opencv4.0棋盘格标定c++

参考 https://blog.csdn.net/u011574296/article/details/73823569 修改

#include <opencv2/opencv.hpp>

#include <iostream>
#include <fstream>
#include <string>
#include <vector>

using namespace cv;
using namespace std;

void m_calibration(vector<string> &FilesName, Size board_size, Size square_size, Mat &cameraMatrix, Mat &distCoeffs, vector<Mat> &rvecsMat, vector<Mat> &tvecsMat)
{
    ofstream fout("caliberation_result.txt");                       // 保存标定结果的文件

    cout << "开始提取角点………………" << endl;
    int image_count = 0;                                            // 图像数量
    Size image_size;                                                // 图像的尺寸

    vector<Point2f> image_points;                                   // 缓存每幅图像上检测到的角点
    vector<vector<Point2f>> image_points_seq;                       // 保存检测到的所有角点

    for (int i = 0; i < FilesName.size(); i++)
    {
        image_count++;

        // 用于观察检验输出
        cout << "image_count = " << image_count << endl;
        Mat imageInput = imread(FilesName[i]);
        if (image_count == 1)  //读入第一张图片时获取图像宽高信息
        {
            image_size.width = imageInput.cols;
            image_size.height = imageInput.rows;
            cout << "image_size.width = " << image_size.width << endl;
            cout << "image_size.height = " << image_size.height << endl;
        }

        /* 提取角点 */
        bool bRes = findChessboardCorners(imageInput, board_size, image_points, 0);
        if (bRes)
        {
            Mat view_gray;
            cout << "imageInput.channels()=" << imageInput.channels() << endl;
            cvtColor(imageInput, view_gray, cv::COLOR_RGB2GRAY);

            /* 亚像素精确化 */
            cv::cornerSubPix(view_gray, image_points, cv::Size(11, 11), cv::Size(-1, -1), cv::TermCriteria(TermCriteria::EPS + TermCriteria::COUNT, 30, 0.01));

            image_points_seq.push_back(image_points);  //保存亚像素角点

            /* 在图像上显示角点位置 */
            drawChessboardCorners(view_gray, board_size, image_points, true);

            //imshow("Camera Calibration", view_gray);//显示图片
            //waitKey(100);//暂停0.1S
        }
        else
        {
            cout << "第" << image_count << "张照片提取角点失败,请删除后,重新标定!" << endl; //找不到角点
            imshow("失败照片", imageInput);
            waitKey(0);
        }
    }
    cout << "角点提取完成!!!" << endl;


    /*棋盘三维信息*/
    vector<vector<Point3f>> object_points_seq;                     // 保存标定板上角点的三维坐标

    for (int t = 0; t < image_count; t++)
    {
        vector<Point3f> object_points;
        for (int i = 0; i < board_size.height; i++)
        {
            for (int j = 0; j < board_size.width; j++)
            {
                Point3f realPoint;
                /* 假设标定板放在世界坐标系中z=0的平面上 */
                realPoint.x = i * square_size.width;
                realPoint.y = j * square_size.height;
                realPoint.z = 0;
                object_points.push_back(realPoint);
            }
        }
        object_points_seq.push_back(object_points);
    }

    /* 运行标定函数 */
    double rms = calibrateCamera(object_points_seq, image_points_seq, image_size, cameraMatrix, distCoeffs, rvecsMat, tvecsMat, cv::CALIB_FIX_K3 + cv::CALIB_ZERO_TANGENT_DIST);
    cout << "RMS:" << rms << "像素" << endl << endl;
    cout << "标定完成!!!" << endl;

    cout << "开始评价标定结果………………";
    double total_err = 0.0;            // 所有图像的平均误差的总和
    double err = 0.0;                  // 每幅图像的平均误差
    double totalErr = 0.0;
    double totalPoints = 0.0;
    vector<Point2f> image_points_pro;     // 保存重新计算得到的投影点

    for (int i = 0; i < image_count; i++)
    {
        projectPoints(object_points_seq[i], rvecsMat[i], tvecsMat[i], cameraMatrix, distCoeffs, image_points_pro);   //通过得到的摄像机内外参数,对角点的空间三维坐标进行重新投影计算

        err = norm(Mat(image_points_seq[i]), Mat(image_points_pro), NORM_L2);

        totalErr += err * err;
        totalPoints += object_points_seq[i].size();

        err /= object_points_seq[i].size();
        //fout << "第" << i + 1 << "幅图像的平均误差:" << err << "像素" << endl;
        total_err += err;
    }
    fout << "重投影误差2:" << sqrt(totalErr / totalPoints) << "像素" << endl << endl;
    fout << "重投影误差3:" << total_err / image_count << "像素" << endl << endl;
    cout << "x = " << cameraMatrix.at<double>(0, 2) << endl;
    cout << "y = " << cameraMatrix.at<double>(1, 2) << endl;

    //保存定标结果
    // cout << "开始保存定标结果………………" << endl;
    // Mat rotation_matrix = Mat(3, 3, CV_32FC1, Scalar::all(0)); /* 保存每幅图像的旋转矩阵 */
    // fout << "相机内参数矩阵:" << endl;
    fout << cameraMatrix << endl << endl;
    // fout << "畸变系数:\n";
    // fout << distCoeffs << endl << endl << endl;
    // for (int i = 0; i < image_count; i++)
    // {
    //     fout << "第" << i + 1 << "幅图像的旋转向量:" << endl;
    //     fout << rvecsMat[i] << endl;

    //     /* 将旋转向量转换为相对应的旋转矩阵 */
    //     Rodrigues(rvecsMat[i], rotation_matrix);
    //     fout << "第" << i + 1 << "幅图像的旋转矩阵:" << endl;
    //     fout << rotation_matrix << endl;
    //     fout << "第" << i + 1 << "幅图像的平移向量:" << endl;
    //     fout << tvecsMat[i] << endl << endl;
    // }
    cout << "定标结果完成保存!!!" << endl;
    fout << endl;
}

int main()
{
    string File_Directory1 = "./*.jpg";   //文件夹目录1

    std::vector<cv::String> filenames;

    // getFilesName(File_Directory1, FileType, FilesName1);   // 标定所用图像文件的路径
    cv::glob(File_Directory1, filenames);


    Size board_size = Size(11, 8);                         // 标定板上每行、列的角点数
    Size square_size = Size(30, 30);                       // 实际测量得到的标定板上每个棋盘格的物理尺寸,单位mm

    Mat cameraMatrix = Mat(3, 3, CV_32FC1, Scalar::all(0));        // 摄像机内参数矩阵
    Mat distCoeffs = Mat(1, 5, CV_32FC1, Scalar::all(0));          // 摄像机的5个畸变系数:k1,k2,p1,p2,k3
    vector<Mat> rvecsMat;                                          // 存放所有图像的旋转向量,每一副图像的旋转向量为一个mat
    vector<Mat> tvecsMat;                                          // 存放所有图像的平移向量,每一副图像的平移向量为一个mat

    m_calibration(filenames, board_size, square_size, cameraMatrix, distCoeffs, rvecsMat, tvecsMat);

    //m_undistort(FilesName1, image_size, cameraMatrix, distCoeffs);

    return 0;
}

 

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