void Start()
{
float[] a = new float[3];
for (int i = 0; i < 3; i++)
{
a[i] = 2;
}
float[] b = new float[4];
for (int i = 0; i < 4; i++)
{
b[i] = 3;
}
float[] c = new float[3];
for (int i = 0; i < 3; i++)
{
c[i] = 2;
}
float[] d = new float[4];
d[0] = 12;
d[1] = 17;
d[2] = 14;
d[3] = 7;
float[] x = new float[4];
tdma(d, 3, a, b, c, x);
}
// Update is called once per frame
void Update()
{
}
private void tdma(float[] d, int N, float[] a, float[] b, float[] c, float[] x)
{
c[0] = c[0] / b[0];
d[0] = d[0] / b[0];
for (int Tn = 1; Tn < N; Tn++)
{
float m = 1.0f / (b[Tn] - a[Tn - 1] * c[Tn - 1]);
c[Tn] = c[Tn] * m;
d[Tn] = (d[Tn] - a[Tn - 1] * d[Tn - 1]) * m;
}
d[N] = (d[N] - a[N - 1] * d[N - 1]) / (b[N] - a[N - 1] * c[N - 1]);
x[N] = d[N];
for (int Tn = N - 1; Tn > -1; Tn--)
{
x[Tn] = d[Tn] - c[Tn] * x[Tn + 1];
}
}
参考资料: