案例--------装备选择
1.创建程序
创建一个名为“装备选择”的工程,设计交互界面,如下图:
装备选择程序对应的布局文件(activity_main.xml)如下所示:
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" xmlns:app="http://schemas.android.com/apk/res-auto" android:orientation="vertical" tools:context="cn.edu.bzu.equipment.MainActivity"> <ImageView android:id="@+id/pet_imgv" app:srcCompat="@drawable/ic_launcher" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_horizontal" android:layout_marginTop="100dp" /> <TextView android:id="@+id/pet_dialog_tv" android:layout_width="match_parent" android:layout_height="wrap_content" android:gravity="center_horizontal" android:text="主人,快给小宝宝买装备吧!" android:textSize="15sp" /> <TableLayout android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_marginTop="25dp"> <!--表格第一行--> <TableRow android:layout_width="match_parent" android:layout_height="wrap_content"> <TextView android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="1" android:text="生命值:" android:textSize="10sp" /> <ProgressBar android:id="@+id/progressBar1" style="?android:attr/progressBarStyleHorizontal" android:layout_width="0dp" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_weight="2" /> <TextView android:id="@+id/tv_life_progress" android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="1" android:gravity="center" android:text="80" android:textSize="10sp" /> </TableRow> <!--表格第二行--> <TableRow android:layout_width="match_parent" android:layout_height="wrap_content"> <TextView android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="1" android:text="攻击力:" android:textSize="10sp" /> <ProgressBar android:id="@+id/progressBar2" style="?android:attr/progressBarStyleHorizontal" android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="2" /> <TextView android:id="@+id/tv_attack_progress" android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="1" android:gravity="center" android:text="80" android:textSize="10sp" /> </TableRow> <!--表格第三行--> <TableRow android:layout_width="match_parent" android:layout_height="wrap_content"> <TextView android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="1" android:text="敏捷:" android:textSize="10sp" /> <ProgressBar android:id="@+id/progressBar3" style="?android:attr/progressBarStyleHorizontal" android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="2" /> <TextView android:id="@+id/tv_speed_progress" android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="1" android:gravity="center" android:text="80" android:textSize="10sp" /> </TableRow> </TableLayout> <RelativeLayout android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_marginLeft="50dp" android:layout_marginRight="50dp" android:layout_marginTop="20dp"> <Button android:id="@+id/btn_baby" android:layout_width="match_parent" android:layout_height="wrap_content" android:background="@android:color/darker_gray" android:drawablePadding="3dp" android:drawableRight="@android:drawable/ic_menu_add" android:onClick="click" android:text="小宝宝购买装备" android:textSize="14dp" /> </RelativeLayout> </LinearLayout>
2.创建装备界面
创建装备界面acctivity_shop.xml,该界面是来展示装备的,界面运行效果如图:
购买装备界面(activity_shop.xml)对应的布局文件如下所示:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/r1"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical">
<View
android:layout_width="30dp"
android:layout_height="30dp"
android:layout_alignParentLeft="true"
android:layout_centerVertical="true"
android:background="@android:drawable/ic_menu_info_details" />
<TextView
android:id="@+id/tv_name"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerVertical="true"
android:layout_marginLeft="60dp"
android:text="商品名称" />
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:orientation="vertical">
<TextView
android:id="@+id/tv_life"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="生命值"
android:textSize="13sp" />
<TextView
android:id="@+id/tv_attack"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="攻击力"
android:textSize="13sp" />
<TextView
android:id="@+id/tv_speed"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="速度"
android:textSize="13sp" />
</LinearLayout>
</RelativeLayout>
3.创建ItemInfo类
在程序中创建一个包,在该包中创建一个ItemInfo类,用于封装装备信息。具体代码如下:
import java.io.Serializable;
public class ItemInfo implements Serializable {
private String name;
private int acctack;
private int life;
private int speed;
public ItemInfo(String name, int acctack, int life, int speed) {
this.name = name;
this.acctack = acctack;
this.life = life;
this.speed = speed;
}
public String getName() {
return name;
}
public void setName(String name){
this.name=name;
}
public int getAcctack(){
return acctack;
}
public void setAcctack(int acctack){
this.acctack=acctack;
}
public int getLife(){
return life;
}
public void setLife(int life){
this.life=life;
}
public int getSpeed(){
return speed;
}
public void setSpeed(int speed){
this.speed=speed;
}
public String toString(){
return"[name="+name+",acctack="+acctack+",life="+life+",speed="+speed+"]";
}
}
4
.创建ShopActivity
ShopActivity是用来展示装备信息的,当单击ShopActivity的装备时,会调回MainActivity并将装备信息 回传给MainActivity。ShopActivity的具体代码如下:
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.widget.TextView;
import org.w3c.dom.Text;
import cn.itcast.domain.ItemInfo;
/**
* Created by 18376 on 2017/3/25.
*/
public class ShopActivity extends Activity implements View.OnClickListener {
private ItemInfo itemInfo;
protected void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_shop);
itemInfo=new ItemInfo("金剑",100,20,20);
findViewById(R.id.r1).setOnClickListener(this);
TextView mLifeTV = (TextView)findViewById(R.id.tv_life);
TextView mNameTV =(TextView)findViewById(R.id.tv_name);
TextView mSpeedTV =(TextView)findViewById(R.id.tv_speed);
TextView mAttackTV =(TextView)findViewById(R.id.tv_attack);
mLifeTV.setText("生命值"+itemInfo.getLife());
mNameTV.setText(itemInfo.getName()+"");
mSpeedTV.setText("敏捷度"+itemInfo.getSpeed());
mAttackTV.setText("攻击力"+itemInfo.getAcctack());
}
@Override
public void onClick(View v) {
switch(v.getId()){
case R.id.r1:
Intent intent = new Intent();
intent.putExtra("equipment",itemInfo);
setResult(1,intent);
finish();
break;
}
}
}
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.widget.TextView;
import org.w3c.dom.Text;
import cn.itcast.domain.ItemInfo;
/**
* Created by 18376 on 2017/3/25.
*/
public class ShopActivity extends Activity implements View.OnClickListener {
private ItemInfo itemInfo;
protected void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_shop);
itemInfo=new ItemInfo("金剑",100,20,20);
findViewById(R.id.r1).setOnClickListener(this);
TextView mLifeTV = (TextView)findViewById(R.id.tv_life);
TextView mNameTV =(TextView)findViewById(R.id.tv_name);
TextView mSpeedTV =(TextView)findViewById(R.id.tv_speed);
TextView mAttackTV =(TextView)findViewById(R.id.tv_attack);
mLifeTV.setText("生命值"+itemInfo.getLife());
mNameTV.setText(itemInfo.getName()+"");
mSpeedTV.setText("敏捷度"+itemInfo.getSpeed());
mAttackTV.setText("攻击力"+itemInfo.getAcctack());
}
@Override
public void onClick(View v) {
switch(v.getId()){
case R.id.r1:
Intent intent = new Intent();
intent.putExtra("equipment",itemInfo);
setResult(1,intent);
finish();
break;
}
}
}
5.编写界面交互代码(MainActivity)
MainActivity主要用于响应按钮的点击事件,并返回的装备信息显示到指定的L控件中,具体代码如下所示:
import android.content.Intent;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.ProgressBar;
import android.widget.TextView;
import cn.itcast.domain.ItemInfo;
public class MainActivity extends AppCompatActivity {
private ProgressBar mProgressBar1;
private ProgressBar mProgressBar2;
private ProgressBar mProgressBar3;
private TextView mLifeTV;
private TextView mAttackTV;
private TextView mSpeedTV;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mLifeTV = (TextView) findViewById(R.id.tv_life_progress);
mAttackTV = (TextView) findViewById(R.id.tv_attack_progress);
mSpeedTV = (TextView) findViewById(R.id.tv_speed_progress);
initProgress();
}
private void initProgress() {
mProgressBar1 = (ProgressBar) findViewById(R.id.progressBar1);
mProgressBar2 = (ProgressBar) findViewById(R.id.progressBar2);
mProgressBar3 = (ProgressBar) findViewById(R.id.progressBar3);
mProgressBar1.setMax(1000);
mProgressBar2.setMax(1000);
mProgressBar3.setMax(1000);
}
public void click(View view) {
Intent intent = new Intent(this, ShopActivity.class);
startActivityForResult(intent, 1);
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (data != null) {
if (resultCode == 1) {
if (requestCode == 1) {
ItemInfo info = (ItemInfo) data.getSerializableExtra("equipment");
updateProgress(info);
}
}
}
}
private void updateProgress(ItemInfo info){
int progress1=mProgressBar1.getProgress();
int progress2=mProgressBar2.getProgress();
int progress3=mProgressBar3.getProgress();
mProgressBar1.setProgress(progress1+info.getLife());
mProgressBar2.setProgress(progress2+info.getAcctack());
mProgressBar3.setProgress(progress3+info.getSpeed());
mLifeTV.setText(mProgressBar1.getProgress()+"");
mAttackTV.setText(mProgressBar2.getProgress()+"");
mSpeedTV.setText(mProgressBar3.getProgress()+"");
}
}
清单文件的配置
import android.content.Intent;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.ProgressBar;
import android.widget.TextView;
import cn.itcast.domain.ItemInfo;
public class MainActivity extends AppCompatActivity {
private ProgressBar mProgressBar1;
private ProgressBar mProgressBar2;
private ProgressBar mProgressBar3;
private TextView mLifeTV;
private TextView mAttackTV;
private TextView mSpeedTV;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mLifeTV = (TextView) findViewById(R.id.tv_life_progress);
mAttackTV = (TextView) findViewById(R.id.tv_attack_progress);
mSpeedTV = (TextView) findViewById(R.id.tv_speed_progress);
initProgress();
}
private void initProgress() {
mProgressBar1 = (ProgressBar) findViewById(R.id.progressBar1);
mProgressBar2 = (ProgressBar) findViewById(R.id.progressBar2);
mProgressBar3 = (ProgressBar) findViewById(R.id.progressBar3);
mProgressBar1.setMax(1000);
mProgressBar2.setMax(1000);
mProgressBar3.setMax(1000);
}
public void click(View view) {
Intent intent = new Intent(this, ShopActivity.class);
startActivityForResult(intent, 1);
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (data != null) {
if (resultCode == 1) {
if (requestCode == 1) {
ItemInfo info = (ItemInfo) data.getSerializableExtra("equipment");
updateProgress(info);
}
}
}
}
private void updateProgress(ItemInfo info){
int progress1=mProgressBar1.getProgress();
int progress2=mProgressBar2.getProgress();
int progress3=mProgressBar3.getProgress();
mProgressBar1.setProgress(progress1+info.getLife());
mProgressBar2.setProgress(progress2+info.getAcctack());
mProgressBar3.setProgress(progress3+info.getSpeed());
mLifeTV.setText(mProgressBar1.getProgress()+"");
mAttackTV.setText(mProgressBar2.getProgress()+"");
mSpeedTV.setText(mProgressBar3.getProgress()+"");
}
}
清单文件的配置
使用Activity是时需要在清单文件中配置,具体代码如下:
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="cn.edu.bzu.equipment" > <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:supportsRtl="true" android:theme="@style/AppTheme" > <activity android:name=".MainActivity" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".ShopActivity"> </activity> </application> </manifest>
8.运行成功!