使用unity将项目导出为webGL时,building native binary with IL2CPP的时候出错
版本为Unity 2017.1.0f3 (64-bit)
系统为win7,64位
推测是由于win7,64位系统原因造成
官方在2017.8.11修复了这个BUG。
移步这里下载2017.1.p3版本即可。
错误代码主要包括
il2cpp.exe did not run properly!
自己的错误代码没保留,复制了一下官方论坛帖子内的,类似这样:
Failed running F:\programs\unity_2017_1_0f3\Unity\Editor\Data\il2cpp/build/il2cpp.exe –convert-to-cpp –compile-cpp –libil2cpp-static –platform=”WebGL” –architecture=”EmscriptenJavaScript” –configuration=”Release” –outputpath=”D:\unityWebTest\unityWeb\Assets /../Temp/StagingArea/Data\Native\build.bc” –cachedirectory=”D:\unityWebTest\unityWeb\Assets..\Library/il2cpp_cache” –compiler-flags=”-Oz -DIL2CPP_EXCEPTION_DISABLED=1 ” –additional-libraries=”F:\programs\unity_2017_1_0f3\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_AIModule_Dynamic.bc” –additional-libraries=”F:\programs\unity_2017_1_0f3\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_AnimationModule_Dynamic.bc” –additional-libraries=”F:\programs\unity_2017_1_0f3\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_AudioModule_Dynamic.bc” –additional-libraries=”F:\programs\unity_2017_1_0f3\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_BaselibModule_Dynamic.bc” –additional-libraries=”F:\programs\unity_2017_1_0f3\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_ClothModule_Dynamic.bc” –additional-libraries=”F:\programs\unity_2017_1_0f3\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_CloudWebServicesModule_Dynamic.bc” –additional-libraries=”F:\programs\unity_2017_1_0f3\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_CoreModule_Dynamic.bc” –additional-libraries=”F:\programs\unity_2017_1_0f3\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_CrashReportingModule_Dynamic.bc” –additional-libraries=”F:\programs\unity_2017_1_0f3\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_DirectorModule_Dynamic.bc” –additional-libraries=”F:\programs\unity_2017_1_0f3\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_FacebookModule_Dynamic.bc” –additional-libraries=”F:\programs\unity_2017_1_0f3\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_GameCenterModule_Dynamic.bc” –additional-libraries=”F:\programs\unity_2017_1_0f3\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_ImageConversionModule_Dynamic.bc” –additional-libraries=”F:\programs\unity_2017_1_0f3\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_IMGUIModule_Dynamic.bc” –additional-libraries=”F:\programs\unity_2017_1_0f3\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_InputModule_Dynamic.bc” –additional-libraries=”F:\programs\unity_2017_1_0f3\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_JSONSerializeModule_Dynamic.bc” –additional-libraries=”F:\programs\unity_2017_1_0f3\Unity\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools\lib\modules\WebGLSupport_ParticlesLegacyModule_Dynamic.bc” –additional-libraries=”F:\progr