEFAULT,
		NULL, NULL, hInstance, NULL) ;


	ShowWindow (hwnd, iCmdShow) ;
	UpdateWindow (hwnd) ;

	while (GetMessage (&msg, NULL, 0, 0))
	{
		TranslateMessage (&msg) ;
		DispatchMessage (&msg) ;
	}
	return msg.wParam ;
}

LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam,LPARAM lParam)
{
	static BOOL fFileFlop=FALSE;
	HBRUSH hBrush;
	HDC hdc;
	PAINTSTRUCT ps;
	RECT rc;

	switch(message)
	{
	case WM_CREATE:
		SetTimer(hwnd,ID_TIMER,1000,NULL);
		//SetTimer (hwnd, 1, uiMsecInterval, NULL) ;
		return 0;

	case WM_TIMER:
		MessageBeep(-1);
		fFileFlop = !fFileFlop;
		InvalidateRect(hwnd,NULL,FALSE);
		return 0;

	case WM_PAINT:
		hdc=BeginPaint(hwnd,&ps);

		GetClientRect(hwnd,&rc);
		hBrush=CreateSolidBrush(fFileFlop ? RGB(255,0,0):RGB(0,0,255));
		FillRect(hdc,&rc,hBrush);
		return 0;

	case WM_DESTROY:
		KillTimer(hwnd,ID_TIMER);
		PostQuitMessage(0);
		return 0;
	}
	return DefWindowProc(hwnd,message,wParam,lParam);
}






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