1.定义数组结构,然后定义数组指针。
2.定义数组指针结构
3.直接定义数组指针
//定义数组指针1
void main2201()
{
//定义一个数组数据类型
typedef int (MyArrayType)[5];
int i = 0;
//用类型定义变量
MyArrayType myArray;
//定义数组指针变量
MyArrayType *pArray; //1
{
int a;
int *p=NULL;
p = &a;
}
{
int myArray2[5];
for(i=0;i<5;i++)
{
myArray2[i] = i+1;
}
pArray = &myArray2;
for(i=0;i<5;i++)
{
printf("%d\n",(*pArray)[i]);
}
}
system("pause");
}
//定义数组指针2
void main2202()
{
typedef int (*PArrayType)[5];
int c[5] = {1,2,3,4,5};
PArrayType pArray;
int i = 0;
pArray = &c;
for(i=0;i<5;i++)
{
printf("%d ",(*pArray)[i]);
}
printf("\n");
system("pause");
}
//定义数组指针3
void main2203()
{
int (*PArrayType)[5];
int c[5] = {1,2,3,4,5};
//PArrayType pArray;
int i = 0;
PArrayType = &c;
for(i=0;i<5;i++)
{
printf("%d ",(*PArrayType)[i]);
}
printf("\n");
system("pause");
}