1. 不断旋转
CCRotateBy* rotate = CCRotateBy::actionWithDuration(1, 360);
CCRepeatForever* repeatRotate = CCRepeatForever::actionWithAction(rotate);
2. 上升消失
CCMoveBy* move = CCMoveBy::actionWithDuration(2, ccp(0,200));
CCFadeOut* fadeOut = CCFadeOut::actionWithDuration(2);
CCFiniteTimeAction* fadeOutAct = CCSpawn::actions(move,fadeOut,NULL);