设计原理:当得到鼠标的焦点后,按钮的长和宽会增加,当鼠标经过后,将按钮的长和宽修改过来。
还要用到button按钮的Location属性。
步骤如下:
1.在窗体的Designer.cs文件中写入以下两行程序(button1即要操作的按钮):
this.button1.MouseEnter += new System.EventHandler(button1_MouseEnter);
this.button1.MouseLeave += new System.EventHandler(button1_MouseLeave);
2.在代码窗口写入以下两个函数:
private void button1_MouseEnter(object sender,EventArgs e)
{
button1.Width += 6;//当得到焦点时宽度增加值
button1.Height += 6;
Point pot = new Point( button1.Location.X,button1.Location.Y);
button1.Location = new Point(pot.X-3,pot.Y-3);//设计按钮的坐标中心不变
}
private void button1_MouseLeave(object sender, EventArgs e)
{
button1.Width -= 6;//失去焦点后宽度值还原
button1.Height -= 6;
Point pot = new Point(button1.Location.X, button1.Location.Y);
button1.Location = new Point(pot.X +3, pot.Y +3);//设计按钮坐标中心不变
}
ok,运行正常!