yocto(七)——添加layer、添加内核模块、修改源码、制作补丁

参考官方文档:https://docs.yoctoproject.org/kernel-dev/common.html#working-with-out-of-tree-modules

参考官方文档:https://docs.yoctoproject.org/dev-manual/common-tasks.html#creating-a-general-layer-using-the-bitbake-layers-script

参考官方文档:https://docs.yoctoproject.org/kernel-dev/common.html#using-devtool-to-patch-the-kernel

本文依次介绍两种内核模块编译方法,第一种是基于内核树在源码之外编译模块,第二种是内核源码内编译模块(直接修改内核源码)。

上一篇文章中我们编译运行了yocto默认平台,即qemux86-64,现在我们在此环境中增加我们自己的模块,在此之前我们应该增加自己的layer来存放模块配方。

创建自己的layer

我们先查看一下当前环境下哪些layer是生效的。

$ cd poky
$ source oe-init-build-env #注意,执行完这个命令后将自动进入build目录
build$ cat conf/bblayers.conf

# POKY_BBLAYERS_CONF_VERSION is increased each time build/conf/bblayers.conf
# changes incompatibly
POKY_BBLAYERS_CONF_VERSION = "2"

BBPATH = "${TOPDIR}"
BBFILES ?= ""

BBLAYERS ?= " \
  /home/virtio/yocto/poky/meta \
  /home/virtio/yocto/poky/meta-poky \
  /home/virtio/yocto/poky/meta-yocto-bsp \
  "

可以看到当前生效的layer有三个,分别为meta、meta-poky、meta-yocto-bsp,这些layer都是yocto自带的,新增软件包或模块之类的操作不应该去修改这些layer,因为这些layer会随着yocto更新而变化(git pull)。

我们创建自己的layer。

$ cd poky
$ source oe-init-build-env #注意,执行完这个命令后将自动进入build目录
build$  bitbake-layers create-layer ../meta-mylayer

执行完毕后,可以看见yocto顶层目录下多了一个meta-mylayer目录,这个就是我们新建的layer,但是此时这个layer并未生效,可以通过cat conf/bblayers.conf命令查看。

执行以下命令让创建的layer生效。

build$ bitbake-layers add-layer ../meta-mylayer #注意是在build目录下执行

再次查看
build$ cat conf/bblayers.conf

# POKY_BBLAYERS_CONF_VERSION is increased each time build/conf/bblayers.conf
# changes incompatibly
POKY_BBLAYERS_CONF_VERSION = "2"

BBPATH = "${TOPDIR}"
BBFILES ?= ""

BBLAYERS ?= " \
  /home/virtio/yocto/poky/meta \
  /home/virtio/yocto/poky/meta-poky \
  /home/virtio/yocto/poky/meta-yocto-bsp \
  /home/virtio/yocto/poky/meta-mylayer \
  "

可以看到多了一个我们自己的layer。

我们新增的layer生效了,那再来看看layer下哪些配方会生效。

$ cat meta-mylayer/conf/layer.conf
# We have a conf and classes directory, add to BBPATH
BBPATH .= ":${LAYERDIR}"

# We have recipes-* directories, add to BBFILES
BBFILES += "${LAYERDIR}/recipes-*/*/*.bb \
            ${LAYERDIR}/recipes-*/*/*.bbappend"

BBFILE_COLLECTIONS += "meta-mylayer"
BBFILE_PATTERN_meta-mylayer = "^${LAYERDIR}/"
BBFILE_PRIORITY_meta-mylayer = "6"

LAYERDEPENDS_meta-mylayer = "core"
LAYERSERIES_COMPAT_meta-mylayer = "kirkstone"

BBFILES变量可知道该层目录下recipes-*/*/*.bbrecipes-*/*/*.bbappend都是生效的,接下来就是在这个layer下创建模块配方了(recipes)。

添加模块

内核源码外添加

先在meta-mylayer中创建模块的配方目录。

$ cd meta-mylayer
meta-mylayer$ mkdir recipes-module

然后再模块配方目录下创建以下:

meta-mylayer/recipes-module$ tree
.
└── hello
    ├── files
    │   ├── hello.c
    │   └── Makefile
    └── hello.bb

2 directories, 3 files

hello.c文件内容为:

#include <linux/module.h>

static int __init hello_init(void)
{
	pr_info("Hello World!\n");
	return 0;
}

static void __exit hello_exit(void)
{
	pr_info("Goodbye Cruel World!\n");
}

module_init(hello_init);
module_exit(hello_exit);
MODULE_LICENSE("GPL");

Makefile文件内容为:

obj-m := hello.o

SRC := $(shell pwd)

all:
	$(MAKE) -C $(KERNEL_SRC) M=$(SRC)

modules_install:
	$(MAKE) -C $(KERNEL_SRC) M=$(SRC) modules_install

clean:
	rm -f *.o *~ core .depend .*.cmd *.ko *.mod.c
	rm -f Module.markers Module.symvers modules.order
	rm -rf .tmp_versions Modules.symvers

hello.bb文件内容为:

SUMMARY = "Example of how to build an external Linux kernel module"
DESCRIPTION = "${SUMMARY}"
LICENSE = "GPL-2.0-only"

#注意下面的license校验,如果报错的话,请去其他meta目录下搜素COMMON_LICENSE_DIR变量,并将后面的md5值填入下面即可
LIC_FILES_CHKSUM = "file://${COMMON_LICENSE_DIR}/MIT;md5=0835ade698e0bcf8506ecda2f7b4f302"

inherit module

SRC_URI = "file://Makefile \
           file://hello.c \
          "

S = "${WORKDIR}"

# The inherit of module.bbclass will automatically name module packages with
# "kernel-module-" prefix as required by the oe-core build environment.

# 注意下面的名字,后续要让模块加到整个系统构建就需要使用
RPROVIDES:${PN} += "kernel-module-hello"

添加完成之后返回yocto顶层,执行:

$ bitbake core-image-sato

再去build/tmp/work/qemux86_64-poky-linux/core-image-sato/1.0-r0/rootfs/lib/modules/5.15.54-yocto-standard/extra目录下查看发现并没有hello.ko,这是因为我们并没有将hello模块加入到image镜像中。

yocto支持4中方式在image中添加模块:

按官方推荐的,我们使用MACHINE_EXTRA_RRECOMMENDS好了。怎么用呢?我们需要在平台设备(machine)的配置文件中添加,对于本文来说,默认平台为qemux86-64,所以找到对应的配置文件,即meta/conf/machine/qemux86-64.conf文件。

#@TYPE: Machine
#@NAME: QEMU x86-64 machine
#@DESCRIPTION: Machine configuration for running an x86-64 system on QEMU

PREFERRED_PROVIDER_virtual/xserver ?= "xserver-xorg"
PREFERRED_PROVIDER_virtual/libgl ?= "mesa"
PREFERRED_PROVIDER_virtual/libgles1 ?= "mesa"
PREFERRED_PROVIDER_virtual/libgles2 ?= "mesa"
PREFERRED_PROVIDER_virtual/libgles3 ?= "mesa"

require conf/machine/include/qemu.inc
DEFAULTTUNE ?= "core2-64"
require conf/machine/include/x86/tune-core2.inc
require conf/machine/include/x86/qemuboot-x86.inc

UBOOT_MACHINE ?= "qemu-x86_64_defconfig"

KERNEL_IMAGETYPE = "bzImage"

SERIAL_CONSOLES ?= "115200;ttyS0 115200;ttyS1"

# Install swrast and glx if opengl is in DISTRO_FEATURES and x32 is not in use.
# This is because gallium swrast driver was found to crash X server on startup in qemu x32.
XSERVER = "xserver-xorg \
           ${@bb.utils.contains('DISTRO_FEATURES', 'opengl', \
           bb.utils.contains('TUNE_FEATURES', 'mx32', '', 'mesa-driver-swrast xserver-xorg-extension-glx', d), '', d)} \
           xf86-video-cirrus \
           xf86-video-fbdev \
           xf86-video-vmware \
           xf86-video-modesetting \
           xf86-video-vesa \
           xserver-xorg-module-libint10 \
           "

MACHINE_FEATURES += "x86 pci"

MACHINE_ESSENTIAL_EXTRA_RDEPENDS += "v86d"

MACHINE_EXTRA_RRECOMMENDS = "kernel-module-snd-ens1370 kernel-module-snd-rawmidi"

WKS_FILE ?= "qemux86-directdisk.wks"
do_image_wic[depends] += "syslinux:do_populate_sysroot syslinux-native:do_populate_sysroot mtools-native:do_populate_sysroot dosfstools-native:do_populate_sysroot"

#For runqemu
QB_SYSTEM_NAME = "qemu-system-x86_64"

找到MACHINE_EXTRA_RRECOMMENDS字段,在其尾部追加kernel-module-hello,即

MACHINE_EXTRA_RRECOMMENDS = "kernel-module-snd-ens1370 kernel-module-snd-rawmidi kernel-module-hello"

然后再次编译查看

$ source oe-init-build-env  #注意必须重新设置一下环境变量
$ bitbake core-image-sato
build$ ls tmp/work/qemux86_64-poky-linux/hello/1.0-r0/image/lib/modules/5.15.54-yocto-standard/extra/
hello.ko

可以看到hello.ko已经加入到image最终的rootfs中了,我们启动看看。

$ runqemu qemux86-64

结果如下
在这里插入图片描述

我们打开一个中断(即点击上图Terminal),输入命令加载模块:

$ modprobe hello

在输入dmesg命令查看模块打印:
在这里插入图片描述
如果需要让hello模块自动加载,在hello.bb文件或meta/conf/machine/qemux86-64.conf中添加以下行:

KERNEL_MODULE_AUTOLOAD += "hello"

关于该变量的介绍可查阅网址

这样系统起来之后将会自动加载指定的内核模块。
在这里插入图片描述

内核源码中添加

前期调试模块时候使用内核源码之外编译模块的方式比较方便,但是模块调试好了一般都是随内核源码一块编译并插入系统的,所以下面讲解第二种编译模块方法。

提取源码

既然是修改linux内核源码,那在此之前应该把源码提取出来。执行以下命令:

$ source oe-init-build-env
$ bitbake -s | grep linux #查看linux源码包全称

binutils-crosssdk-x86_64-pokysdk-linux                  :2.38-r0
cryptodev-linux                                      :1.12-r0
cryptodev-linux-native                               :1.12-r0
gcc-crosssdk-x86_64-pokysdk-linux                  :11.3.0-r0
go-crosssdk-x86_64-pokysdk-linux                  :1.17.10-r0
linux-firmware                                  1:20220610-r0
linux-libc-headers                                   :5.16-r0
linux-yocto                         :5.15.54+gitAUTOINC+0e3a81a5ae_a40d2daf27-r0
nativesdk-cryptodev-linux                            :1.12-r0
nativesdk-linux-libc-headers                         :5.16-r0
nativesdk-syslinux                              :6.04-pre2-r1
nativesdk-util-linux                               :2.37.4-r0
nativesdk-util-linux-libuuid                       :2.37.4-r0
syslinux                                        :6.04-pre2-r1
syslinux-native                                 :6.04-pre2-r1
util-linux                                         :2.37.4-r0
util-linux-libuuid                                 :2.37.4-r0
util-linux-libuuid-native                          :2.37.4-r0
util-linux-native                                  :2.37.4-r0


#可以看到linux内核源码包全称为linux-yocto
$ devtool modify linux-yocto #借助devtool工具提取内核源码

NOTE: Starting bitbake server...
INFO: Creating workspace layer in /home/virtio/yocto/poky/build/workspace
NOTE: Reconnecting to bitbake server...
NOTE: Retrying server connection (#1)...
Loading cache: 100% |                                                                                                                                                                                                                                                         | ETA:  --:--:--
Loaded 0 entries from dependency cache.
Parsing recipes: 100% |########################################################################################################################################################################################################################################################| Time: 0:00:12
Parsing of 884 .bb files complete (0 cached, 884 parsed). 1643 targets, 44 skipped, 0 masked, 0 errors.
NOTE: Resolving any missing task queue dependencies

Build Configuration:
BB_VERSION           = "2.0.0"
BUILD_SYS            = "x86_64-linux"
NATIVELSBSTRING      = "universal"
TARGET_SYS           = "x86_64-poky-linux"
MACHINE              = "qemux86-64"
DISTRO               = "poky"
DISTRO_VERSION       = "4.0.2"
TUNE_FEATURES        = "m64 core2"
TARGET_FPU           = ""
meta
meta-poky
meta-yocto-bsp
meta-mylayer
workspace            = "my-kirkstone:e4b5c35fd430e1aec8218b4ae4ab51b2b919eec6"

Initialising tasks: 100% |#####################################################################################################################################################################################################################################################| Time: 0:00:00
Sstate summary: Wanted 0 Local 0 Mirrors 0 Missed 0 Current 128 (0% match, 100% complete)
NOTE: Executing Tasks
NOTE: Tasks Summary: Attempted 581 tasks of which 581 didn't need to be rerun and all succeeded.
INFO: Copying kernel config to workspace
INFO: Recipe linux-yocto now set up to build from /home/virtio/yocto/poky/build/workspace/sources/linux-yocto

更多关于devtool工具的使用方法,可参阅网址
看到上面最后一行就是linux内核源码提取后所在目录,即/home/virtio/yocto/poky/build/workspace/sources/linux-yocto,去这个目录下面修改内核源码即可。

我们来看看build/workspace目录下结构:

build/workspace$ tree -L 2
.
├── appends
│   └── linux-yocto_5.15.bbappend
├── conf
│   └── layer.conf
├── README
└── sources
    └── linux-yocto

4 directories, 3 files

简要说一下devtool工具提取Linux内核源码过程中发生了一些什么。

1)创建了上面workspace目录及目录下文件,最主要的是layer.conflinux-yocto_5.15.bbappend

​ 先看看layer.conf文件内容:

build/workspace$ cat conf/layer.conf
# ### workspace layer auto-generated by devtool ###
BBPATH =. "${LAYERDIR}:"
BBFILES += "${LAYERDIR}/recipes/*/*.bb \
            ${LAYERDIR}/appends/*.bbappend"
BBFILE_COLLECTIONS += "workspacelayer"
BBFILE_PATTERN_workspacelayer = "^${LAYERDIR}/"
BBFILE_PATTERN_IGNORE_EMPTY_workspacelayer = "1"
BBFILE_PRIORITY_workspacelayer = "99"
LAYERSERIES_COMPAT_workspacelayer = "${LAYERSERIES_COMPAT_core}"

​ 让该目录下recipes/*/*.bbappends/*.bbappend配方文件都生效,设置layer优先级为99,即最高。优先级有什么用呢?假设我们自己的layer(如meta-mylayer默认优先级为6)中也有linux-yocto_5.15.bbappend文件,那么bitbake将优先使用workspace下面的linux-yocto_5.15.bbappend中的变量定义(如果冲突的话),注意,这一点非常重要,这样能确保workspace下面的linux-yocto_5.15.bbappend变量一定生效,作用后面讲。

​ 再看看linux-yocto_5.15.bbappend文件:

FILESEXTRAPATHS:prepend := "${THISDIR}/${PN}:"
FILESPATH:prepend := "/home/virtio/yocto/poky/build/workspace/sources/linux-yocto/oe-local-files:"
# srctreebase: /home/virtio/yocto/poky/build/workspace/sources/linux-yocto

inherit externalsrc
# NOTE: We use pn- overrides here to avoid affecting multiple variants in the case where the recipe uses BBCLASSEXTEND
EXTERNALSRC:pn-linux-yocto = "/home/virtio/yocto/poky/build/workspace/sources/linux-yocto" #linux源码将从这个目录获取
SRCTREECOVEREDTASKS = "do_validate_branches do_kernel_checkout do_fetch do_unpack do_kernel_configcheck" #表示源码已包含这些任务的结果

do_patch[noexec] = "1" #不再执行patch动作,因为提取源码时候已经打上了patch,后续执行编译时不需要再执行

do_configure:append() {
    cp ${B}/.config ${S}/.config.baseline
    ln -sfT ${B}/.config ${S}/.config.new
}

do_kernel_configme:prepend() {
    if [ -e ${S}/.config ]; then
        mv ${S}/.config ${S}/.config.old
    fi
}

do_configure:append() {
    if [ ! ${DEVTOOL_DISABLE_MENUCONFIG} ]; then
        cp ${B}/.config ${S}/.config.baseline
        ln -sfT ${B}/.config ${S}/.config.new
    fi
}

# initial_rev: a40d2daf2795d89e3ef8af0413b25190558831ec

​ 设置workspace优先级为99就是确保上面变量定义优先使用,简单来说就是确保后续编译linux内核的源码一定是上面变量指定的。

2)将linux内核源码提取出来并打上patch放入到linux-yocto目录下。

3)将workspace当中layer插入到build/conf/bblayers.conf当中,使workspace生效,如下。

build/workspace$ cat ../conf/bblayers.conf
# POKY_BBLAYERS_CONF_VERSION is increased each time build/conf/bblayers.conf
# changes incompatibly
POKY_BBLAYERS_CONF_VERSION = "2"

BBPATH = "${TOPDIR}"
BBFILES ?= ""

BBLAYERS ?= " \
  /home/virtio/yocto/poky/meta \
  /home/virtio/yocto/poky/meta-poky \
  /home/virtio/yocto/poky/meta-yocto-bsp \
  /home/virtio/yocto/poky/meta-mylayer \
  /home/virtio/yocto/poky/build/workspace \
  "

修改源码增加模块

进入linux源码目录下找个目录增加模块代码,这里找到的是build/workspace/sources/linux-yocto/drivers/char目录,在该目录下执行mkdir hello创建目录,然后在hello目录下创建以下文件。

build/workspace/sources/linux-yocto/drivers/char$ tree hello/
hello/
├── hello.c
├── Kconfig
└── Makefile

0 directories, 3 files

其中hello.c文件填入:

#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/init.h>

static int __init init_hello( void )
{
	printk("this is my first driver module:    Hello world!\n");
	return 0;//必须返回0
}

static void __exit exit_hello( void )
{
	printk("this is my first driver module:    Goodbey world!\n");
}

module_init(init_hello);
module_exit(exit_hello);

MODULE_LICENSE("GPL");
MODULE_AUTHOR("caodongwang");

Kconfig文件填入以下:

config HELLO
        tristate 'Create a my hello module'
        default y
        help
                This is a module to print Hello World!

在Makefile文件中填入以下:

obj-$(CONFIG_HELLO) += hello.o

然后修改build/workspace/sources/linux-yocto/drivers/char目录下的Kconfig文件,在尾部的endmenu之前添加以下。

source "drivers/char/hello/Kconfig"

在这里插入图片描述

最后修改build/workspace/sources/linux-yocto/drivers/char目录下的Makefile文件,在尾部添加以下。

#注意后面有个 / 符号
obj-$(CONFIG_HELLO) += hello/

这样就好了,返回到yocto顶层目录下执行以下。

$ source oe-init-build-env
build$ bitbake virtual/kernel -c menuconfig

在Device Drivers->Character devices中找到Create a my hello module选项勾上,保存退出。
在这里插入图片描述

这样模块就添加好了,先单独编译一下linux内核,确保增加的模块没有问题。

build$ devtool build linux-yocto

没问题后,编译整个image。

build$ devtool build-image core-image-sato

正常情况下都不会有问题,现在让我们运行起来看看吧。

build$ runqemu qemux86-64

启动系统之后打开一个终端,输入:

dmesg | grep Hello  #注意Hello首字母是大写

结果如下:
在这里插入图片描述
这样模块就增加好了。

制作补丁

模块是添加好了,但是我们平常维护代码时(如代码上传到git上),往往都是以补丁形式维护。所以我们需要将我们修改的代码以补丁形式弄出来。

$ cd build/workspace/sources/linux-yocto
build/workspace/sources/linux-yocto$ git status
Refresh index: 100% (73790/73790), done.
On branch v5.15/standard/base
Your branch is behind 'origin/v5.15/standard/base' by 3 commits, and can be fast-forwarded.
  (use "git pull" to update your local branch)

Changes not staged for commit:
  (use "git add <file>..." to update what will be committed)
  (use "git restore <file>..." to discard changes in working directory)
        modified:   drivers/char/Kconfig
        modified:   drivers/char/Makefile

Untracked files:
  (use "git add <file>..." to include in what will be committed)
        drivers/char/hello/

no changes added to commit (use "git add" and/or "git commit -a")

发现我们新增的hello目录及目录下的文件都没添加,所以执行以下添加并提交。

build/workspace/sources/linux-yocto$ git add ./*
build/workspace/sources/linux-yocto$ git commit -m "add my hello module"
[v5.15/standard/base a6e61b97482d] add my hello module
 5 files changed, 28 insertions(+)
 create mode 100644 drivers/char/hello/Kconfig
 create mode 100644 drivers/char/hello/Makefile
 create mode 100644 drivers/char/hello/hello.c

再制作补丁就好了。制作补丁需要指定创建在哪个layer,我们使用上面创建的mylayer就好了。

$ cd build
build$ devtool finish linux-yocto ../meta-mylayer

NOTE: Starting bitbake server...
Loading cache: 100% |##########################################################################################################################################################################| Time: 0:00:00
Loaded 1642 entries from dependency cache.
Parsing recipes: 100% |########################################################################################################################################################################| Time: 0:00:00
Parsing of 884 .bb files complete (883 cached, 1 parsed). 1643 targets, 44 skipped, 0 masked, 0 errors.
INFO: Updating config fragment /tmp/devtoolhq703q2s/tmpguic8grd/devtool-fragment.cfg
NOTE: Writing append file /home/virtio/yocto/poky/meta-mylayer/recipes-kernel/linux/linux-yocto_%.bbappend
NOTE: Copying devtool-fragment.cfg to /home/virtio/yocto/poky/meta-mylayer/recipes-kernel/linux/linux-yocto/devtool-fragment.cfg
NOTE: Copying 0001-add-my-hello-module.patch to /home/virtio/yocto/poky/meta-mylayer/recipes-kernel/linux/linux-yocto/0001-add-my-hello-module.patch
INFO: Cleaning sysroot for recipe linux-yocto...
INFO: Leaving source tree /home/virtio/yocto/poky/build/workspace/sources/linux-yocto as-is; if you no longer need it then please delete it manually

注意上面提示的信息,执行完 devtool finish 命令后,会将build/workspace/appends/linux-yocto_5.15.bbappend文件删除,这样build/workspace/sources/linux-yocto下的代码就无效了,也就是说下次编译linux内核或image,不会再使用build/workspace/sources/linux-yocto下的源码,如果后续不需要这个目录的话,可以手动删除linux内核源码。

我们回到之前创建的layer,看看devtool finish命令还创建了啥。

meta-mylayer$ tree
.
├── conf
│   └── layer.conf
├── COPYING.MIT
├── README
├── recipes-example
│   └── example
│       └── example_0.1.bb
├── recipes-kernel
│   └── linux
│       ├── linux-yocto
│       │   ├── 0001-add-my-hello-module.patch
│       │   └── devtool-fragment.cfg
│       └── linux-yocto_%.bbappend
└── recipes-module
    └── hello
        ├── files
        │   ├── hello.c
        │   └── Makefile
        └── hello.bb

9 directories, 10 files

发现没?多了recipes-kernel目录及下面的文件。我们来依次过一下文件内容。

0001-add-my-hello-module.patch文件:

meta-mylayer/recipes-kernel/linux$ cat linux-yocto/0001-add-my-hello-module.patch

From a6e61b97482dcc250df313f351d9a07d36d59adc Mon Sep 17 00:00:00 2001
From: OpenEmbedded <oe.patch@oe>
Date: Sat, 30 Jul 2022 16:36:52 +0800
Subject: [PATCH] add my hello module

---
 drivers/char/Kconfig        |  2 ++
 drivers/char/Makefile       |  2 ++
 drivers/char/hello/Kconfig  |  5 +++++
 drivers/char/hello/Makefile |  1 +
 drivers/char/hello/hello.c  | 18 ++++++++++++++++++
 5 files changed, 28 insertions(+)
 create mode 100644 drivers/char/hello/Kconfig
 create mode 100644 drivers/char/hello/Makefile
 create mode 100644 drivers/char/hello/hello.c

diff --git a/drivers/char/Kconfig b/drivers/char/Kconfig
index d454428f4981..14de372b5151 100644
--- a/drivers/char/Kconfig
+++ b/drivers/char/Kconfig
@@ -464,4 +464,6 @@ config RANDOM_TRUST_BOOTLOADER
          believe its RNG facilities may be faulty. This may also be configured
          at boot time with "random.trust_bootloader=on/off".

+source "drivers/char/hello/Kconfig"
+
 endmenu
diff --git a/drivers/char/Makefile b/drivers/char/Makefile
index 264eb398fdd4..2a7bbcc71ce9 100644
--- a/drivers/char/Makefile
+++ b/drivers/char/Makefile
@@ -46,3 +46,5 @@ obj-$(CONFIG_PS3_FLASH)               += ps3flash.o
 obj-$(CONFIG_XILLYBUS_CLASS)   += xillybus/
 obj-$(CONFIG_POWERNV_OP_PANEL) += powernv-op-panel.o
 obj-$(CONFIG_ADI)              += adi.o
+
+obj-$(CONFIG_HELLO) += hello/
diff --git a/drivers/char/hello/Kconfig b/drivers/char/hello/Kconfig
new file mode 100644
index 000000000000..b086d4ab806c
--- /dev/null
+++ b/drivers/char/hello/Kconfig
@@ -0,0 +1,5 @@
+config HELLO
+       tristate 'Create a my hello module'
+       default y
+       help
+               This is a module to print Hello World!
diff --git a/drivers/char/hello/Makefile b/drivers/char/hello/Makefile
new file mode 100644
index 000000000000..b9fc9c399f7e
--- /dev/null
+++ b/drivers/char/hello/Makefile
@@ -0,0 +1 @@
+obj-$(CONFIG_HELLO) += hello.o
diff --git a/drivers/char/hello/hello.c b/drivers/char/hello/hello.c
new file mode 100644
index 000000000000..18826bb14ded
--- /dev/null
+++ b/drivers/char/hello/hello.c
@@ -0,0 +1,18 @@
+#include <linux/module.h>
+
+static int __init hello_init(void)
+{
+       pr_info("this is test driver module:    Hello world!\n");
+       return 0;
+}
+
+static void __exit hello_exit(void)
+{
+       pr_info("this is test driver module:    Goodbey world!\n");
+}
+
+module_init(hello_init);
+module_exit(hello_exit);
+
+MODULE_LICENSE("GPL");
+MODULE_AUTHOR("caodongwang");

0001-add-my-hello-module.patch文件就是我们修改linux内核源码的补丁文件。

devtool-fragment.cfg文件:

meta-mylayer/recipes-kernel/linux$ cat linux-yocto/devtool-fragment.cfg
CONFIG_HELLO=y

devtool-fragment.cfg文件就是我们对linux menucinfig的修改,上面就是勾选了我们添加的hello模块。

linux-yocto_%.bbappend文件:

meta-mylayer/recipes-kernel/linux$ cat linux-yocto_%.bbappend
FILESEXTRAPATHS:prepend := "${THISDIR}/${PN}:" #增加fetch文件目录,即该追加配方所在目录meta-mylayer/recipes-kernel/linux

SRC_URI += "file://devtool-fragment.cfg file://0001-add-my-hello-module.patch" #下载这两个文件到linux内核编译时的工作目录下

linux-yocto_%.bbappend文件中增加了linux内核编译任务文件下载的搜索目录,然后指定下载两个文件(默认搜索file目录、包名目录,查看本系列文件第二篇)。对于devtool-fragment.cfg文件,bitbake会将所有linux内核编译工作目录下所有*.cfg后缀的文件当做linux menuconfig的配置文件整合到.config中。对于0001-add-my-hello-module.patch文件,将自动为linux内核源码打上patch,详情查看本系列文件第二篇。

总结

如果需要修改某个软件源码包,需要按以下步骤进行。

1)查找包名。提取源码时必须填写正确的软件包名,可以使用bitbake -s命令列出所有包名,然后找到你需要修改的,比如bitbake -s | grep uboot

2)提取源码。执行devtool modify XXX,XXX是软件包全名。

3)修改源码。去build/workspace/sources/XXX目录下修改源码。

4)提交修改。在build/workspace/sources/XXX目录下依次执行git add ./*git commit -m "YYY"命令提交修改。

5)制作补丁。在build目录下执行devtool finish XXX ../meta-mylayer命令完修改,并创建补丁文件到指定的layer下。

最后
觉得博主讲的好就点个赞呗~~~

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