1、GUI的Button事件
GUI.Button(new Rect(1080, 840, 100, 50), "登录")
2、GUI的Text事件
GUI.Label(new Rect(1080, 940, 100, 50), "登录成功!")
3、GUI的InputFiled事件
GUI.TextField(new Rect(1080,540, 100, 50), userName)
GUI.PasswordField(new Rect(1080, 640, 100, 50), password, '*')
4、GUI贴图事件
GUIStyle buttonStyle;
buttonStyle = new GUIStyle();
buttonStyle.normal.background = Resources.Load("placeholder") as Texture2D; //默认图
buttonStyle.hover.background = Resources.Load("timg") as Texture2D; //鼠标悬浮图
buttonStyle.active .background = Resources.Load("timg 1") as Texture2D; //鼠标点击图
5、 Event e = Event.current;
if (e.isMouse && (e.clickCount == 1))
{
Debug.Log("鼠标被单击");
}
if (e.isMouse && (e.clickCount == 2))
GUI.Button(new Rect(1080, 840, 100, 50), "登录")
2、GUI的Text事件
GUI.Label(new Rect(1080, 940, 100, 50), "登录成功!")
3、GUI的InputFiled事件
GUI.TextField(new Rect(1080,540, 100, 50), userName)
GUI.PasswordField(new Rect(1080, 640, 100, 50), password, '*')
4、GUI贴图事件
GUIStyle buttonStyle;
buttonStyle = new GUIStyle();
buttonStyle.normal.background = Resources.Load("placeholder") as Texture2D; //默认图
buttonStyle.hover.background = Resources.Load("timg") as Texture2D; //鼠标悬浮图
buttonStyle.active .background = Resources.Load("timg 1") as Texture2D; //鼠标点击图
5、 Event e = Event.current;
if (e.isMouse && (e.clickCount == 1))
{
Debug.Log("鼠标被单击");
}
if (e.isMouse && (e.clickCount == 2))