注册系统日志回调,根据日志内容和类型处理一些特殊问题
using UnityEngine;
using System.Collections;
public class SetupVerification : MonoBehaviour
{
public string message = "";
private bool badSetup = false;
void Awake ()
{
Application.RegisterLogCallback (OnLog);
}
void OnLog (string message, string stacktrace, LogType type)
{
if (message.IndexOf ("UnityException: Input Axis") == 0 ||
message.IndexOf ("UnityException: Input Button") == 0
)
{
//处理异常信息
}
}
}